Enumerator |
---|
False |
Original was GL_FALSE = 0
|
NoError |
Original was GL_NO_ERROR = 0
|
None |
Original was GL_NONE = 0
|
Zero |
Original was GL_ZERO = 0
|
Points |
Original was GL_POINTS = 0x0000
|
ClientPixelStoreBit |
Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
|
ContextCoreProfileBit |
Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
|
ContextFlagForwardCompatibleBit |
Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
|
CurrentBit |
Original was GL_CURRENT_BIT = 0x00000001
|
Gl2XBitAti |
Original was GL_2X_BIT_ATI = 0x00000001
|
RedBitAti |
Original was GL_RED_BIT_ATI = 0x00000001
|
SyncFlushCommandsBit |
Original was GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
|
TextureDeformationBitSgix |
Original was GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
|
VertexAttribArrayBarrierBitExt |
Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
|
VertexShaderBit |
Original was GL_VERTEX_SHADER_BIT = 0x00000001
|
ClientVertexArrayBit |
Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
|
CompBitAti |
Original was GL_COMP_BIT_ATI = 0x00000002
|
ContextCompatibilityProfileBit |
Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
|
ElementArrayBarrierBitExt |
Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
|
FragmentShaderBit |
Original was GL_FRAGMENT_SHADER_BIT = 0x00000002
|
GeometryDeformationBitSgix |
Original was GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
|
Gl4XBitAti |
Original was GL_4X_BIT_ATI = 0x00000002
|
GreenBitAti |
Original was GL_GREEN_BIT_ATI = 0x00000002
|
PointBit |
Original was GL_POINT_BIT = 0x00000002
|
BlueBitAti |
Original was GL_BLUE_BIT_ATI = 0x00000004
|
ContextFlagRobustAccessBitArb |
Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
|
GeometryShaderBit |
Original was GL_GEOMETRY_SHADER_BIT = 0x00000004
|
Gl8XBitAti |
Original was GL_8X_BIT_ATI = 0x00000004
|
LineBit |
Original was GL_LINE_BIT = 0x00000004
|
NegateBitAti |
Original was GL_NEGATE_BIT_ATI = 0x00000004
|
UniformBarrierBitExt |
Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004
|
Vertex23BitPgi |
Original was GL_VERTEX23_BIT_PGI = 0x00000004
|
BiasBitAti |
Original was GL_BIAS_BIT_ATI = 0x00000008
|
HalfBitAti |
Original was GL_HALF_BIT_ATI = 0x00000008
|
PolygonBit |
Original was GL_POLYGON_BIT = 0x00000008
|
TessControlShaderBit |
Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008
|
TextureFetchBarrierBitExt |
Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
|
Vertex4BitPgi |
Original was GL_VERTEX4_BIT_PGI = 0x00000008
|
PolygonStippleBit |
Original was GL_POLYGON_STIPPLE_BIT = 0x00000010
|
QuarterBitAti |
Original was GL_QUARTER_BIT_ATI = 0x00000010
|
ShaderGlobalAccessBarrierBitNv |
Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
|
TessEvaluationShaderBit |
Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010
|
EighthBitAti |
Original was GL_EIGHTH_BIT_ATI = 0x00000020
|
PixelModeBit |
Original was GL_PIXEL_MODE_BIT = 0x00000020
|
ShaderImageAccessBarrierBitExt |
Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
|
CommandBarrierBitExt |
Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040
|
LightingBit |
Original was GL_LIGHTING_BIT = 0x00000040
|
SaturateBitAti |
Original was GL_SATURATE_BIT_ATI = 0x00000040
|
FogBit |
Original was GL_FOG_BIT = 0x00000080
|
PixelBufferBarrierBitExt |
Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
|
DepthBufferBit |
Original was GL_DEPTH_BUFFER_BIT = 0x00000100
|
TextureUpdateBarrierBitExt |
Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
|
AccumBufferBit |
Original was GL_ACCUM_BUFFER_BIT = 0x00000200
|
BufferUpdateBarrierBitExt |
Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
|
FramebufferBarrierBitExt |
Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
|
StencilBufferBit |
Original was GL_STENCIL_BUFFER_BIT = 0x00000400
|
TransformFeedbackBarrierBitExt |
Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
|
ViewportBit |
Original was GL_VIEWPORT_BIT = 0x00000800
|
AtomicCounterBarrierBitExt |
Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
|
TransformBit |
Original was GL_TRANSFORM_BIT = 0x00001000
|
EnableBit |
Original was GL_ENABLE_BIT = 0x00002000
|
ColorBufferBit |
Original was GL_COLOR_BUFFER_BIT = 0x00004000
|
CoverageBufferBitNv |
Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
|
HintBit |
Original was GL_HINT_BIT = 0x00008000
|
Lines |
Original was GL_LINES = 0x0001
|
MapReadBit |
Original was GL_MAP_READ_BIT = 0x0001
|
RestartSun |
Original was GL_RESTART_SUN = 0x0001
|
TraceOperationsBitMesa |
Original was GL_TRACE_OPERATIONS_BIT_MESA = 0x0001
|
Color3BitPgi |
Original was GL_COLOR3_BIT_PGI = 0x00010000
|
EvalBit |
Original was GL_EVAL_BIT = 0x00010000
|
LineLoop |
Original was GL_LINE_LOOP = 0x0002
|
MapWriteBit |
Original was GL_MAP_WRITE_BIT = 0x0002
|
ReplaceMiddleSun |
Original was GL_REPLACE_MIDDLE_SUN = 0x0002
|
TracePrimitivesBitMesa |
Original was GL_TRACE_PRIMITIVES_BIT_MESA = 0x0002
|
Color4BitPgi |
Original was GL_COLOR4_BIT_PGI = 0x00020000
|
ListBit |
Original was GL_LIST_BIT = 0x00020000
|
LineStrip |
Original was GL_LINE_STRIP = 0x0003
|
ReplaceOldestSun |
Original was GL_REPLACE_OLDEST_SUN = 0x0003
|
MapInvalidateRangeBit |
Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004
|
TraceArraysBitMesa |
Original was GL_TRACE_ARRAYS_BIT_MESA = 0x0004
|
Triangles |
Original was GL_TRIANGLES = 0x0004
|
EdgeflagBitPgi |
Original was GL_EDGEFLAG_BIT_PGI = 0x00040000
|
TextureBit |
Original was GL_TEXTURE_BIT = 0x00040000
|
TriangleStrip |
Original was GL_TRIANGLE_STRIP = 0x0005
|
TriangleFan |
Original was GL_TRIANGLE_FAN = 0x0006
|
Quads |
Original was GL_QUADS = 0x0007
|
MapInvalidateBufferBit |
Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008
|
QuadStrip |
Original was GL_QUAD_STRIP = 0x0008
|
TraceTexturesBitMesa |
Original was GL_TRACE_TEXTURES_BIT_MESA = 0x0008
|
IndexBitPgi |
Original was GL_INDEX_BIT_PGI = 0x00080000
|
ScissorBit |
Original was GL_SCISSOR_BIT = 0x00080000
|
Polygon |
Original was GL_POLYGON = 0x0009
|
LinesAdjacency |
Original was GL_LINES_ADJACENCY = 0x000A
|
LinesAdjacencyArb |
Original was GL_LINES_ADJACENCY_ARB = 0x000A
|
LinesAdjacencyExt |
Original was GL_LINES_ADJACENCY_EXT = 0x000A
|
LineStripAdjacency |
Original was GL_LINE_STRIP_ADJACENCY = 0x000B
|
LineStripAdjacencyArb |
Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B
|
LineStripAdjacencyExt |
Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B
|
TrianglesAdjacency |
Original was GL_TRIANGLES_ADJACENCY = 0x000C
|
TrianglesAdjacencyArb |
Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C
|
TrianglesAdjacencyExt |
Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C
|
TriangleStripAdjacency |
Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
|
TriangleStripAdjacencyArb |
Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
|
TriangleStripAdjacencyExt |
Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
|
Patches |
Original was GL_PATCHES = 0x000E
|
MapFlushExplicitBit |
Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010
|
TracePixelsBitMesa |
Original was GL_TRACE_PIXELS_BIT_MESA = 0x0010
|
MatAmbientBitPgi |
Original was GL_MAT_AMBIENT_BIT_PGI = 0x00100000
|
MapUnsynchronizedBit |
Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020
|
TraceErrorsBitMesa |
Original was GL_TRACE_ERRORS_BIT_MESA = 0x0020
|
MatAmbientAndDiffuseBitPgi |
Original was GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
|
MatDiffuseBitPgi |
Original was GL_MAT_DIFFUSE_BIT_PGI = 0x00400000
|
MatEmissionBitPgi |
Original was GL_MAT_EMISSION_BIT_PGI = 0x00800000
|
Accum |
Original was GL_ACCUM = 0x0100
|
MatColorIndexesBitPgi |
Original was GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
|
Load |
Original was GL_LOAD = 0x0101
|
Return |
Original was GL_RETURN = 0x0102
|
Mult |
Original was GL_MULT = 0x0103
|
Add |
Original was GL_ADD = 0x0104
|
Never |
Original was GL_NEVER = 0x0200
|
MatShininessBitPgi |
Original was GL_MAT_SHININESS_BIT_PGI = 0x02000000
|
Less |
Original was GL_LESS = 0x0201
|
Equal |
Original was GL_EQUAL = 0x0202
|
Lequal |
Original was GL_LEQUAL = 0x0203
|
Greater |
Original was GL_GREATER = 0x0204
|
Notequal |
Original was GL_NOTEQUAL = 0x0205
|
Gequal |
Original was GL_GEQUAL = 0x0206
|
Always |
Original was GL_ALWAYS = 0x0207
|
SrcColor |
Original was GL_SRC_COLOR = 0x0300
|
OneMinusSrcColor |
Original was GL_ONE_MINUS_SRC_COLOR = 0x0301
|
SrcAlpha |
Original was GL_SRC_ALPHA = 0x0302
|
OneMinusSrcAlpha |
Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303
|
DstAlpha |
Original was GL_DST_ALPHA = 0x0304
|
OneMinusDstAlpha |
Original was GL_ONE_MINUS_DST_ALPHA = 0x0305
|
DstColor |
Original was GL_DST_COLOR = 0x0306
|
OneMinusDstColor |
Original was GL_ONE_MINUS_DST_COLOR = 0x0307
|
SrcAlphaSaturate |
Original was GL_SRC_ALPHA_SATURATE = 0x0308
|
FrontLeft |
Original was GL_FRONT_LEFT = 0x0400
|
MatSpecularBitPgi |
Original was GL_MAT_SPECULAR_BIT_PGI = 0x04000000
|
FrontRight |
Original was GL_FRONT_RIGHT = 0x0401
|
BackLeft |
Original was GL_BACK_LEFT = 0x0402
|
BackRight |
Original was GL_BACK_RIGHT = 0x0403
|
Front |
Original was GL_FRONT = 0x0404
|
Back |
Original was GL_BACK = 0x0405
|
Left |
Original was GL_LEFT = 0x0406
|
Right |
Original was GL_RIGHT = 0x0407
|
FrontAndBack |
Original was GL_FRONT_AND_BACK = 0x0408
|
Aux0 |
Original was GL_AUX0 = 0x0409
|
Aux1 |
Original was GL_AUX1 = 0x040A
|
Aux2 |
Original was GL_AUX2 = 0x040B
|
Aux3 |
Original was GL_AUX3 = 0x040C
|
InvalidEnum |
Original was GL_INVALID_ENUM = 0x0500
|
InvalidValue |
Original was GL_INVALID_VALUE = 0x0501
|
InvalidOperation |
Original was GL_INVALID_OPERATION = 0x0502
|
StackOverflow |
Original was GL_STACK_OVERFLOW = 0x0503
|
StackUnderflow |
Original was GL_STACK_UNDERFLOW = 0x0504
|
OutOfMemory |
Original was GL_OUT_OF_MEMORY = 0x0505
|
InvalidFramebufferOperation |
Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
|
InvalidFramebufferOperationExt |
Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
|
InvalidFramebufferOperationOes |
Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
|
Gl2D |
Original was GL_2D = 0x0600
|
Gl3D |
Original was GL_3D = 0x0601
|
Gl3DColor |
Original was GL_3D_COLOR = 0x0602
|
Gl3DColorTexture |
Original was GL_3D_COLOR_TEXTURE = 0x0603
|
Gl4DColorTexture |
Original was GL_4D_COLOR_TEXTURE = 0x0604
|
PassThroughToken |
Original was GL_PASS_THROUGH_TOKEN = 0x0700
|
PointToken |
Original was GL_POINT_TOKEN = 0x0701
|
LineToken |
Original was GL_LINE_TOKEN = 0x0702
|
PolygonToken |
Original was GL_POLYGON_TOKEN = 0x0703
|
BitmapToken |
Original was GL_BITMAP_TOKEN = 0x0704
|
DrawPixelToken |
Original was GL_DRAW_PIXEL_TOKEN = 0x0705
|
CopyPixelToken |
Original was GL_COPY_PIXEL_TOKEN = 0x0706
|
LineResetToken |
Original was GL_LINE_RESET_TOKEN = 0x0707
|
Exp |
Original was GL_EXP = 0x0800
|
NormalBitPgi |
Original was GL_NORMAL_BIT_PGI = 0x08000000
|
Exp2 |
Original was GL_EXP2 = 0x0801
|
Cw |
Original was GL_CW = 0x0900
|
Ccw |
Original was GL_CCW = 0x0901
|
Coeff |
Original was GL_COEFF = 0x0A00
|
Order |
Original was GL_ORDER = 0x0A01
|
Domain |
Original was GL_DOMAIN = 0x0A02
|
CurrentColor |
Original was GL_CURRENT_COLOR = 0x0B00
|
CurrentIndex |
Original was GL_CURRENT_INDEX = 0x0B01
|
CurrentNormal |
Original was GL_CURRENT_NORMAL = 0x0B02
|
CurrentTextureCoords |
Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03
|
CurrentRasterColor |
Original was GL_CURRENT_RASTER_COLOR = 0x0B04
|
CurrentRasterIndex |
Original was GL_CURRENT_RASTER_INDEX = 0x0B05
|
CurrentRasterTextureCoords |
Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
|
CurrentRasterPosition |
Original was GL_CURRENT_RASTER_POSITION = 0x0B07
|
CurrentRasterPositionValid |
Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
|
CurrentRasterDistance |
Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09
|
PointSmooth |
Original was GL_POINT_SMOOTH = 0x0B10
|
PointSize |
Original was GL_POINT_SIZE = 0x0B11
|
PointSizeRange |
Original was GL_POINT_SIZE_RANGE = 0x0B12
|
SmoothPointSizeRange |
Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
|
PointSizeGranularity |
Original was GL_POINT_SIZE_GRANULARITY = 0x0B13
|
SmoothPointSizeGranularity |
Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
|
LineSmooth |
Original was GL_LINE_SMOOTH = 0x0B20
|
LineWidth |
Original was GL_LINE_WIDTH = 0x0B21
|
LineWidthRange |
Original was GL_LINE_WIDTH_RANGE = 0x0B22
|
SmoothLineWidthRange |
Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
|
LineWidthGranularity |
Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23
|
SmoothLineWidthGranularity |
Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
|
LineStipple |
Original was GL_LINE_STIPPLE = 0x0B24
|
LineStipplePattern |
Original was GL_LINE_STIPPLE_PATTERN = 0x0B25
|
LineStippleRepeat |
Original was GL_LINE_STIPPLE_REPEAT = 0x0B26
|
ListMode |
Original was GL_LIST_MODE = 0x0B30
|
MaxListNesting |
Original was GL_MAX_LIST_NESTING = 0x0B31
|
ListBase |
Original was GL_LIST_BASE = 0x0B32
|
ListIndex |
Original was GL_LIST_INDEX = 0x0B33
|
PolygonMode |
Original was GL_POLYGON_MODE = 0x0B40
|
PolygonSmooth |
Original was GL_POLYGON_SMOOTH = 0x0B41
|
PolygonStipple |
Original was GL_POLYGON_STIPPLE = 0x0B42
|
EdgeFlag |
Original was GL_EDGE_FLAG = 0x0B43
|
CullFace |
Original was GL_CULL_FACE = 0x0B44
|
CullFaceMode |
Original was GL_CULL_FACE_MODE = 0x0B45
|
FrontFace |
Original was GL_FRONT_FACE = 0x0B46
|
Lighting |
Original was GL_LIGHTING = 0x0B50
|
LightModelLocalViewer |
Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
|
LightModelTwoSide |
Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
|
LightModelAmbient |
Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53
|
ShadeModel |
Original was GL_SHADE_MODEL = 0x0B54
|
ColorMaterialFace |
Original was GL_COLOR_MATERIAL_FACE = 0x0B55
|
ColorMaterialParameter |
Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56
|
ColorMaterial |
Original was GL_COLOR_MATERIAL = 0x0B57
|
Fog |
Original was GL_FOG = 0x0B60
|
FogIndex |
Original was GL_FOG_INDEX = 0x0B61
|
FogDensity |
Original was GL_FOG_DENSITY = 0x0B62
|
FogStart |
Original was GL_FOG_START = 0x0B63
|
FogEnd |
Original was GL_FOG_END = 0x0B64
|
FogMode |
Original was GL_FOG_MODE = 0x0B65
|
FogColor |
Original was GL_FOG_COLOR = 0x0B66
|
DepthRange |
Original was GL_DEPTH_RANGE = 0x0B70
|
DepthTest |
Original was GL_DEPTH_TEST = 0x0B71
|
DepthWritemask |
Original was GL_DEPTH_WRITEMASK = 0x0B72
|
DepthClearValue |
Original was GL_DEPTH_CLEAR_VALUE = 0x0B73
|
DepthFunc |
Original was GL_DEPTH_FUNC = 0x0B74
|
AccumClearValue |
Original was GL_ACCUM_CLEAR_VALUE = 0x0B80
|
StencilTest |
Original was GL_STENCIL_TEST = 0x0B90
|
StencilClearValue |
Original was GL_STENCIL_CLEAR_VALUE = 0x0B91
|
StencilFunc |
Original was GL_STENCIL_FUNC = 0x0B92
|
StencilValueMask |
Original was GL_STENCIL_VALUE_MASK = 0x0B93
|
StencilFail |
Original was GL_STENCIL_FAIL = 0x0B94
|
StencilPassDepthFail |
Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
|
StencilPassDepthPass |
Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
|
StencilRef |
Original was GL_STENCIL_REF = 0x0B97
|
StencilWritemask |
Original was GL_STENCIL_WRITEMASK = 0x0B98
|
MatrixMode |
Original was GL_MATRIX_MODE = 0x0BA0
|
Normalize |
Original was GL_NORMALIZE = 0x0BA1
|
Viewport |
Original was GL_VIEWPORT = 0x0BA2
|
Modelview0StackDepthExt |
Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
|
ModelviewStackDepth |
Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3
|
ProjectionStackDepth |
Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4
|
TextureStackDepth |
Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5
|
Modelview0MatrixExt |
Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6
|
ModelviewMatrix |
Original was GL_MODELVIEW_MATRIX = 0x0BA6
|
ProjectionMatrix |
Original was GL_PROJECTION_MATRIX = 0x0BA7
|
TextureMatrix |
Original was GL_TEXTURE_MATRIX = 0x0BA8
|
AttribStackDepth |
Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0
|
ClientAttribStackDepth |
Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
|
AlphaTest |
Original was GL_ALPHA_TEST = 0x0BC0
|
AlphaTestQcom |
Original was GL_ALPHA_TEST_QCOM = 0x0BC0
|
AlphaTestFunc |
Original was GL_ALPHA_TEST_FUNC = 0x0BC1
|
AlphaTestFuncQcom |
Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1
|
AlphaTestRef |
Original was GL_ALPHA_TEST_REF = 0x0BC2
|
AlphaTestRefQcom |
Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2
|
Dither |
Original was GL_DITHER = 0x0BD0
|
BlendDst |
Original was GL_BLEND_DST = 0x0BE0
|
BlendSrc |
Original was GL_BLEND_SRC = 0x0BE1
|
Blend |
Original was GL_BLEND = 0x0BE2
|
LogicOpMode |
Original was GL_LOGIC_OP_MODE = 0x0BF0
|
IndexLogicOp |
Original was GL_INDEX_LOGIC_OP = 0x0BF1
|
LogicOp |
Original was GL_LOGIC_OP = 0x0BF1
|
ColorLogicOp |
Original was GL_COLOR_LOGIC_OP = 0x0BF2
|
AuxBuffers |
Original was GL_AUX_BUFFERS = 0x0C00
|
DrawBuffer |
Original was GL_DRAW_BUFFER = 0x0C01
|
ReadBuffer |
Original was GL_READ_BUFFER = 0x0C02
|
ScissorBox |
Original was GL_SCISSOR_BOX = 0x0C10
|
ScissorTest |
Original was GL_SCISSOR_TEST = 0x0C11
|
IndexClearValue |
Original was GL_INDEX_CLEAR_VALUE = 0x0C20
|
IndexWritemask |
Original was GL_INDEX_WRITEMASK = 0x0C21
|
ColorClearValue |
Original was GL_COLOR_CLEAR_VALUE = 0x0C22
|
ColorWritemask |
Original was GL_COLOR_WRITEMASK = 0x0C23
|
IndexMode |
Original was GL_INDEX_MODE = 0x0C30
|
RgbaMode |
Original was GL_RGBA_MODE = 0x0C31
|
Doublebuffer |
Original was GL_DOUBLEBUFFER = 0x0C32
|
Stereo |
Original was GL_STEREO = 0x0C33
|
RenderMode |
Original was GL_RENDER_MODE = 0x0C40
|
PerspectiveCorrectionHint |
Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
|
PointSmoothHint |
Original was GL_POINT_SMOOTH_HINT = 0x0C51
|
LineSmoothHint |
Original was GL_LINE_SMOOTH_HINT = 0x0C52
|
PolygonSmoothHint |
Original was GL_POLYGON_SMOOTH_HINT = 0x0C53
|
FogHint |
Original was GL_FOG_HINT = 0x0C54
|
TextureGenS |
Original was GL_TEXTURE_GEN_S = 0x0C60
|
TextureGenT |
Original was GL_TEXTURE_GEN_T = 0x0C61
|
TextureGenR |
Original was GL_TEXTURE_GEN_R = 0x0C62
|
TextureGenQ |
Original was GL_TEXTURE_GEN_Q = 0x0C63
|
PixelMapIToI |
Original was GL_PIXEL_MAP_I_TO_I = 0x0C70
|
PixelMapSToS |
Original was GL_PIXEL_MAP_S_TO_S = 0x0C71
|
PixelMapIToR |
Original was GL_PIXEL_MAP_I_TO_R = 0x0C72
|
PixelMapIToG |
Original was GL_PIXEL_MAP_I_TO_G = 0x0C73
|
PixelMapIToB |
Original was GL_PIXEL_MAP_I_TO_B = 0x0C74
|
PixelMapIToA |
Original was GL_PIXEL_MAP_I_TO_A = 0x0C75
|
PixelMapRToR |
Original was GL_PIXEL_MAP_R_TO_R = 0x0C76
|
PixelMapGToG |
Original was GL_PIXEL_MAP_G_TO_G = 0x0C77
|
PixelMapBToB |
Original was GL_PIXEL_MAP_B_TO_B = 0x0C78
|
PixelMapAToA |
Original was GL_PIXEL_MAP_A_TO_A = 0x0C79
|
PixelMapIToISize |
Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
|
PixelMapSToSSize |
Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
|
PixelMapIToRSize |
Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
|
PixelMapIToGSize |
Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
|
PixelMapIToBSize |
Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
|
PixelMapIToASize |
Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
|
PixelMapRToRSize |
Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
|
PixelMapGToGSize |
Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
|
PixelMapBToBSize |
Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
|
PixelMapAToASize |
Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
|
UnpackSwapBytes |
Original was GL_UNPACK_SWAP_BYTES = 0x0CF0
|
UnpackLsbFirst |
Original was GL_UNPACK_LSB_FIRST = 0x0CF1
|
UnpackRowLength |
Original was GL_UNPACK_ROW_LENGTH = 0x0CF2
|
UnpackSkipRows |
Original was GL_UNPACK_SKIP_ROWS = 0x0CF3
|
UnpackSkipPixels |
Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4
|
UnpackAlignment |
Original was GL_UNPACK_ALIGNMENT = 0x0CF5
|
PackSwapBytes |
Original was GL_PACK_SWAP_BYTES = 0x0D00
|
PackLsbFirst |
Original was GL_PACK_LSB_FIRST = 0x0D01
|
PackRowLength |
Original was GL_PACK_ROW_LENGTH = 0x0D02
|
PackSkipRows |
Original was GL_PACK_SKIP_ROWS = 0x0D03
|
PackSkipPixels |
Original was GL_PACK_SKIP_PIXELS = 0x0D04
|
PackAlignment |
Original was GL_PACK_ALIGNMENT = 0x0D05
|
MapColor |
Original was GL_MAP_COLOR = 0x0D10
|
MapStencil |
Original was GL_MAP_STENCIL = 0x0D11
|
IndexShift |
Original was GL_INDEX_SHIFT = 0x0D12
|
IndexOffset |
Original was GL_INDEX_OFFSET = 0x0D13
|
RedScale |
Original was GL_RED_SCALE = 0x0D14
|
RedBias |
Original was GL_RED_BIAS = 0x0D15
|
ZoomX |
Original was GL_ZOOM_X = 0x0D16
|
ZoomY |
Original was GL_ZOOM_Y = 0x0D17
|
GreenScale |
Original was GL_GREEN_SCALE = 0x0D18
|
GreenBias |
Original was GL_GREEN_BIAS = 0x0D19
|
BlueScale |
Original was GL_BLUE_SCALE = 0x0D1A
|
BlueBias |
Original was GL_BLUE_BIAS = 0x0D1B
|
AlphaScale |
Original was GL_ALPHA_SCALE = 0x0D1C
|
AlphaBias |
Original was GL_ALPHA_BIAS = 0x0D1D
|
DepthScale |
Original was GL_DEPTH_SCALE = 0x0D1E
|
DepthBias |
Original was GL_DEPTH_BIAS = 0x0D1F
|
MaxEvalOrder |
Original was GL_MAX_EVAL_ORDER = 0x0D30
|
MaxLights |
Original was GL_MAX_LIGHTS = 0x0D31
|
MaxClipDistances |
Original was GL_MAX_CLIP_DISTANCES = 0x0D32
|
MaxClipPlanes |
Original was GL_MAX_CLIP_PLANES = 0x0D32
|
MaxTextureSize |
Original was GL_MAX_TEXTURE_SIZE = 0x0D33
|
MaxPixelMapTable |
Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34
|
MaxAttribStackDepth |
Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
|
MaxModelviewStackDepth |
Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
|
MaxNameStackDepth |
Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37
|
MaxProjectionStackDepth |
Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
|
MaxTextureStackDepth |
Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
|
MaxViewportDims |
Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A
|
MaxClientAttribStackDepth |
Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
|
SubpixelBits |
Original was GL_SUBPIXEL_BITS = 0x0D50
|
IndexBits |
Original was GL_INDEX_BITS = 0x0D51
|
RedBits |
Original was GL_RED_BITS = 0x0D52
|
GreenBits |
Original was GL_GREEN_BITS = 0x0D53
|
BlueBits |
Original was GL_BLUE_BITS = 0x0D54
|
AlphaBits |
Original was GL_ALPHA_BITS = 0x0D55
|
DepthBits |
Original was GL_DEPTH_BITS = 0x0D56
|
StencilBits |
Original was GL_STENCIL_BITS = 0x0D57
|
AccumRedBits |
Original was GL_ACCUM_RED_BITS = 0x0D58
|
AccumGreenBits |
Original was GL_ACCUM_GREEN_BITS = 0x0D59
|
AccumBlueBits |
Original was GL_ACCUM_BLUE_BITS = 0x0D5A
|
AccumAlphaBits |
Original was GL_ACCUM_ALPHA_BITS = 0x0D5B
|
NameStackDepth |
Original was GL_NAME_STACK_DEPTH = 0x0D70
|
AutoNormal |
Original was GL_AUTO_NORMAL = 0x0D80
|
Map1Color4 |
Original was GL_MAP1_COLOR_4 = 0x0D90
|
Map1Index |
Original was GL_MAP1_INDEX = 0x0D91
|
Map1Normal |
Original was GL_MAP1_NORMAL = 0x0D92
|
Map1TextureCoord1 |
Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
Map1TextureCoord2 |
Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
Map1TextureCoord3 |
Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
Map1TextureCoord4 |
Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
Map1Vertex3 |
Original was GL_MAP1_VERTEX_3 = 0x0D97
|
Map1Vertex4 |
Original was GL_MAP1_VERTEX_4 = 0x0D98
|
Map2Color4 |
Original was GL_MAP2_COLOR_4 = 0x0DB0
|
Map2Index |
Original was GL_MAP2_INDEX = 0x0DB1
|
Map2Normal |
Original was GL_MAP2_NORMAL = 0x0DB2
|
Map2TextureCoord1 |
Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
Map2TextureCoord2 |
Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
Map2TextureCoord3 |
Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
Map2TextureCoord4 |
Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
Map2Vertex3 |
Original was GL_MAP2_VERTEX_3 = 0x0DB7
|
Map2Vertex4 |
Original was GL_MAP2_VERTEX_4 = 0x0DB8
|
Map1GridDomain |
Original was GL_MAP1_GRID_DOMAIN = 0x0DD0
|
Map1GridSegments |
Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1
|
Map2GridDomain |
Original was GL_MAP2_GRID_DOMAIN = 0x0DD2
|
Map2GridSegments |
Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3
|
Texture1D |
Original was GL_TEXTURE_1D = 0x0DE0
|
Texture2D |
Original was GL_TEXTURE_2D = 0x0DE1
|
FeedbackBufferPointer |
Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
|
FeedbackBufferSize |
Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
|
FeedbackBufferType |
Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
|
SelectionBufferPointer |
Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3
|
SelectionBufferSize |
Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4
|
TextureWidth |
Original was GL_TEXTURE_WIDTH = 0x1000
|
Texcoord1BitPgi |
Original was GL_TEXCOORD1_BIT_PGI = 0x10000000
|
TextureHeight |
Original was GL_TEXTURE_HEIGHT = 0x1001
|
TextureComponents |
Original was GL_TEXTURE_COMPONENTS = 0x1003
|
TextureInternalFormat |
Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003
|
TextureBorderColor |
Original was GL_TEXTURE_BORDER_COLOR = 0x1004
|
TextureBorder |
Original was GL_TEXTURE_BORDER = 0x1005
|
DontCare |
Original was GL_DONT_CARE = 0x1100
|
Fastest |
Original was GL_FASTEST = 0x1101
|
Nicest |
Original was GL_NICEST = 0x1102
|
Ambient |
Original was GL_AMBIENT = 0x1200
|
Diffuse |
Original was GL_DIFFUSE = 0x1201
|
Specular |
Original was GL_SPECULAR = 0x1202
|
Position |
Original was GL_POSITION = 0x1203
|
SpotDirection |
Original was GL_SPOT_DIRECTION = 0x1204
|
SpotExponent |
Original was GL_SPOT_EXPONENT = 0x1205
|
SpotCutoff |
Original was GL_SPOT_CUTOFF = 0x1206
|
ConstantAttenuation |
Original was GL_CONSTANT_ATTENUATION = 0x1207
|
LinearAttenuation |
Original was GL_LINEAR_ATTENUATION = 0x1208
|
QuadraticAttenuation |
Original was GL_QUADRATIC_ATTENUATION = 0x1209
|
Compile |
Original was GL_COMPILE = 0x1300
|
CompileAndExecute |
Original was GL_COMPILE_AND_EXECUTE = 0x1301
|
Byte |
Original was GL_BYTE = 0x1400
|
UnsignedByte |
Original was GL_UNSIGNED_BYTE = 0x1401
|
Short |
Original was GL_SHORT = 0x1402
|
UnsignedShort |
Original was GL_UNSIGNED_SHORT = 0x1403
|
Int |
Original was GL_INT = 0x1404
|
UnsignedInt |
Original was GL_UNSIGNED_INT = 0x1405
|
Float |
Original was GL_FLOAT = 0x1406
|
Gl2Bytes |
Original was GL_2_BYTES = 0x1407
|
Gl3Bytes |
Original was GL_3_BYTES = 0x1408
|
Gl4Bytes |
Original was GL_4_BYTES = 0x1409
|
Double |
Original was GL_DOUBLE = 0x140A
|
DoubleExt |
Original was GL_DOUBLE_EXT = 0x140A
|
HalfApple |
Original was GL_HALF_APPLE = 0x140B
|
HalfFloat |
Original was GL_HALF_FLOAT = 0x140B
|
HalfFloatArb |
Original was GL_HALF_FLOAT_ARB = 0x140B
|
HalfFloatNv |
Original was GL_HALF_FLOAT_NV = 0x140B
|
Fixed |
Original was GL_FIXED = 0x140C
|
FixedOes |
Original was GL_FIXED_OES = 0x140C
|
Int64Nv |
Original was GL_INT64_NV = 0x140E
|
UnsignedInt64Nv |
Original was GL_UNSIGNED_INT64_NV = 0x140F
|
Clear |
Original was GL_CLEAR = 0x1500
|
And |
Original was GL_AND = 0x1501
|
AndReverse |
Original was GL_AND_REVERSE = 0x1502
|
Copy |
Original was GL_COPY = 0x1503
|
AndInverted |
Original was GL_AND_INVERTED = 0x1504
|
Noop |
Original was GL_NOOP = 0x1505
|
Xor |
Original was GL_XOR = 0x1506
|
Or |
Original was GL_OR = 0x1507
|
Nor |
Original was GL_NOR = 0x1508
|
Equiv |
Original was GL_EQUIV = 0x1509
|
Invert |
Original was GL_INVERT = 0x150A
|
OrReverse |
Original was GL_OR_REVERSE = 0x150B
|
CopyInverted |
Original was GL_COPY_INVERTED = 0x150C
|
OrInverted |
Original was GL_OR_INVERTED = 0x150D
|
Nand |
Original was GL_NAND = 0x150E
|
Set |
Original was GL_SET = 0x150F
|
Emission |
Original was GL_EMISSION = 0x1600
|
Shininess |
Original was GL_SHININESS = 0x1601
|
AmbientAndDiffuse |
Original was GL_AMBIENT_AND_DIFFUSE = 0x1602
|
ColorIndexes |
Original was GL_COLOR_INDEXES = 0x1603
|
Modelview |
Original was GL_MODELVIEW = 0x1700
|
Modelview0Arb |
Original was GL_MODELVIEW0_ARB = 0x1700
|
Modelview0Ext |
Original was GL_MODELVIEW0_EXT = 0x1700
|
Projection |
Original was GL_PROJECTION = 0x1701
|
Texture |
Original was GL_TEXTURE = 0x1702
|
Color |
Original was GL_COLOR = 0x1800
|
ColorExt |
Original was GL_COLOR_EXT = 0x1800
|
Depth |
Original was GL_DEPTH = 0x1801
|
DepthExt |
Original was GL_DEPTH_EXT = 0x1801
|
Stencil |
Original was GL_STENCIL = 0x1802
|
StencilExt |
Original was GL_STENCIL_EXT = 0x1802
|
ColorIndex |
Original was GL_COLOR_INDEX = 0x1900
|
StencilIndex |
Original was GL_STENCIL_INDEX = 0x1901
|
DepthComponent |
Original was GL_DEPTH_COMPONENT = 0x1902
|
Red |
Original was GL_RED = 0x1903
|
Green |
Original was GL_GREEN = 0x1904
|
Blue |
Original was GL_BLUE = 0x1905
|
Alpha |
Original was GL_ALPHA = 0x1906
|
Rgb |
Original was GL_RGB = 0x1907
|
Rgba |
Original was GL_RGBA = 0x1908
|
Luminance |
Original was GL_LUMINANCE = 0x1909
|
LuminanceAlpha |
Original was GL_LUMINANCE_ALPHA = 0x190A
|
RasterPositionUnclippedIbm |
Original was GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262
|
Bitmap |
Original was GL_BITMAP = 0x1A00
|
PreferDoublebufferHintPgi |
Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
|
ConserveMemoryHintPgi |
Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
|
ReclaimMemoryHintPgi |
Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
|
NativeGraphicsHandlePgi |
Original was GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
|
NativeGraphicsBeginHintPgi |
Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
|
NativeGraphicsEndHintPgi |
Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
|
AlwaysFastHintPgi |
Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C
|
AlwaysSoftHintPgi |
Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D
|
AllowDrawObjHintPgi |
Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
|
AllowDrawWinHintPgi |
Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
|
AllowDrawFrgHintPgi |
Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
|
AllowDrawMemHintPgi |
Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
|
StrictDepthfuncHintPgi |
Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
|
StrictLightingHintPgi |
Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217
|
StrictScissorHintPgi |
Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218
|
FullStippleHintPgi |
Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219
|
ClipNearHintPgi |
Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220
|
ClipFarHintPgi |
Original was GL_CLIP_FAR_HINT_PGI = 0x1A221
|
WideLineHintPgi |
Original was GL_WIDE_LINE_HINT_PGI = 0x1A222
|
BackNormalsHintPgi |
Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223
|
VertexDataHintPgi |
Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A
|
VertexConsistentHintPgi |
Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
|
MaterialSideHintPgi |
Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C
|
MaxVertexHintPgi |
Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D
|
Point |
Original was GL_POINT = 0x1B00
|
Line |
Original was GL_LINE = 0x1B01
|
Fill |
Original was GL_FILL = 0x1B02
|
Render |
Original was GL_RENDER = 0x1C00
|
Feedback |
Original was GL_FEEDBACK = 0x1C01
|
Select |
Original was GL_SELECT = 0x1C02
|
Flat |
Original was GL_FLAT = 0x1D00
|
Smooth |
Original was GL_SMOOTH = 0x1D01
|
Keep |
Original was GL_KEEP = 0x1E00
|
Replace |
Original was GL_REPLACE = 0x1E01
|
Incr |
Original was GL_INCR = 0x1E02
|
Decr |
Original was GL_DECR = 0x1E03
|
Vendor |
Original was GL_VENDOR = 0x1F00
|
Renderer |
Original was GL_RENDERER = 0x1F01
|
Version |
Original was GL_VERSION = 0x1F02
|
Extensions |
Original was GL_EXTENSIONS = 0x1F03
|
S |
Original was GL_S = 0x2000
|
MultisampleBit |
Original was GL_MULTISAMPLE_BIT = 0x20000000
|
MultisampleBit3Dfx |
Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000
|
MultisampleBitArb |
Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000
|
MultisampleBitExt |
Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000
|
Texcoord2BitPgi |
Original was GL_TEXCOORD2_BIT_PGI = 0x20000000
|
T |
Original was GL_T = 0x2001
|
R |
Original was GL_R = 0x2002
|
Q |
Original was GL_Q = 0x2003
|
Modulate |
Original was GL_MODULATE = 0x2100
|
Decal |
Original was GL_DECAL = 0x2101
|
TextureEnvMode |
Original was GL_TEXTURE_ENV_MODE = 0x2200
|
TextureEnvColor |
Original was GL_TEXTURE_ENV_COLOR = 0x2201
|
TextureEnv |
Original was GL_TEXTURE_ENV = 0x2300
|
EyeLinear |
Original was GL_EYE_LINEAR = 0x2400
|
ObjectLinear |
Original was GL_OBJECT_LINEAR = 0x2401
|
SphereMap |
Original was GL_SPHERE_MAP = 0x2402
|
TextureGenMode |
Original was GL_TEXTURE_GEN_MODE = 0x2500
|
ObjectPlane |
Original was GL_OBJECT_PLANE = 0x2501
|
EyePlane |
Original was GL_EYE_PLANE = 0x2502
|
Nearest |
Original was GL_NEAREST = 0x2600
|
Linear |
Original was GL_LINEAR = 0x2601
|
NearestMipmapNearest |
Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700
|
LinearMipmapNearest |
Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701
|
NearestMipmapLinear |
Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702
|
LinearMipmapLinear |
Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703
|
TextureMagFilter |
Original was GL_TEXTURE_MAG_FILTER = 0x2800
|
TextureMinFilter |
Original was GL_TEXTURE_MIN_FILTER = 0x2801
|
TextureWrapS |
Original was GL_TEXTURE_WRAP_S = 0x2802
|
TextureWrapT |
Original was GL_TEXTURE_WRAP_T = 0x2803
|
Clamp |
Original was GL_CLAMP = 0x2900
|
Repeat |
Original was GL_REPEAT = 0x2901
|
PolygonOffsetUnits |
Original was GL_POLYGON_OFFSET_UNITS = 0x2A00
|
PolygonOffsetPoint |
Original was GL_POLYGON_OFFSET_POINT = 0x2A01
|
PolygonOffsetLine |
Original was GL_POLYGON_OFFSET_LINE = 0x2A02
|
R3G3B2 |
Original was GL_R3_G3_B2 = 0x2A10
|
V2f |
Original was GL_V2F = 0x2A20
|
V3f |
Original was GL_V3F = 0x2A21
|
C4ubV2f |
Original was GL_C4UB_V2F = 0x2A22
|
C4ubV3f |
Original was GL_C4UB_V3F = 0x2A23
|
C3fV3f |
Original was GL_C3F_V3F = 0x2A24
|
N3fV3f |
Original was GL_N3F_V3F = 0x2A25
|
C4fN3fV3f |
Original was GL_C4F_N3F_V3F = 0x2A26
|
T2fV3f |
Original was GL_T2F_V3F = 0x2A27
|
T4fV4f |
Original was GL_T4F_V4F = 0x2A28
|
T2fC4ubV3f |
Original was GL_T2F_C4UB_V3F = 0x2A29
|
T2fC3fV3f |
Original was GL_T2F_C3F_V3F = 0x2A2A
|
T2fN3fV3f |
Original was GL_T2F_N3F_V3F = 0x2A2B
|
T2fC4fN3fV3f |
Original was GL_T2F_C4F_N3F_V3F = 0x2A2C
|
T4fC4fN3fV4f |
Original was GL_T4F_C4F_N3F_V4F = 0x2A2D
|
ClipDistance0 |
Original was GL_CLIP_DISTANCE0 = 0x3000
|
ClipPlane0 |
Original was GL_CLIP_PLANE0 = 0x3000
|
ClipDistance1 |
Original was GL_CLIP_DISTANCE1 = 0x3001
|
ClipPlane1 |
Original was GL_CLIP_PLANE1 = 0x3001
|
ClipDistance2 |
Original was GL_CLIP_DISTANCE2 = 0x3002
|
ClipPlane2 |
Original was GL_CLIP_PLANE2 = 0x3002
|
ClipDistance3 |
Original was GL_CLIP_DISTANCE3 = 0x3003
|
ClipPlane3 |
Original was GL_CLIP_PLANE3 = 0x3003
|
ClipDistance4 |
Original was GL_CLIP_DISTANCE4 = 0x3004
|
ClipPlane4 |
Original was GL_CLIP_PLANE4 = 0x3004
|
ClipDistance5 |
Original was GL_CLIP_DISTANCE5 = 0x3005
|
ClipPlane5 |
Original was GL_CLIP_PLANE5 = 0x3005
|
ClipDistance6 |
Original was GL_CLIP_DISTANCE6 = 0x3006
|
ClipDistance7 |
Original was GL_CLIP_DISTANCE7 = 0x3007
|
Light0 |
Original was GL_LIGHT0 = 0x4000
|
Texcoord3BitPgi |
Original was GL_TEXCOORD3_BIT_PGI = 0x40000000
|
Light1 |
Original was GL_LIGHT1 = 0x4001
|
Light2 |
Original was GL_LIGHT2 = 0x4002
|
Light3 |
Original was GL_LIGHT3 = 0x4003
|
Light4 |
Original was GL_LIGHT4 = 0x4004
|
Light5 |
Original was GL_LIGHT5 = 0x4005
|
Light6 |
Original was GL_LIGHT6 = 0x4006
|
Light7 |
Original was GL_LIGHT7 = 0x4007
|
AbgrExt |
Original was GL_ABGR_EXT = 0x8000
|
Texcoord4BitPgi |
Original was GL_TEXCOORD4_BIT_PGI = 0x80000000
|
ConstantColor |
Original was GL_CONSTANT_COLOR = 0x8001
|
ConstantColorExt |
Original was GL_CONSTANT_COLOR_EXT = 0x8001
|
OneMinusConstantColor |
Original was GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
OneMinusConstantColorExt |
Original was GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
|
ConstantAlpha |
Original was GL_CONSTANT_ALPHA = 0x8003
|
ConstantAlphaExt |
Original was GL_CONSTANT_ALPHA_EXT = 0x8003
|
OneMinusConstantAlpha |
Original was GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
OneMinusConstantAlphaExt |
Original was GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
|
BlendColor |
Original was GL_BLEND_COLOR = 0x8005
|
BlendColorExt |
Original was GL_BLEND_COLOR_EXT = 0x8005
|
FuncAdd |
Original was GL_FUNC_ADD = 0x8006
|
FuncAddExt |
Original was GL_FUNC_ADD_EXT = 0x8006
|
FuncAddOes |
Original was GL_FUNC_ADD_OES = 0x8006
|
Min |
Original was GL_MIN = 0x8007
|
MinExt |
Original was GL_MIN_EXT = 0x8007
|
Max |
Original was GL_MAX = 0x8008
|
MaxExt |
Original was GL_MAX_EXT = 0x8008
|
BlendEquation |
Original was GL_BLEND_EQUATION = 0x8009
|
BlendEquationExt |
Original was GL_BLEND_EQUATION_EXT = 0x8009
|
BlendEquationOes |
Original was GL_BLEND_EQUATION_OES = 0x8009
|
BlendEquationRgb |
Original was GL_BLEND_EQUATION_RGB = 0x8009
|
BlendEquationRgbExt |
Original was GL_BLEND_EQUATION_RGB_EXT = 0x8009
|
BlendEquationRgbOes |
Original was GL_BLEND_EQUATION_RGB_OES = 0x8009
|
FuncSubtract |
Original was GL_FUNC_SUBTRACT = 0x800A
|
FuncSubtractExt |
Original was GL_FUNC_SUBTRACT_EXT = 0x800A
|
FuncSubtractOes |
Original was GL_FUNC_SUBTRACT_OES = 0x800A
|
FuncReverseSubtract |
Original was GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
FuncReverseSubtractExt |
Original was GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
|
FuncReverseSubtractOes |
Original was GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B
|
CmykExt |
Original was GL_CMYK_EXT = 0x800C
|
CmykaExt |
Original was GL_CMYKA_EXT = 0x800D
|
PackCmykHintExt |
Original was GL_PACK_CMYK_HINT_EXT = 0x800E
|
UnpackCmykHintExt |
Original was GL_UNPACK_CMYK_HINT_EXT = 0x800F
|
Convolution1D |
Original was GL_CONVOLUTION_1D = 0x8010
|
Convolution1DExt |
Original was GL_CONVOLUTION_1D_EXT = 0x8010
|
Convolution2D |
Original was GL_CONVOLUTION_2D = 0x8011
|
Convolution2DExt |
Original was GL_CONVOLUTION_2D_EXT = 0x8011
|
Separable2D |
Original was GL_SEPARABLE_2D = 0x8012
|
Separable2DExt |
Original was GL_SEPARABLE_2D_EXT = 0x8012
|
ConvolutionBorderMode |
Original was GL_CONVOLUTION_BORDER_MODE = 0x8013
|
ConvolutionBorderModeExt |
Original was GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013
|
ConvolutionFilterScale |
Original was GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
ConvolutionFilterScaleExt |
Original was GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
|
ConvolutionFilterBias |
Original was GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
ConvolutionFilterBiasExt |
Original was GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
|
Reduce |
Original was GL_REDUCE = 0x8016
|
ReduceExt |
Original was GL_REDUCE_EXT = 0x8016
|
ConvolutionFormat |
Original was GL_CONVOLUTION_FORMAT = 0x8017
|
ConvolutionFormatExt |
Original was GL_CONVOLUTION_FORMAT_EXT = 0x8017
|
ConvolutionWidth |
Original was GL_CONVOLUTION_WIDTH = 0x8018
|
ConvolutionWidthExt |
Original was GL_CONVOLUTION_WIDTH_EXT = 0x8018
|
ConvolutionHeight |
Original was GL_CONVOLUTION_HEIGHT = 0x8019
|
ConvolutionHeightExt |
Original was GL_CONVOLUTION_HEIGHT_EXT = 0x8019
|
MaxConvolutionWidth |
Original was GL_MAX_CONVOLUTION_WIDTH = 0x801A
|
MaxConvolutionWidthExt |
Original was GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
|
MaxConvolutionHeight |
Original was GL_MAX_CONVOLUTION_HEIGHT = 0x801B
|
MaxConvolutionHeightExt |
Original was GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
|
PostConvolutionRedScale |
Original was GL_POST_CONVOLUTION_RED_SCALE = 0x801C
|
PostConvolutionRedScaleExt |
Original was GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
|
PostConvolutionGreenScale |
Original was GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
|
PostConvolutionGreenScaleExt |
Original was GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
|
PostConvolutionBlueScale |
Original was GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
|
PostConvolutionBlueScaleExt |
Original was GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
|
PostConvolutionAlphaScale |
Original was GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
|
PostConvolutionAlphaScaleExt |
Original was GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
|
PostConvolutionRedBias |
Original was GL_POST_CONVOLUTION_RED_BIAS = 0x8020
|
PostConvolutionRedBiasExt |
Original was GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
|
PostConvolutionGreenBias |
Original was GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
|
PostConvolutionGreenBiasExt |
Original was GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
|
PostConvolutionBlueBias |
Original was GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
|
PostConvolutionBlueBiasExt |
Original was GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
|
PostConvolutionAlphaBias |
Original was GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
|
PostConvolutionAlphaBiasExt |
Original was GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
|
Histogram |
Original was GL_HISTOGRAM = 0x8024
|
HistogramExt |
Original was GL_HISTOGRAM_EXT = 0x8024
|
ProxyHistogram |
Original was GL_PROXY_HISTOGRAM = 0x8025
|
ProxyHistogramExt |
Original was GL_PROXY_HISTOGRAM_EXT = 0x8025
|
HistogramWidth |
Original was GL_HISTOGRAM_WIDTH = 0x8026
|
HistogramWidthExt |
Original was GL_HISTOGRAM_WIDTH_EXT = 0x8026
|
HistogramFormat |
Original was GL_HISTOGRAM_FORMAT = 0x8027
|
HistogramFormatExt |
Original was GL_HISTOGRAM_FORMAT_EXT = 0x8027
|
HistogramRedSize |
Original was GL_HISTOGRAM_RED_SIZE = 0x8028
|
HistogramRedSizeExt |
Original was GL_HISTOGRAM_RED_SIZE_EXT = 0x8028
|
HistogramGreenSize |
Original was GL_HISTOGRAM_GREEN_SIZE = 0x8029
|
HistogramGreenSizeExt |
Original was GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
|
HistogramBlueSize |
Original was GL_HISTOGRAM_BLUE_SIZE = 0x802A
|
HistogramBlueSizeExt |
Original was GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
|
HistogramAlphaSize |
Original was GL_HISTOGRAM_ALPHA_SIZE = 0x802B
|
HistogramAlphaSizeExt |
Original was GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
|
HistogramLuminanceSize |
Original was GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
|
HistogramLuminanceSizeExt |
Original was GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
|
HistogramSink |
Original was GL_HISTOGRAM_SINK = 0x802D
|
HistogramSinkExt |
Original was GL_HISTOGRAM_SINK_EXT = 0x802D
|
Minmax |
Original was GL_MINMAX = 0x802E
|
MinmaxExt |
Original was GL_MINMAX_EXT = 0x802E
|
MinmaxFormat |
Original was GL_MINMAX_FORMAT = 0x802F
|
MinmaxFormatExt |
Original was GL_MINMAX_FORMAT_EXT = 0x802F
|
MinmaxSink |
Original was GL_MINMAX_SINK = 0x8030
|
MinmaxSinkExt |
Original was GL_MINMAX_SINK_EXT = 0x8030
|
TableTooLarge |
Original was GL_TABLE_TOO_LARGE = 0x8031
|
TableTooLargeExt |
Original was GL_TABLE_TOO_LARGE_EXT = 0x8031
|
UnsignedByte332 |
Original was GL_UNSIGNED_BYTE_3_3_2 = 0x8032
|
UnsignedByte332Ext |
Original was GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
|
UnsignedShort4444 |
Original was GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
UnsignedShort4444Ext |
Original was GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
|
UnsignedShort5551 |
Original was GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
UnsignedShort5551Ext |
Original was GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
|
UnsignedInt8888 |
Original was GL_UNSIGNED_INT_8_8_8_8 = 0x8035
|
UnsignedInt8888Ext |
Original was GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
|
UnsignedInt1010102 |
Original was GL_UNSIGNED_INT_10_10_10_2 = 0x8036
|
UnsignedInt1010102Ext |
Original was GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
|
PolygonOffsetExt |
Original was GL_POLYGON_OFFSET_EXT = 0x8037
|
PolygonOffsetFill |
Original was GL_POLYGON_OFFSET_FILL = 0x8037
|
PolygonOffsetFactor |
Original was GL_POLYGON_OFFSET_FACTOR = 0x8038
|
PolygonOffsetFactorExt |
Original was GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038
|
PolygonOffsetBiasExt |
Original was GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
|
RescaleNormal |
Original was GL_RESCALE_NORMAL = 0x803A
|
RescaleNormalExt |
Original was GL_RESCALE_NORMAL_EXT = 0x803A
|
Alpha4 |
Original was GL_ALPHA4 = 0x803B
|
Alpha4Ext |
Original was GL_ALPHA4_EXT = 0x803B
|
Alpha8 |
Original was GL_ALPHA8 = 0x803C
|
Alpha8Ext |
Original was GL_ALPHA8_EXT = 0x803C
|
Alpha12 |
Original was GL_ALPHA12 = 0x803D
|
Alpha12Ext |
Original was GL_ALPHA12_EXT = 0x803D
|
Alpha16 |
Original was GL_ALPHA16 = 0x803E
|
Alpha16Ext |
Original was GL_ALPHA16_EXT = 0x803E
|
Luminance4 |
Original was GL_LUMINANCE4 = 0x803F
|
Luminance4Ext |
Original was GL_LUMINANCE4_EXT = 0x803F
|
Luminance8 |
Original was GL_LUMINANCE8 = 0x8040
|
Luminance8Ext |
Original was GL_LUMINANCE8_EXT = 0x8040
|
Luminance12 |
Original was GL_LUMINANCE12 = 0x8041
|
Luminance12Ext |
Original was GL_LUMINANCE12_EXT = 0x8041
|
Luminance16 |
Original was GL_LUMINANCE16 = 0x8042
|
Luminance16Ext |
Original was GL_LUMINANCE16_EXT = 0x8042
|
Luminance4Alpha4 |
Original was GL_LUMINANCE4_ALPHA4 = 0x8043
|
Luminance4Alpha4Ext |
Original was GL_LUMINANCE4_ALPHA4_EXT = 0x8043
|
Luminance6Alpha2 |
Original was GL_LUMINANCE6_ALPHA2 = 0x8044
|
Luminance6Alpha2Ext |
Original was GL_LUMINANCE6_ALPHA2_EXT = 0x8044
|
Luminance8Alpha8 |
Original was GL_LUMINANCE8_ALPHA8 = 0x8045
|
Luminance8Alpha8Ext |
Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
|
Luminance12Alpha4 |
Original was GL_LUMINANCE12_ALPHA4 = 0x8046
|
Luminance12Alpha4Ext |
Original was GL_LUMINANCE12_ALPHA4_EXT = 0x8046
|
Luminance12Alpha12 |
Original was GL_LUMINANCE12_ALPHA12 = 0x8047
|
Luminance12Alpha12Ext |
Original was GL_LUMINANCE12_ALPHA12_EXT = 0x8047
|
Luminance16Alpha16 |
Original was GL_LUMINANCE16_ALPHA16 = 0x8048
|
Luminance16Alpha16Ext |
Original was GL_LUMINANCE16_ALPHA16_EXT = 0x8048
|
Intensity |
Original was GL_INTENSITY = 0x8049
|
IntensityExt |
Original was GL_INTENSITY_EXT = 0x8049
|
Intensity4 |
Original was GL_INTENSITY4 = 0x804A
|
Intensity4Ext |
Original was GL_INTENSITY4_EXT = 0x804A
|
Intensity8 |
Original was GL_INTENSITY8 = 0x804B
|
Intensity8Ext |
Original was GL_INTENSITY8_EXT = 0x804B
|
Intensity12 |
Original was GL_INTENSITY12 = 0x804C
|
Intensity12Ext |
Original was GL_INTENSITY12_EXT = 0x804C
|
Intensity16 |
Original was GL_INTENSITY16 = 0x804D
|
Intensity16Ext |
Original was GL_INTENSITY16_EXT = 0x804D
|
Rgb2Ext |
Original was GL_RGB2_EXT = 0x804E
|
Rgb4 |
Original was GL_RGB4 = 0x804F
|
Rgb4Ext |
Original was GL_RGB4_EXT = 0x804F
|
Rgb5 |
Original was GL_RGB5 = 0x8050
|
Rgb5Ext |
Original was GL_RGB5_EXT = 0x8050
|
Rgb8 |
Original was GL_RGB8 = 0x8051
|
Rgb8Ext |
Original was GL_RGB8_EXT = 0x8051
|
Rgb10 |
Original was GL_RGB10 = 0x8052
|
Rgb10Ext |
Original was GL_RGB10_EXT = 0x8052
|
Rgb12 |
Original was GL_RGB12 = 0x8053
|
Rgb12Ext |
Original was GL_RGB12_EXT = 0x8053
|
Rgb16 |
Original was GL_RGB16 = 0x8054
|
Rgb16Ext |
Original was GL_RGB16_EXT = 0x8054
|
Rgba2 |
Original was GL_RGBA2 = 0x8055
|
Rgba2Ext |
Original was GL_RGBA2_EXT = 0x8055
|
Rgba4 |
Original was GL_RGBA4 = 0x8056
|
Rgba4Ext |
Original was GL_RGBA4_EXT = 0x8056
|
Rgba4Oes |
Original was GL_RGBA4_OES = 0x8056
|
Rgb5A1 |
Original was GL_RGB5_A1 = 0x8057
|
Rgb5A1Ext |
Original was GL_RGB5_A1_EXT = 0x8057
|
Rgb5A1Oes |
Original was GL_RGB5_A1_OES = 0x8057
|
Rgba8 |
Original was GL_RGBA8 = 0x8058
|
Rgba8Ext |
Original was GL_RGBA8_EXT = 0x8058
|
Rgb10A2 |
Original was GL_RGB10_A2 = 0x8059
|
Rgb10A2Ext |
Original was GL_RGB10_A2_EXT = 0x8059
|
Rgba12 |
Original was GL_RGBA12 = 0x805A
|
Rgba12Ext |
Original was GL_RGBA12_EXT = 0x805A
|
Rgba16 |
Original was GL_RGBA16 = 0x805B
|
Rgba16Ext |
Original was GL_RGBA16_EXT = 0x805B
|
TextureRedSize |
Original was GL_TEXTURE_RED_SIZE = 0x805C
|
TextureRedSizeExt |
Original was GL_TEXTURE_RED_SIZE_EXT = 0x805C
|
TextureGreenSize |
Original was GL_TEXTURE_GREEN_SIZE = 0x805D
|
TextureGreenSizeExt |
Original was GL_TEXTURE_GREEN_SIZE_EXT = 0x805D
|
TextureBlueSize |
Original was GL_TEXTURE_BLUE_SIZE = 0x805E
|
TextureBlueSizeExt |
Original was GL_TEXTURE_BLUE_SIZE_EXT = 0x805E
|
TextureAlphaSize |
Original was GL_TEXTURE_ALPHA_SIZE = 0x805F
|
TextureAlphaSizeExt |
Original was GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F
|
TextureLuminanceSize |
Original was GL_TEXTURE_LUMINANCE_SIZE = 0x8060
|
TextureLuminanceSizeExt |
Original was GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
|
TextureIntensitySize |
Original was GL_TEXTURE_INTENSITY_SIZE = 0x8061
|
TextureIntensitySizeExt |
Original was GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061
|
ReplaceExt |
Original was GL_REPLACE_EXT = 0x8062
|
ProxyTexture1D |
Original was GL_PROXY_TEXTURE_1D = 0x8063
|
ProxyTexture1DExt |
Original was GL_PROXY_TEXTURE_1D_EXT = 0x8063
|
ProxyTexture2D |
Original was GL_PROXY_TEXTURE_2D = 0x8064
|
ProxyTexture2DExt |
Original was GL_PROXY_TEXTURE_2D_EXT = 0x8064
|
TextureTooLargeExt |
Original was GL_TEXTURE_TOO_LARGE_EXT = 0x8065
|
TexturePriority |
Original was GL_TEXTURE_PRIORITY = 0x8066
|
TexturePriorityExt |
Original was GL_TEXTURE_PRIORITY_EXT = 0x8066
|
TextureResident |
Original was GL_TEXTURE_RESIDENT = 0x8067
|
TextureResidentExt |
Original was GL_TEXTURE_RESIDENT_EXT = 0x8067
|
Texture1DBindingExt |
Original was GL_TEXTURE_1D_BINDING_EXT = 0x8068
|
TextureBinding1D |
Original was GL_TEXTURE_BINDING_1D = 0x8068
|
Texture2DBindingExt |
Original was GL_TEXTURE_2D_BINDING_EXT = 0x8069
|
TextureBinding2D |
Original was GL_TEXTURE_BINDING_2D = 0x8069
|
Texture3DBindingExt |
Original was GL_TEXTURE_3D_BINDING_EXT = 0x806A
|
Texture3DBindingOes |
Original was GL_TEXTURE_3D_BINDING_OES = 0x806A
|
TextureBinding3D |
Original was GL_TEXTURE_BINDING_3D = 0x806A
|
PackSkipImages |
Original was GL_PACK_SKIP_IMAGES = 0x806B
|
PackSkipImagesExt |
Original was GL_PACK_SKIP_IMAGES_EXT = 0x806B
|
PackImageHeight |
Original was GL_PACK_IMAGE_HEIGHT = 0x806C
|
PackImageHeightExt |
Original was GL_PACK_IMAGE_HEIGHT_EXT = 0x806C
|
UnpackSkipImages |
Original was GL_UNPACK_SKIP_IMAGES = 0x806D
|
UnpackSkipImagesExt |
Original was GL_UNPACK_SKIP_IMAGES_EXT = 0x806D
|
UnpackImageHeight |
Original was GL_UNPACK_IMAGE_HEIGHT = 0x806E
|
UnpackImageHeightExt |
Original was GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
|
Texture3D |
Original was GL_TEXTURE_3D = 0x806F
|
Texture3DExt |
Original was GL_TEXTURE_3D_EXT = 0x806F
|
Texture3DOes |
Original was GL_TEXTURE_3D_OES = 0x806F
|
ProxyTexture3D |
Original was GL_PROXY_TEXTURE_3D = 0x8070
|
ProxyTexture3DExt |
Original was GL_PROXY_TEXTURE_3D_EXT = 0x8070
|
TextureDepth |
Original was GL_TEXTURE_DEPTH = 0x8071
|
TextureDepthExt |
Original was GL_TEXTURE_DEPTH_EXT = 0x8071
|
TextureWrapR |
Original was GL_TEXTURE_WRAP_R = 0x8072
|
TextureWrapRExt |
Original was GL_TEXTURE_WRAP_R_EXT = 0x8072
|
TextureWrapROes |
Original was GL_TEXTURE_WRAP_R_OES = 0x8072
|
Max3DTextureSize |
Original was GL_MAX_3D_TEXTURE_SIZE = 0x8073
|
Max3DTextureSizeExt |
Original was GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
|
Max3DTextureSizeOes |
Original was GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073
|
VertexArray |
Original was GL_VERTEX_ARRAY = 0x8074
|
VertexArrayExt |
Original was GL_VERTEX_ARRAY_EXT = 0x8074
|
NormalArray |
Original was GL_NORMAL_ARRAY = 0x8075
|
NormalArrayExt |
Original was GL_NORMAL_ARRAY_EXT = 0x8075
|
ColorArray |
Original was GL_COLOR_ARRAY = 0x8076
|
ColorArrayExt |
Original was GL_COLOR_ARRAY_EXT = 0x8076
|
IndexArray |
Original was GL_INDEX_ARRAY = 0x8077
|
IndexArrayExt |
Original was GL_INDEX_ARRAY_EXT = 0x8077
|
TextureCoordArray |
Original was GL_TEXTURE_COORD_ARRAY = 0x8078
|
TextureCoordArrayExt |
Original was GL_TEXTURE_COORD_ARRAY_EXT = 0x8078
|
EdgeFlagArray |
Original was GL_EDGE_FLAG_ARRAY = 0x8079
|
EdgeFlagArrayExt |
Original was GL_EDGE_FLAG_ARRAY_EXT = 0x8079
|
VertexArraySize |
Original was GL_VERTEX_ARRAY_SIZE = 0x807A
|
VertexArraySizeExt |
Original was GL_VERTEX_ARRAY_SIZE_EXT = 0x807A
|
VertexArrayType |
Original was GL_VERTEX_ARRAY_TYPE = 0x807B
|
VertexArrayTypeExt |
Original was GL_VERTEX_ARRAY_TYPE_EXT = 0x807B
|
VertexArrayStride |
Original was GL_VERTEX_ARRAY_STRIDE = 0x807C
|
VertexArrayStrideExt |
Original was GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C
|
VertexArrayCountExt |
Original was GL_VERTEX_ARRAY_COUNT_EXT = 0x807D
|
NormalArrayType |
Original was GL_NORMAL_ARRAY_TYPE = 0x807E
|
NormalArrayTypeExt |
Original was GL_NORMAL_ARRAY_TYPE_EXT = 0x807E
|
NormalArrayStride |
Original was GL_NORMAL_ARRAY_STRIDE = 0x807F
|
NormalArrayStrideExt |
Original was GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F
|
NormalArrayCountExt |
Original was GL_NORMAL_ARRAY_COUNT_EXT = 0x8080
|
ColorArraySize |
Original was GL_COLOR_ARRAY_SIZE = 0x8081
|
ColorArraySizeExt |
Original was GL_COLOR_ARRAY_SIZE_EXT = 0x8081
|
ColorArrayType |
Original was GL_COLOR_ARRAY_TYPE = 0x8082
|
ColorArrayTypeExt |
Original was GL_COLOR_ARRAY_TYPE_EXT = 0x8082
|
ColorArrayStride |
Original was GL_COLOR_ARRAY_STRIDE = 0x8083
|
ColorArrayStrideExt |
Original was GL_COLOR_ARRAY_STRIDE_EXT = 0x8083
|
ColorArrayCountExt |
Original was GL_COLOR_ARRAY_COUNT_EXT = 0x8084
|
IndexArrayType |
Original was GL_INDEX_ARRAY_TYPE = 0x8085
|
IndexArrayTypeExt |
Original was GL_INDEX_ARRAY_TYPE_EXT = 0x8085
|
IndexArrayStride |
Original was GL_INDEX_ARRAY_STRIDE = 0x8086
|
IndexArrayStrideExt |
Original was GL_INDEX_ARRAY_STRIDE_EXT = 0x8086
|
IndexArrayCountExt |
Original was GL_INDEX_ARRAY_COUNT_EXT = 0x8087
|
TextureCoordArraySize |
Original was GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
|
TextureCoordArraySizeExt |
Original was GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
|
TextureCoordArrayType |
Original was GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
|
TextureCoordArrayTypeExt |
Original was GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
|
TextureCoordArrayStride |
Original was GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
|
TextureCoordArrayStrideExt |
Original was GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
|
TextureCoordArrayCountExt |
Original was GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
|
EdgeFlagArrayStride |
Original was GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
|
EdgeFlagArrayStrideExt |
Original was GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
|
EdgeFlagArrayCountExt |
Original was GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
|
VertexArrayPointer |
Original was GL_VERTEX_ARRAY_POINTER = 0x808E
|
VertexArrayPointerExt |
Original was GL_VERTEX_ARRAY_POINTER_EXT = 0x808E
|
NormalArrayPointer |
Original was GL_NORMAL_ARRAY_POINTER = 0x808F
|
NormalArrayPointerExt |
Original was GL_NORMAL_ARRAY_POINTER_EXT = 0x808F
|
ColorArrayPointer |
Original was GL_COLOR_ARRAY_POINTER = 0x8090
|
ColorArrayPointerExt |
Original was GL_COLOR_ARRAY_POINTER_EXT = 0x8090
|
IndexArrayPointer |
Original was GL_INDEX_ARRAY_POINTER = 0x8091
|
IndexArrayPointerExt |
Original was GL_INDEX_ARRAY_POINTER_EXT = 0x8091
|
TextureCoordArrayPointer |
Original was GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
|
TextureCoordArrayPointerExt |
Original was GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
|
EdgeFlagArrayPointer |
Original was GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
|
EdgeFlagArrayPointerExt |
Original was GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
|
InterlaceSgix |
Original was GL_INTERLACE_SGIX = 0x8094
|
DetailTexture2DSgis |
Original was GL_DETAIL_TEXTURE_2D_SGIS = 0x8095
|
DetailTexture2DBindingSgis |
Original was GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
|
LinearDetailSgis |
Original was GL_LINEAR_DETAIL_SGIS = 0x8097
|
LinearDetailAlphaSgis |
Original was GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
|
LinearDetailColorSgis |
Original was GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099
|
DetailTextureLevelSgis |
Original was GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
|
DetailTextureModeSgis |
Original was GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B
|
DetailTextureFuncPointsSgis |
Original was GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
|
Multisample |
Original was GL_MULTISAMPLE = 0x809D
|
MultisampleArb |
Original was GL_MULTISAMPLE_ARB = 0x809D
|
MultisampleExt |
Original was GL_MULTISAMPLE_EXT = 0x809D
|
MultisampleSgis |
Original was GL_MULTISAMPLE_SGIS = 0x809D
|
SampleAlphaToCoverage |
Original was GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
|
SampleAlphaToCoverageArb |
Original was GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
|
SampleAlphaToMaskExt |
Original was GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
|
SampleAlphaToMaskSgis |
Original was GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
|
SampleAlphaToOne |
Original was GL_SAMPLE_ALPHA_TO_ONE = 0x809F
|
SampleAlphaToOneArb |
Original was GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
|
SampleAlphaToOneExt |
Original was GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
|
SampleAlphaToOneSgis |
Original was GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
|
SampleCoverage |
Original was GL_SAMPLE_COVERAGE = 0x80A0
|
SampleCoverageArb |
Original was GL_SAMPLE_COVERAGE_ARB = 0x80A0
|
SampleMaskExt |
Original was GL_SAMPLE_MASK_EXT = 0x80A0
|
SampleMaskSgis |
Original was GL_SAMPLE_MASK_SGIS = 0x80A0
|
Gl1PassExt |
Original was GL_1PASS_EXT = 0x80A1
|
Gl1PassSgis |
Original was GL_1PASS_SGIS = 0x80A1
|
Gl2Pass0Ext |
Original was GL_2PASS_0_EXT = 0x80A2
|
Gl2Pass0Sgis |
Original was GL_2PASS_0_SGIS = 0x80A2
|
Gl2Pass1Ext |
Original was GL_2PASS_1_EXT = 0x80A3
|
Gl2Pass1Sgis |
Original was GL_2PASS_1_SGIS = 0x80A3
|
Gl4Pass0Ext |
Original was GL_4PASS_0_EXT = 0x80A4
|
Gl4Pass0Sgis |
Original was GL_4PASS_0_SGIS = 0x80A4
|
Gl4Pass1Ext |
Original was GL_4PASS_1_EXT = 0x80A5
|
Gl4Pass1Sgis |
Original was GL_4PASS_1_SGIS = 0x80A5
|
Gl4Pass2Ext |
Original was GL_4PASS_2_EXT = 0x80A6
|
Gl4Pass2Sgis |
Original was GL_4PASS_2_SGIS = 0x80A6
|
Gl4Pass3Ext |
Original was GL_4PASS_3_EXT = 0x80A7
|
Gl4Pass3Sgis |
Original was GL_4PASS_3_SGIS = 0x80A7
|
SampleBuffers |
Original was GL_SAMPLE_BUFFERS = 0x80A8
|
SampleBuffersArb |
Original was GL_SAMPLE_BUFFERS_ARB = 0x80A8
|
SampleBuffersExt |
Original was GL_SAMPLE_BUFFERS_EXT = 0x80A8
|
SampleBuffersSgis |
Original was GL_SAMPLE_BUFFERS_SGIS = 0x80A8
|
Samples |
Original was GL_SAMPLES = 0x80A9
|
SamplesArb |
Original was GL_SAMPLES_ARB = 0x80A9
|
SamplesExt |
Original was GL_SAMPLES_EXT = 0x80A9
|
SamplesSgis |
Original was GL_SAMPLES_SGIS = 0x80A9
|
SampleCoverageValue |
Original was GL_SAMPLE_COVERAGE_VALUE = 0x80AA
|
SampleCoverageValueArb |
Original was GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
|
SampleMaskValueExt |
Original was GL_SAMPLE_MASK_VALUE_EXT = 0x80AA
|
SampleMaskValueSgis |
Original was GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA
|
SampleCoverageInvert |
Original was GL_SAMPLE_COVERAGE_INVERT = 0x80AB
|
SampleCoverageInvertArb |
Original was GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
|
SampleMaskInvertExt |
Original was GL_SAMPLE_MASK_INVERT_EXT = 0x80AB
|
SampleMaskInvertSgis |
Original was GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB
|
SamplePatternExt |
Original was GL_SAMPLE_PATTERN_EXT = 0x80AC
|
SamplePatternSgis |
Original was GL_SAMPLE_PATTERN_SGIS = 0x80AC
|
LinearSharpenSgis |
Original was GL_LINEAR_SHARPEN_SGIS = 0x80AD
|
LinearSharpenAlphaSgis |
Original was GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
|
LinearSharpenColorSgis |
Original was GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
|
SharpenTextureFuncPointsSgis |
Original was GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
|
ColorMatrix |
Original was GL_COLOR_MATRIX = 0x80B1
|
ColorMatrixSgi |
Original was GL_COLOR_MATRIX_SGI = 0x80B1
|
ColorMatrixStackDepth |
Original was GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
|
ColorMatrixStackDepthSgi |
Original was GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
|
MaxColorMatrixStackDepth |
Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
|
MaxColorMatrixStackDepthSgi |
Original was GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
|
PostColorMatrixRedScale |
Original was GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
|
PostColorMatrixRedScaleSgi |
Original was GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
|
PostColorMatrixGreenScale |
Original was GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
|
PostColorMatrixGreenScaleSgi |
Original was GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
|
PostColorMatrixBlueScale |
Original was GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
|
PostColorMatrixBlueScaleSgi |
Original was GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
|
PostColorMatrixAlphaScale |
Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
|
PostColorMatrixAlphaScaleSgi |
Original was GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
|
PostColorMatrixRedBias |
Original was GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
|
PostColorMatrixRedBiasSgi |
Original was GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
|
PostColorMatrixGreenBias |
Original was GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
|
PostColorMatrixGreenBiasSgi |
Original was GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
|
PostColorMatrixBlueBias |
Original was GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
|
PostColorMatrixBlueBiasSgi |
Original was GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
|
PostColorMatrixAlphaBias |
Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
|
PostColorMatrixAlphaBiasSgi |
Original was GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
|
TextureColorTableSgi |
Original was GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC
|
ProxyTextureColorTableSgi |
Original was GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
|
TextureEnvBiasSgix |
Original was GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE
|
ShadowAmbientSgix |
Original was GL_SHADOW_AMBIENT_SGIX = 0x80BF
|
TextureCompareFailValue |
Original was GL_TEXTURE_COMPARE_FAIL_VALUE = 0x80BF
|
TextureCompareFailValueArb |
Original was GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
|
BlendDstRgb |
Original was GL_BLEND_DST_RGB = 0x80C8
|
BlendDstRgbExt |
Original was GL_BLEND_DST_RGB_EXT = 0x80C8
|
BlendDstRgbOes |
Original was GL_BLEND_DST_RGB_OES = 0x80C8
|
BlendSrcRgb |
Original was GL_BLEND_SRC_RGB = 0x80C9
|
BlendSrcRgbExt |
Original was GL_BLEND_SRC_RGB_EXT = 0x80C9
|
BlendSrcRgbOes |
Original was GL_BLEND_SRC_RGB_OES = 0x80C9
|
BlendDstAlpha |
Original was GL_BLEND_DST_ALPHA = 0x80CA
|
BlendDstAlphaExt |
Original was GL_BLEND_DST_ALPHA_EXT = 0x80CA
|
BlendDstAlphaOes |
Original was GL_BLEND_DST_ALPHA_OES = 0x80CA
|
BlendSrcAlpha |
Original was GL_BLEND_SRC_ALPHA = 0x80CB
|
BlendSrcAlphaExt |
Original was GL_BLEND_SRC_ALPHA_EXT = 0x80CB
|
BlendSrcAlphaOes |
Original was GL_BLEND_SRC_ALPHA_OES = 0x80CB
|
Gl422Ext |
Original was GL_422_EXT = 0x80CC
|
Gl422RevExt |
Original was GL_422_REV_EXT = 0x80CD
|
Gl422AverageExt |
Original was GL_422_AVERAGE_EXT = 0x80CE
|
Gl422RevAverageExt |
Original was GL_422_REV_AVERAGE_EXT = 0x80CF
|
ColorTable |
Original was GL_COLOR_TABLE = 0x80D0
|
ColorTableSgi |
Original was GL_COLOR_TABLE_SGI = 0x80D0
|
PostConvolutionColorTable |
Original was GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
PostConvolutionColorTableSgi |
Original was GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
|
PostColorMatrixColorTable |
Original was GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
PostColorMatrixColorTableSgi |
Original was GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
|
ProxyColorTable |
Original was GL_PROXY_COLOR_TABLE = 0x80D3
|
ProxyColorTableSgi |
Original was GL_PROXY_COLOR_TABLE_SGI = 0x80D3
|
ProxyPostConvolutionColorTable |
Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
|
ProxyPostConvolutionColorTableSgi |
Original was GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
|
ProxyPostColorMatrixColorTable |
Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
|
ProxyPostColorMatrixColorTableSgi |
Original was GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
|
ColorTableScale |
Original was GL_COLOR_TABLE_SCALE = 0x80D6
|
ColorTableScaleSgi |
Original was GL_COLOR_TABLE_SCALE_SGI = 0x80D6
|
ColorTableBias |
Original was GL_COLOR_TABLE_BIAS = 0x80D7
|
ColorTableBiasSgi |
Original was GL_COLOR_TABLE_BIAS_SGI = 0x80D7
|
ColorTableFormat |
Original was GL_COLOR_TABLE_FORMAT = 0x80D8
|
ColorTableFormatSgi |
Original was GL_COLOR_TABLE_FORMAT_SGI = 0x80D8
|
ColorTableWidth |
Original was GL_COLOR_TABLE_WIDTH = 0x80D9
|
ColorTableWidthSgi |
Original was GL_COLOR_TABLE_WIDTH_SGI = 0x80D9
|
ColorTableRedSize |
Original was GL_COLOR_TABLE_RED_SIZE = 0x80DA
|
ColorTableRedSizeSgi |
Original was GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
|
ColorTableGreenSize |
Original was GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
|
ColorTableGreenSizeSgi |
Original was GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
|
ColorTableBlueSize |
Original was GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
|
ColorTableBlueSizeSgi |
Original was GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
|
ColorTableAlphaSize |
Original was GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
|
ColorTableAlphaSizeSgi |
Original was GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
|
ColorTableLuminanceSize |
Original was GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
|
ColorTableLuminanceSizeSgi |
Original was GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
|
ColorTableIntensitySize |
Original was GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
|
ColorTableIntensitySizeSgi |
Original was GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
|
Bgr |
Original was GL_BGR = 0x80E0
|
BgrExt |
Original was GL_BGR_EXT = 0x80E0
|
Bgra |
Original was GL_BGRA = 0x80E1
|
BgraExt |
Original was GL_BGRA_EXT = 0x80E1
|
ColorIndex1Ext |
Original was GL_COLOR_INDEX1_EXT = 0x80E2
|
ColorIndex2Ext |
Original was GL_COLOR_INDEX2_EXT = 0x80E3
|
ColorIndex4Ext |
Original was GL_COLOR_INDEX4_EXT = 0x80E4
|
ColorIndex8Ext |
Original was GL_COLOR_INDEX8_EXT = 0x80E5
|
ColorIndex12Ext |
Original was GL_COLOR_INDEX12_EXT = 0x80E6
|
ColorIndex16Ext |
Original was GL_COLOR_INDEX16_EXT = 0x80E7
|
MaxElementsVertices |
Original was GL_MAX_ELEMENTS_VERTICES = 0x80E8
|
MaxElementsVerticesExt |
Original was GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8
|
MaxElementsIndices |
Original was GL_MAX_ELEMENTS_INDICES = 0x80E9
|
MaxElementsIndicesExt |
Original was GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9
|
PhongWin |
Original was GL_PHONG_WIN = 0x80EA
|
PhongHintWin |
Original was GL_PHONG_HINT_WIN = 0x80EB
|
FogSpecularTextureWin |
Original was GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
|
TextureIndexSizeExt |
Original was GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED
|
ClipVolumeClippingHintExt |
Original was GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
|
DualAlpha4Sgis |
Original was GL_DUAL_ALPHA4_SGIS = 0x8110
|
DualAlpha8Sgis |
Original was GL_DUAL_ALPHA8_SGIS = 0x8111
|
DualAlpha12Sgis |
Original was GL_DUAL_ALPHA12_SGIS = 0x8112
|
DualAlpha16Sgis |
Original was GL_DUAL_ALPHA16_SGIS = 0x8113
|
DualLuminance4Sgis |
Original was GL_DUAL_LUMINANCE4_SGIS = 0x8114
|
DualLuminance8Sgis |
Original was GL_DUAL_LUMINANCE8_SGIS = 0x8115
|
DualLuminance12Sgis |
Original was GL_DUAL_LUMINANCE12_SGIS = 0x8116
|
DualLuminance16Sgis |
Original was GL_DUAL_LUMINANCE16_SGIS = 0x8117
|
DualIntensity4Sgis |
Original was GL_DUAL_INTENSITY4_SGIS = 0x8118
|
DualIntensity8Sgis |
Original was GL_DUAL_INTENSITY8_SGIS = 0x8119
|
DualIntensity12Sgis |
Original was GL_DUAL_INTENSITY12_SGIS = 0x811A
|
DualIntensity16Sgis |
Original was GL_DUAL_INTENSITY16_SGIS = 0x811B
|
DualLuminanceAlpha4Sgis |
Original was GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
|
DualLuminanceAlpha8Sgis |
Original was GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
|
QuadAlpha4Sgis |
Original was GL_QUAD_ALPHA4_SGIS = 0x811E
|
QuadAlpha8Sgis |
Original was GL_QUAD_ALPHA8_SGIS = 0x811F
|
QuadLuminance4Sgis |
Original was GL_QUAD_LUMINANCE4_SGIS = 0x8120
|
QuadLuminance8Sgis |
Original was GL_QUAD_LUMINANCE8_SGIS = 0x8121
|
QuadIntensity4Sgis |
Original was GL_QUAD_INTENSITY4_SGIS = 0x8122
|
QuadIntensity8Sgis |
Original was GL_QUAD_INTENSITY8_SGIS = 0x8123
|
DualTextureSelectSgis |
Original was GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124
|
QuadTextureSelectSgis |
Original was GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
|
PointSizeMin |
Original was GL_POINT_SIZE_MIN = 0x8126
|
PointSizeMinArb |
Original was GL_POINT_SIZE_MIN_ARB = 0x8126
|
PointSizeMinExt |
Original was GL_POINT_SIZE_MIN_EXT = 0x8126
|
PointSizeMinSgis |
Original was GL_POINT_SIZE_MIN_SGIS = 0x8126
|
PointSizeMax |
Original was GL_POINT_SIZE_MAX = 0x8127
|
PointSizeMaxArb |
Original was GL_POINT_SIZE_MAX_ARB = 0x8127
|
PointSizeMaxExt |
Original was GL_POINT_SIZE_MAX_EXT = 0x8127
|
PointSizeMaxSgis |
Original was GL_POINT_SIZE_MAX_SGIS = 0x8127
|
PointFadeThresholdSize |
Original was GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
|
PointFadeThresholdSizeArb |
Original was GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
|
PointFadeThresholdSizeExt |
Original was GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
|
PointFadeThresholdSizeSgis |
Original was GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
|
DistanceAttenuationExt |
Original was GL_DISTANCE_ATTENUATION_EXT = 0x8129
|
DistanceAttenuationSgis |
Original was GL_DISTANCE_ATTENUATION_SGIS = 0x8129
|
PointDistanceAttenuation |
Original was GL_POINT_DISTANCE_ATTENUATION = 0x8129
|
PointDistanceAttenuationArb |
Original was GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
|
FogFuncSgis |
Original was GL_FOG_FUNC_SGIS = 0x812A
|
FogFuncPointsSgis |
Original was GL_FOG_FUNC_POINTS_SGIS = 0x812B
|
MaxFogFuncPointsSgis |
Original was GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
|
ClampToBorder |
Original was GL_CLAMP_TO_BORDER = 0x812D
|
ClampToBorderArb |
Original was GL_CLAMP_TO_BORDER_ARB = 0x812D
|
ClampToBorderSgis |
Original was GL_CLAMP_TO_BORDER_SGIS = 0x812D
|
TextureMultiBufferHintSgix |
Original was GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
|
ClampToEdge |
Original was GL_CLAMP_TO_EDGE = 0x812F
|
ClampToEdgeSgis |
Original was GL_CLAMP_TO_EDGE_SGIS = 0x812F
|
PackSkipVolumesSgis |
Original was GL_PACK_SKIP_VOLUMES_SGIS = 0x8130
|
PackImageDepthSgis |
Original was GL_PACK_IMAGE_DEPTH_SGIS = 0x8131
|
UnpackSkipVolumesSgis |
Original was GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
|
UnpackImageDepthSgis |
Original was GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
|
Texture4DSgis |
Original was GL_TEXTURE_4D_SGIS = 0x8134
|
ProxyTexture4DSgis |
Original was GL_PROXY_TEXTURE_4D_SGIS = 0x8135
|
Texture4DsizeSgis |
Original was GL_TEXTURE_4DSIZE_SGIS = 0x8136
|
TextureWrapQSgis |
Original was GL_TEXTURE_WRAP_Q_SGIS = 0x8137
|
Max4DTextureSizeSgis |
Original was GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
|
PixelTexGenSgix |
Original was GL_PIXEL_TEX_GEN_SGIX = 0x8139
|
TextureMinLod |
Original was GL_TEXTURE_MIN_LOD = 0x813A
|
TextureMinLodSgis |
Original was GL_TEXTURE_MIN_LOD_SGIS = 0x813A
|
TextureMaxLod |
Original was GL_TEXTURE_MAX_LOD = 0x813B
|
TextureMaxLodSgis |
Original was GL_TEXTURE_MAX_LOD_SGIS = 0x813B
|
TextureBaseLevel |
Original was GL_TEXTURE_BASE_LEVEL = 0x813C
|
TextureBaseLevelSgis |
Original was GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C
|
TextureMaxLevel |
Original was GL_TEXTURE_MAX_LEVEL = 0x813D
|
TextureMaxLevelSgis |
Original was GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
|
PixelTileBestAlignmentSgix |
Original was GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
|
PixelTileCacheIncrementSgix |
Original was GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
|
PixelTileWidthSgix |
Original was GL_PIXEL_TILE_WIDTH_SGIX = 0x8140
|
PixelTileHeightSgix |
Original was GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141
|
PixelTileGridWidthSgix |
Original was GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
|
PixelTileGridHeightSgix |
Original was GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
|
PixelTileGridDepthSgix |
Original was GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
|
PixelTileCacheSizeSgix |
Original was GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
|
Filter4Sgis |
Original was GL_FILTER4_SGIS = 0x8146
|
TextureFilter4SizeSgis |
Original was GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
|
SpriteSgix |
Original was GL_SPRITE_SGIX = 0x8148
|
SpriteModeSgix |
Original was GL_SPRITE_MODE_SGIX = 0x8149
|
SpriteAxisSgix |
Original was GL_SPRITE_AXIS_SGIX = 0x814A
|
SpriteTranslationSgix |
Original was GL_SPRITE_TRANSLATION_SGIX = 0x814B
|
SpriteAxialSgix |
Original was GL_SPRITE_AXIAL_SGIX = 0x814C
|
SpriteObjectAlignedSgix |
Original was GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
|
SpriteEyeAlignedSgix |
Original was GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E
|
Texture4DBindingSgis |
Original was GL_TEXTURE_4D_BINDING_SGIS = 0x814F
|
IgnoreBorderHp |
Original was GL_IGNORE_BORDER_HP = 0x8150
|
ConstantBorder |
Original was GL_CONSTANT_BORDER = 0x8151
|
ConstantBorderHp |
Original was GL_CONSTANT_BORDER_HP = 0x8151
|
ReplicateBorder |
Original was GL_REPLICATE_BORDER = 0x8153
|
ReplicateBorderHp |
Original was GL_REPLICATE_BORDER_HP = 0x8153
|
ConvolutionBorderColor |
Original was GL_CONVOLUTION_BORDER_COLOR = 0x8154
|
ConvolutionBorderColorHp |
Original was GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154
|
ImageScaleXHp |
Original was GL_IMAGE_SCALE_X_HP = 0x8155
|
ImageScaleYHp |
Original was GL_IMAGE_SCALE_Y_HP = 0x8156
|
ImageTranslateXHp |
Original was GL_IMAGE_TRANSLATE_X_HP = 0x8157
|
ImageTranslateYHp |
Original was GL_IMAGE_TRANSLATE_Y_HP = 0x8158
|
ImageRotateAngleHp |
Original was GL_IMAGE_ROTATE_ANGLE_HP = 0x8159
|
ImageRotateOriginXHp |
Original was GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
|
ImageRotateOriginYHp |
Original was GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
|
ImageMagFilterHp |
Original was GL_IMAGE_MAG_FILTER_HP = 0x815C
|
ImageMinFilterHp |
Original was GL_IMAGE_MIN_FILTER_HP = 0x815D
|
ImageCubicWeightHp |
Original was GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E
|
CubicHp |
Original was GL_CUBIC_HP = 0x815F
|
AverageHp |
Original was GL_AVERAGE_HP = 0x8160
|
ImageTransform2DHp |
Original was GL_IMAGE_TRANSFORM_2D_HP = 0x8161
|
PostImageTransformColorTableHp |
Original was GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
|
ProxyPostImageTransformColorTableHp |
Original was GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
|
OcclusionTestHp |
Original was GL_OCCLUSION_TEST_HP = 0x8165
|
OcclusionTestResultHp |
Original was GL_OCCLUSION_TEST_RESULT_HP = 0x8166
|
TextureLightingModeHp |
Original was GL_TEXTURE_LIGHTING_MODE_HP = 0x8167
|
TexturePostSpecularHp |
Original was GL_TEXTURE_POST_SPECULAR_HP = 0x8168
|
TexturePreSpecularHp |
Original was GL_TEXTURE_PRE_SPECULAR_HP = 0x8169
|
LinearClipmapLinearSgix |
Original was GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
|
TextureClipmapCenterSgix |
Original was GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
|
TextureClipmapFrameSgix |
Original was GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
|
TextureClipmapOffsetSgix |
Original was GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
|
TextureClipmapVirtualDepthSgix |
Original was GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
|
TextureClipmapLodOffsetSgix |
Original was GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
|
TextureClipmapDepthSgix |
Original was GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
|
MaxClipmapDepthSgix |
Original was GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
|
MaxClipmapVirtualDepthSgix |
Original was GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
|
PostTextureFilterBiasSgix |
Original was GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
|
PostTextureFilterScaleSgix |
Original was GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
|
PostTextureFilterBiasRangeSgix |
Original was GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
|
PostTextureFilterScaleRangeSgix |
Original was GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
|
ReferencePlaneSgix |
Original was GL_REFERENCE_PLANE_SGIX = 0x817D
|
ReferencePlaneEquationSgix |
Original was GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
|
IrInstrument1Sgix |
Original was GL_IR_INSTRUMENT1_SGIX = 0x817F
|
InstrumentBufferPointerSgix |
Original was GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
|
InstrumentMeasurementsSgix |
Original was GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
|
ListPrioritySgix |
Original was GL_LIST_PRIORITY_SGIX = 0x8182
|
CalligraphicFragmentSgix |
Original was GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
|
PixelTexGenQCeilingSgix |
Original was GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
|
PixelTexGenQRoundSgix |
Original was GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
|
PixelTexGenQFloorSgix |
Original was GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
|
PixelTexGenAlphaReplaceSgix |
Original was GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
|
PixelTexGenAlphaNoReplaceSgix |
Original was GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
|
PixelTexGenAlphaLsSgix |
Original was GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
|
PixelTexGenAlphaMsSgix |
Original was GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
|
FramezoomSgix |
Original was GL_FRAMEZOOM_SGIX = 0x818B
|
FramezoomFactorSgix |
Original was GL_FRAMEZOOM_FACTOR_SGIX = 0x818C
|
MaxFramezoomFactorSgix |
Original was GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
|
TextureLodBiasSSgix |
Original was GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
|
TextureLodBiasTSgix |
Original was GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
|
TextureLodBiasRSgix |
Original was GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
|
GenerateMipmap |
Original was GL_GENERATE_MIPMAP = 0x8191
|
GenerateMipmapSgis |
Original was GL_GENERATE_MIPMAP_SGIS = 0x8191
|
GenerateMipmapHint |
Original was GL_GENERATE_MIPMAP_HINT = 0x8192
|
GenerateMipmapHintSgis |
Original was GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
|
GeometryDeformationSgix |
Original was GL_GEOMETRY_DEFORMATION_SGIX = 0x8194
|
TextureDeformationSgix |
Original was GL_TEXTURE_DEFORMATION_SGIX = 0x8195
|
DeformationsMaskSgix |
Original was GL_DEFORMATIONS_MASK_SGIX = 0x8196
|
MaxDeformationOrderSgix |
Original was GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197
|
FogOffsetSgix |
Original was GL_FOG_OFFSET_SGIX = 0x8198
|
FogOffsetValueSgix |
Original was GL_FOG_OFFSET_VALUE_SGIX = 0x8199
|
TextureCompareSgix |
Original was GL_TEXTURE_COMPARE_SGIX = 0x819A
|
TextureCompareOperatorSgix |
Original was GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
|
TextureLequalRSgix |
Original was GL_TEXTURE_LEQUAL_R_SGIX = 0x819C
|
TextureGequalRSgix |
Original was GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
|
DepthComponent16 |
Original was GL_DEPTH_COMPONENT16 = 0x81A5
|
DepthComponent16Arb |
Original was GL_DEPTH_COMPONENT16_ARB = 0x81A5
|
DepthComponent16Oes |
Original was GL_DEPTH_COMPONENT16_OES = 0x81A5
|
DepthComponent16Sgix |
Original was GL_DEPTH_COMPONENT16_SGIX = 0x81A5
|
DepthComponent24 |
Original was GL_DEPTH_COMPONENT24 = 0x81A6
|
DepthComponent24Arb |
Original was GL_DEPTH_COMPONENT24_ARB = 0x81A6
|
DepthComponent24Oes |
Original was GL_DEPTH_COMPONENT24_OES = 0x81A6
|
DepthComponent24Sgix |
Original was GL_DEPTH_COMPONENT24_SGIX = 0x81A6
|
DepthComponent32 |
Original was GL_DEPTH_COMPONENT32 = 0x81A7
|
DepthComponent32Arb |
Original was GL_DEPTH_COMPONENT32_ARB = 0x81A7
|
DepthComponent32Oes |
Original was GL_DEPTH_COMPONENT32_OES = 0x81A7
|
DepthComponent32Sgix |
Original was GL_DEPTH_COMPONENT32_SGIX = 0x81A7
|
ArrayElementLockFirstExt |
Original was GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
|
ArrayElementLockCountExt |
Original was GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
|
CullVertexExt |
Original was GL_CULL_VERTEX_EXT = 0x81AA
|
CullVertexEyePositionExt |
Original was GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
|
CullVertexObjectPositionExt |
Original was GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
|
IuiV2fExt |
Original was GL_IUI_V2F_EXT = 0x81AD
|
IuiV3fExt |
Original was GL_IUI_V3F_EXT = 0x81AE
|
IuiN3fV2fExt |
Original was GL_IUI_N3F_V2F_EXT = 0x81AF
|
IuiN3fV3fExt |
Original was GL_IUI_N3F_V3F_EXT = 0x81B0
|
T2fIuiV2fExt |
Original was GL_T2F_IUI_V2F_EXT = 0x81B1
|
T2fIuiV3fExt |
Original was GL_T2F_IUI_V3F_EXT = 0x81B2
|
T2fIuiN3fV2fExt |
Original was GL_T2F_IUI_N3F_V2F_EXT = 0x81B3
|
T2fIuiN3fV3fExt |
Original was GL_T2F_IUI_N3F_V3F_EXT = 0x81B4
|
IndexTestExt |
Original was GL_INDEX_TEST_EXT = 0x81B5
|
IndexTestFuncExt |
Original was GL_INDEX_TEST_FUNC_EXT = 0x81B6
|
IndexTestRefExt |
Original was GL_INDEX_TEST_REF_EXT = 0x81B7
|
IndexMaterialExt |
Original was GL_INDEX_MATERIAL_EXT = 0x81B8
|
IndexMaterialParameterExt |
Original was GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
|
IndexMaterialFaceExt |
Original was GL_INDEX_MATERIAL_FACE_EXT = 0x81BA
|
Ycrcb422Sgix |
Original was GL_YCRCB_422_SGIX = 0x81BB
|
Ycrcb444Sgix |
Original was GL_YCRCB_444_SGIX = 0x81BC
|
WrapBorderSun |
Original was GL_WRAP_BORDER_SUN = 0x81D4
|
UnpackConstantDataSunx |
Original was GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5
|
TextureConstantDataSunx |
Original was GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
|
TriangleListSun |
Original was GL_TRIANGLE_LIST_SUN = 0x81D7
|
ReplacementCodeSun |
Original was GL_REPLACEMENT_CODE_SUN = 0x81D8
|
GlobalAlphaSun |
Original was GL_GLOBAL_ALPHA_SUN = 0x81D9
|
GlobalAlphaFactorSun |
Original was GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
|
TextureColorWritemaskSgis |
Original was GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
|
EyeDistanceToPointSgis |
Original was GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
|
ObjectDistanceToPointSgis |
Original was GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
|
EyeDistanceToLineSgis |
Original was GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
|
ObjectDistanceToLineSgis |
Original was GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
|
EyePointSgis |
Original was GL_EYE_POINT_SGIS = 0x81F4
|
ObjectPointSgis |
Original was GL_OBJECT_POINT_SGIS = 0x81F5
|
EyeLineSgis |
Original was GL_EYE_LINE_SGIS = 0x81F6
|
ObjectLineSgis |
Original was GL_OBJECT_LINE_SGIS = 0x81F7
|
LightModelColorControl |
Original was GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
LightModelColorControlExt |
Original was GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
|
SingleColor |
Original was GL_SINGLE_COLOR = 0x81F9
|
SingleColorExt |
Original was GL_SINGLE_COLOR_EXT = 0x81F9
|
SeparateSpecularColor |
Original was GL_SEPARATE_SPECULAR_COLOR = 0x81FA
|
SeparateSpecularColorExt |
Original was GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
|
SharedTexturePaletteExt |
Original was GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
|
FogScaleSgix |
Original was GL_FOG_SCALE_SGIX = 0x81FC
|
FogScaleValueSgix |
Original was GL_FOG_SCALE_VALUE_SGIX = 0x81FD
|
TextFragmentShaderAti |
Original was GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200
|
FramebufferAttachmentColorEncoding |
Original was GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
|
FramebufferAttachmentComponentType |
Original was GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
|
FramebufferAttachmentRedSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
|
FramebufferAttachmentGreenSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
|
FramebufferAttachmentBlueSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
|
FramebufferAttachmentAlphaSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
|
FramebufferAttachmentDepthSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
|
FramebufferAttachmentStencilSize |
Original was GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
|
FramebufferDefault |
Original was GL_FRAMEBUFFER_DEFAULT = 0x8218
|
FramebufferUndefined |
Original was GL_FRAMEBUFFER_UNDEFINED = 0x8219
|
DepthStencilAttachment |
Original was GL_DEPTH_STENCIL_ATTACHMENT = 0x821A
|
MajorVersion |
Original was GL_MAJOR_VERSION = 0x821B
|
MinorVersion |
Original was GL_MINOR_VERSION = 0x821C
|
NumExtensions |
Original was GL_NUM_EXTENSIONS = 0x821D
|
ContextFlags |
Original was GL_CONTEXT_FLAGS = 0x821E
|
Index |
Original was GL_INDEX = 0x8222
|
DepthBuffer |
Original was GL_DEPTH_BUFFER = 0x8223
|
StencilBuffer |
Original was GL_STENCIL_BUFFER = 0x8224
|
CompressedRed |
Original was GL_COMPRESSED_RED = 0x8225
|
CompressedRg |
Original was GL_COMPRESSED_RG = 0x8226
|
Rg |
Original was GL_RG = 0x8227
|
RgInteger |
Original was GL_RG_INTEGER = 0x8228
|
R8 |
Original was GL_R8 = 0x8229
|
R16 |
Original was GL_R16 = 0x822A
|
Rg8 |
Original was GL_RG8 = 0x822B
|
Rg16 |
Original was GL_RG16 = 0x822C
|
R16f |
Original was GL_R16F = 0x822D
|
R32f |
Original was GL_R32F = 0x822E
|
Rg16f |
Original was GL_RG16F = 0x822F
|
Rg32f |
Original was GL_RG32F = 0x8230
|
R8i |
Original was GL_R8I = 0x8231
|
R8ui |
Original was GL_R8UI = 0x8232
|
R16i |
Original was GL_R16I = 0x8233
|
R16ui |
Original was GL_R16UI = 0x8234
|
R32i |
Original was GL_R32I = 0x8235
|
R32ui |
Original was GL_R32UI = 0x8236
|
Rg8i |
Original was GL_RG8I = 0x8237
|
Rg8ui |
Original was GL_RG8UI = 0x8238
|
Rg16i |
Original was GL_RG16I = 0x8239
|
Rg16ui |
Original was GL_RG16UI = 0x823A
|
Rg32i |
Original was GL_RG32I = 0x823B
|
Rg32ui |
Original was GL_RG32UI = 0x823C
|
SyncClEventArb |
Original was GL_SYNC_CL_EVENT_ARB = 0x8240
|
SyncClEventCompleteArb |
Original was GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
|
DebugOutputSynchronousArb |
Original was GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
|
DebugNextLoggedMessageLengthArb |
Original was GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
|
DebugCallbackFunctionArb |
Original was GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
|
DebugCallbackUserParamArb |
Original was GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
|
DebugSourceApiArb |
Original was GL_DEBUG_SOURCE_API_ARB = 0x8246
|
DebugSourceWindowSystemArb |
Original was GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
|
DebugSourceShaderCompilerArb |
Original was GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
|
DebugSourceThirdPartyArb |
Original was GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
|
DebugSourceApplicationArb |
Original was GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
|
DebugSourceOtherArb |
Original was GL_DEBUG_SOURCE_OTHER_ARB = 0x824B
|
DebugTypeErrorArb |
Original was GL_DEBUG_TYPE_ERROR_ARB = 0x824C
|
DebugTypeDeprecatedBehaviorArb |
Original was GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
|
DebugTypeUndefinedBehaviorArb |
Original was GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
|
DebugTypePortabilityArb |
Original was GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
|
DebugTypePerformanceArb |
Original was GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
|
DebugTypeOtherArb |
Original was GL_DEBUG_TYPE_OTHER_ARB = 0x8251
|
LoseContextOnResetArb |
Original was GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
|
GuiltyContextResetArb |
Original was GL_GUILTY_CONTEXT_RESET_ARB = 0x8253
|
InnocentContextResetArb |
Original was GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254
|
UnknownContextResetArb |
Original was GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
|
ResetNotificationStrategyArb |
Original was GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
|
ProgramBinaryRetrievableHint |
Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
|
ProgramSeparable |
Original was GL_PROGRAM_SEPARABLE = 0x8258
|
ActiveProgram |
Original was GL_ACTIVE_PROGRAM = 0x8259
|
ProgramPipelineBinding |
Original was GL_PROGRAM_PIPELINE_BINDING = 0x825A
|
MaxViewports |
Original was GL_MAX_VIEWPORTS = 0x825B
|
ViewportSubpixelBits |
Original was GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
|
ViewportBoundsRange |
Original was GL_VIEWPORT_BOUNDS_RANGE = 0x825D
|
LayerProvokingVertex |
Original was GL_LAYER_PROVOKING_VERTEX = 0x825E
|
ViewportIndexProvokingVertex |
Original was GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
|
UndefinedVertex |
Original was GL_UNDEFINED_VERTEX = 0x8260
|
NoResetNotificationArb |
Original was GL_NO_RESET_NOTIFICATION_ARB = 0x8261
|
DepthPassInstrumentSgix |
Original was GL_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
|
DepthPassInstrumentCountersSgix |
Original was GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
|
DepthPassInstrumentMaxSgix |
Original was GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
|
FragmentsInstrumentSgix |
Original was GL_FRAGMENTS_INSTRUMENT_SGIX = 0x8313
|
FragmentsInstrumentCountersSgix |
Original was GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314
|
FragmentsInstrumentMaxSgix |
Original was GL_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315
|
ConvolutionHintSgix |
Original was GL_CONVOLUTION_HINT_SGIX = 0x8316
|
YcrcbSgix |
Original was GL_YCRCB_SGIX = 0x8318
|
YcrcbaSgix |
Original was GL_YCRCBA_SGIX = 0x8319
|
UnpackCompressedSizeSgix |
Original was GL_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A
|
PackMaxCompressedSizeSgix |
Original was GL_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B
|
PackCompressedSizeSgix |
Original was GL_PACK_COMPRESSED_SIZE_SGIX = 0x831C
|
Slim8uSgix |
Original was GL_SLIM8U_SGIX = 0x831D
|
Slim10uSgix |
Original was GL_SLIM10U_SGIX = 0x831E
|
Slim12sSgix |
Original was GL_SLIM12S_SGIX = 0x831F
|
AlphaMinSgix |
Original was GL_ALPHA_MIN_SGIX = 0x8320
|
AlphaMaxSgix |
Original was GL_ALPHA_MAX_SGIX = 0x8321
|
ScalebiasHintSgix |
Original was GL_SCALEBIAS_HINT_SGIX = 0x8322
|
AsyncMarkerSgix |
Original was GL_ASYNC_MARKER_SGIX = 0x8329
|
PixelTexGenModeSgix |
Original was GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
|
AsyncHistogramSgix |
Original was GL_ASYNC_HISTOGRAM_SGIX = 0x832C
|
MaxAsyncHistogramSgix |
Original was GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
|
PixelTransform2DExt |
Original was GL_PIXEL_TRANSFORM_2D_EXT = 0x8330
|
PixelMagFilterExt |
Original was GL_PIXEL_MAG_FILTER_EXT = 0x8331
|
PixelMinFilterExt |
Original was GL_PIXEL_MIN_FILTER_EXT = 0x8332
|
PixelCubicWeightExt |
Original was GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333
|
CubicExt |
Original was GL_CUBIC_EXT = 0x8334
|
AverageExt |
Original was GL_AVERAGE_EXT = 0x8335
|
PixelTransform2DStackDepthExt |
Original was GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
|
MaxPixelTransform2DStackDepthExt |
Original was GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
|
PixelTransform2DMatrixExt |
Original was GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
|
FragmentMaterialExt |
Original was GL_FRAGMENT_MATERIAL_EXT = 0x8349
|
FragmentNormalExt |
Original was GL_FRAGMENT_NORMAL_EXT = 0x834A
|
FragmentColorExt |
Original was GL_FRAGMENT_COLOR_EXT = 0x834C
|
AttenuationExt |
Original was GL_ATTENUATION_EXT = 0x834D
|
ShadowAttenuationExt |
Original was GL_SHADOW_ATTENUATION_EXT = 0x834E
|
TextureApplicationModeExt |
Original was GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F
|
TextureLightExt |
Original was GL_TEXTURE_LIGHT_EXT = 0x8350
|
TextureMaterialFaceExt |
Original was GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351
|
TextureMaterialParameterExt |
Original was GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352
|
PixelTextureSgis |
Original was GL_PIXEL_TEXTURE_SGIS = 0x8353
|
PixelFragmentRgbSourceSgis |
Original was GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
|
PixelFragmentAlphaSourceSgis |
Original was GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
|
PixelGroupColorSgis |
Original was GL_PIXEL_GROUP_COLOR_SGIS = 0x8356
|
LineQualityHintSgix |
Original was GL_LINE_QUALITY_HINT_SGIX = 0x835B
|
AsyncTexImageSgix |
Original was GL_ASYNC_TEX_IMAGE_SGIX = 0x835C
|
AsyncDrawPixelsSgix |
Original was GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D
|
AsyncReadPixelsSgix |
Original was GL_ASYNC_READ_PIXELS_SGIX = 0x835E
|
MaxAsyncTexImageSgix |
Original was GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
|
MaxAsyncDrawPixelsSgix |
Original was GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
|
MaxAsyncReadPixelsSgix |
Original was GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
|
UnsignedByte233Rev |
Original was GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
|
UnsignedByte233Reversed |
Original was GL_UNSIGNED_BYTE_2_3_3_REVERSED = 0x8362
|
UnsignedByte233RevExt |
Original was GL_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362
|
UnsignedShort565 |
Original was GL_UNSIGNED_SHORT_5_6_5 = 0x8363
|
UnsignedShort565Ext |
Original was GL_UNSIGNED_SHORT_5_6_5_EXT = 0x8363
|
UnsignedShort565Rev |
Original was GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
|
UnsignedShort565Reversed |
Original was GL_UNSIGNED_SHORT_5_6_5_REVERSED = 0x8364
|
UnsignedShort565RevExt |
Original was GL_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364
|
UnsignedShort4444Rev |
Original was GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
|
UnsignedShort4444Reversed |
Original was GL_UNSIGNED_SHORT_4_4_4_4_REVERSED = 0x8365
|
UnsignedShort4444RevExt |
Original was GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
|
UnsignedShort1555Rev |
Original was GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
|
UnsignedShort1555Reversed |
Original was GL_UNSIGNED_SHORT_1_5_5_5_REVERSED = 0x8366
|
UnsignedShort1555RevExt |
Original was GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
|
UnsignedInt8888Rev |
Original was GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
|
UnsignedInt8888Reversed |
Original was GL_UNSIGNED_INT_8_8_8_8_REVERSED = 0x8367
|
UnsignedInt8888RevExt |
Original was GL_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367
|
UnsignedInt2101010Rev |
Original was GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
UnsignedInt2101010Reversed |
Original was GL_UNSIGNED_INT_2_10_10_10_REVERSED = 0x8368
|
UnsignedInt2101010RevExt |
Original was GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
|
TextureMaxClampSSgix |
Original was GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
|
TextureMaxClampTSgix |
Original was GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
|
TextureMaxClampRSgix |
Original was GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
|
FogFactorToAlphaSgix |
Original was GL_FOG_FACTOR_TO_ALPHA_SGIX = 0x836F
|
MirroredRepeat |
Original was GL_MIRRORED_REPEAT = 0x8370
|
MirroredRepeatArb |
Original was GL_MIRRORED_REPEAT_ARB = 0x8370
|
MirroredRepeatIbm |
Original was GL_MIRRORED_REPEAT_IBM = 0x8370
|
MirroredRepeatOes |
Original was GL_MIRRORED_REPEAT_OES = 0x8370
|
RgbS3tc |
Original was GL_RGB_S3TC = 0x83A0
|
Rgb4S3tc |
Original was GL_RGB4_S3TC = 0x83A1
|
RgbaS3tc |
Original was GL_RGBA_S3TC = 0x83A2
|
Rgba4S3tc |
Original was GL_RGBA4_S3TC = 0x83A3
|
VertexPreclipSgix |
Original was GL_VERTEX_PRECLIP_SGIX = 0x83EE
|
VertexPreclipHintSgix |
Original was GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
|
CompressedRgbS3tcDxt1Ext |
Original was GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
|
CompressedRgbaS3tcDxt1Ext |
Original was GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
|
CompressedRgbaS3tcDxt3Ext |
Original was GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
|
CompressedRgbaS3tcDxt5Ext |
Original was GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
|
ParallelArraysIntel |
Original was GL_PARALLEL_ARRAYS_INTEL = 0x83F4
|
VertexArrayParallelPointersIntel |
Original was GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
|
NormalArrayParallelPointersIntel |
Original was GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
|
ColorArrayParallelPointersIntel |
Original was GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
|
TextureCoordArrayParallelPointersIntel |
Original was GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
|
FragmentLightingSgix |
Original was GL_FRAGMENT_LIGHTING_SGIX = 0x8400
|
FragmentColorMaterialSgix |
Original was GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
|
FragmentColorMaterialFaceSgix |
Original was GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
|
FragmentColorMaterialParameterSgix |
Original was GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
|
MaxFragmentLightsSgix |
Original was GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
|
MaxActiveLightsSgix |
Original was GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
|
CurrentRasterNormalSgix |
Original was GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406
|
LightEnvModeSgix |
Original was GL_LIGHT_ENV_MODE_SGIX = 0x8407
|
FragmentLightModelLocalViewerSgix |
Original was GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
|
FragmentLightModelTwoSideSgix |
Original was GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
|
FragmentLightModelAmbientSgix |
Original was GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
|
FragmentLightModelNormalInterpolationSgix |
Original was GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
|
FragmentLight0Sgix |
Original was GL_FRAGMENT_LIGHT0_SGIX = 0x840C
|
FragmentLight1Sgix |
Original was GL_FRAGMENT_LIGHT1_SGIX = 0x840D
|
FragmentLight2Sgix |
Original was GL_FRAGMENT_LIGHT2_SGIX = 0x840E
|
FragmentLight3Sgix |
Original was GL_FRAGMENT_LIGHT3_SGIX = 0x840F
|
FragmentLight4Sgix |
Original was GL_FRAGMENT_LIGHT4_SGIX = 0x8410
|
FragmentLight5Sgix |
Original was GL_FRAGMENT_LIGHT5_SGIX = 0x8411
|
FragmentLight6Sgix |
Original was GL_FRAGMENT_LIGHT6_SGIX = 0x8412
|
FragmentLight7Sgix |
Original was GL_FRAGMENT_LIGHT7_SGIX = 0x8413
|
PackResampleSgix |
Original was GL_PACK_RESAMPLE_SGIX = 0x842C
|
UnpackResampleSgix |
Original was GL_UNPACK_RESAMPLE_SGIX = 0x842D
|
ResampleReplicateSgix |
Original was GL_RESAMPLE_REPLICATE_SGIX = 0x842E
|
ResampleZeroFillSgix |
Original was GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F
|
ResampleDecimateSgix |
Original was GL_RESAMPLE_DECIMATE_SGIX = 0x8430
|
TangentArrayExt |
Original was GL_TANGENT_ARRAY_EXT = 0x8439
|
BinormalArrayExt |
Original was GL_BINORMAL_ARRAY_EXT = 0x843A
|
CurrentTangentExt |
Original was GL_CURRENT_TANGENT_EXT = 0x843B
|
CurrentBinormalExt |
Original was GL_CURRENT_BINORMAL_EXT = 0x843C
|
TangentArrayTypeExt |
Original was GL_TANGENT_ARRAY_TYPE_EXT = 0x843E
|
TangentArrayStrideExt |
Original was GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F
|
BinormalArrayTypeExt |
Original was GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440
|
BinormalArrayStrideExt |
Original was GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
|
TangentArrayPointerExt |
Original was GL_TANGENT_ARRAY_POINTER_EXT = 0x8442
|
BinormalArrayPointerExt |
Original was GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443
|
Map1TangentExt |
Original was GL_MAP1_TANGENT_EXT = 0x8444
|
Map2TangentExt |
Original was GL_MAP2_TANGENT_EXT = 0x8445
|
Map1BinormalExt |
Original was GL_MAP1_BINORMAL_EXT = 0x8446
|
Map2BinormalExt |
Original was GL_MAP2_BINORMAL_EXT = 0x8447
|
NearestClipmapNearestSgix |
Original was GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
|
NearestClipmapLinearSgix |
Original was GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
|
LinearClipmapNearestSgix |
Original was GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
|
FogCoordinateSource |
Original was GL_FOG_COORDINATE_SOURCE = 0x8450
|
FogCoordinateSourceExt |
Original was GL_FOG_COORDINATE_SOURCE_EXT = 0x8450
|
FogCoordSrc |
Original was GL_FOG_COORD_SRC = 0x8450
|
FogCoord |
Original was GL_FOG_COORD = 0x8451
|
FogCoordinate |
Original was GL_FOG_COORDINATE = 0x8451
|
FogCoordinateExt |
Original was GL_FOG_COORDINATE_EXT = 0x8451
|
FragmentDepth |
Original was GL_FRAGMENT_DEPTH = 0x8452
|
FragmentDepthExt |
Original was GL_FRAGMENT_DEPTH_EXT = 0x8452
|
CurrentFogCoord |
Original was GL_CURRENT_FOG_COORD = 0x8453
|
CurrentFogCoordinate |
Original was GL_CURRENT_FOG_COORDINATE = 0x8453
|
CurrentFogCoordinateExt |
Original was GL_CURRENT_FOG_COORDINATE_EXT = 0x8453
|
FogCoordArrayType |
Original was GL_FOG_COORD_ARRAY_TYPE = 0x8454
|
FogCoordinateArrayType |
Original was GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
|
FogCoordinateArrayTypeExt |
Original was GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454
|
FogCoordArrayStride |
Original was GL_FOG_COORD_ARRAY_STRIDE = 0x8455
|
FogCoordinateArrayStride |
Original was GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
|
FogCoordinateArrayStrideExt |
Original was GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455
|
FogCoordArrayPointer |
Original was GL_FOG_COORD_ARRAY_POINTER = 0x8456
|
FogCoordinateArrayPointer |
Original was GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
|
FogCoordinateArrayPointerExt |
Original was GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
|
FogCoordArray |
Original was GL_FOG_COORD_ARRAY = 0x8457
|
FogCoordinateArray |
Original was GL_FOG_COORDINATE_ARRAY = 0x8457
|
FogCoordinateArrayExt |
Original was GL_FOG_COORDINATE_ARRAY_EXT = 0x8457
|
ColorSum |
Original was GL_COLOR_SUM = 0x8458
|
ColorSumArb |
Original was GL_COLOR_SUM_ARB = 0x8458
|
ColorSumExt |
Original was GL_COLOR_SUM_EXT = 0x8458
|
CurrentSecondaryColor |
Original was GL_CURRENT_SECONDARY_COLOR = 0x8459
|
CurrentSecondaryColorExt |
Original was GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459
|
SecondaryColorArraySize |
Original was GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
|
SecondaryColorArraySizeExt |
Original was GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A
|
SecondaryColorArrayType |
Original was GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
|
SecondaryColorArrayTypeExt |
Original was GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B
|
SecondaryColorArrayStride |
Original was GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
|
SecondaryColorArrayStrideExt |
Original was GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C
|
SecondaryColorArrayPointer |
Original was GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
|
SecondaryColorArrayPointerExt |
Original was GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
|
SecondaryColorArray |
Original was GL_SECONDARY_COLOR_ARRAY = 0x845E
|
SecondaryColorArrayExt |
Original was GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E
|
CurrentRasterSecondaryColor |
Original was GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
|
AliasedPointSizeRange |
Original was GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
AliasedLineWidthRange |
Original was GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
ScreenCoordinatesRend |
Original was GL_SCREEN_COORDINATES_REND = 0x8490
|
InvertedScreenWRend |
Original was GL_INVERTED_SCREEN_W_REND = 0x8491
|
Texture0 |
Original was GL_TEXTURE0 = 0x84C0
|
Texture0Arb |
Original was GL_TEXTURE0_ARB = 0x84C0
|
Texture1 |
Original was GL_TEXTURE1 = 0x84C1
|
Texture1Arb |
Original was GL_TEXTURE1_ARB = 0x84C1
|
Texture2 |
Original was GL_TEXTURE2 = 0x84C2
|
Texture2Arb |
Original was GL_TEXTURE2_ARB = 0x84C2
|
Texture3 |
Original was GL_TEXTURE3 = 0x84C3
|
Texture3Arb |
Original was GL_TEXTURE3_ARB = 0x84C3
|
Texture4 |
Original was GL_TEXTURE4 = 0x84C4
|
Texture4Arb |
Original was GL_TEXTURE4_ARB = 0x84C4
|
Texture5 |
Original was GL_TEXTURE5 = 0x84C5
|
Texture5Arb |
Original was GL_TEXTURE5_ARB = 0x84C5
|
Texture6 |
Original was GL_TEXTURE6 = 0x84C6
|
Texture6Arb |
Original was GL_TEXTURE6_ARB = 0x84C6
|
Texture7 |
Original was GL_TEXTURE7 = 0x84C7
|
Texture7Arb |
Original was GL_TEXTURE7_ARB = 0x84C7
|
Texture8 |
Original was GL_TEXTURE8 = 0x84C8
|
Texture8Arb |
Original was GL_TEXTURE8_ARB = 0x84C8
|
Texture9 |
Original was GL_TEXTURE9 = 0x84C9
|
Texture9Arb |
Original was GL_TEXTURE9_ARB = 0x84C9
|
Texture10 |
Original was GL_TEXTURE10 = 0x84CA
|
Texture10Arb |
Original was GL_TEXTURE10_ARB = 0x84CA
|
Texture11 |
Original was GL_TEXTURE11 = 0x84CB
|
Texture11Arb |
Original was GL_TEXTURE11_ARB = 0x84CB
|
Texture12 |
Original was GL_TEXTURE12 = 0x84CC
|
Texture12Arb |
Original was GL_TEXTURE12_ARB = 0x84CC
|
Texture13 |
Original was GL_TEXTURE13 = 0x84CD
|
Texture13Arb |
Original was GL_TEXTURE13_ARB = 0x84CD
|
Texture14 |
Original was GL_TEXTURE14 = 0x84CE
|
Texture14Arb |
Original was GL_TEXTURE14_ARB = 0x84CE
|
Texture15 |
Original was GL_TEXTURE15 = 0x84CF
|
Texture15Arb |
Original was GL_TEXTURE15_ARB = 0x84CF
|
Texture16 |
Original was GL_TEXTURE16 = 0x84D0
|
Texture16Arb |
Original was GL_TEXTURE16_ARB = 0x84D0
|
Texture17 |
Original was GL_TEXTURE17 = 0x84D1
|
Texture17Arb |
Original was GL_TEXTURE17_ARB = 0x84D1
|
Texture18 |
Original was GL_TEXTURE18 = 0x84D2
|
Texture18Arb |
Original was GL_TEXTURE18_ARB = 0x84D2
|
Texture19 |
Original was GL_TEXTURE19 = 0x84D3
|
Texture19Arb |
Original was GL_TEXTURE19_ARB = 0x84D3
|
Texture20 |
Original was GL_TEXTURE20 = 0x84D4
|
Texture20Arb |
Original was GL_TEXTURE20_ARB = 0x84D4
|
Texture21 |
Original was GL_TEXTURE21 = 0x84D5
|
Texture21Arb |
Original was GL_TEXTURE21_ARB = 0x84D5
|
Texture22 |
Original was GL_TEXTURE22 = 0x84D6
|
Texture22Arb |
Original was GL_TEXTURE22_ARB = 0x84D6
|
Texture23 |
Original was GL_TEXTURE23 = 0x84D7
|
Texture23Arb |
Original was GL_TEXTURE23_ARB = 0x84D7
|
Texture24 |
Original was GL_TEXTURE24 = 0x84D8
|
Texture24Arb |
Original was GL_TEXTURE24_ARB = 0x84D8
|
Texture25 |
Original was GL_TEXTURE25 = 0x84D9
|
Texture25Arb |
Original was GL_TEXTURE25_ARB = 0x84D9
|
Texture26 |
Original was GL_TEXTURE26 = 0x84DA
|
Texture26Arb |
Original was GL_TEXTURE26_ARB = 0x84DA
|
Texture27 |
Original was GL_TEXTURE27 = 0x84DB
|
Texture27Arb |
Original was GL_TEXTURE27_ARB = 0x84DB
|
Texture28 |
Original was GL_TEXTURE28 = 0x84DC
|
Texture28Arb |
Original was GL_TEXTURE28_ARB = 0x84DC
|
Texture29 |
Original was GL_TEXTURE29 = 0x84DD
|
Texture29Arb |
Original was GL_TEXTURE29_ARB = 0x84DD
|
Texture30 |
Original was GL_TEXTURE30 = 0x84DE
|
Texture30Arb |
Original was GL_TEXTURE30_ARB = 0x84DE
|
Texture31 |
Original was GL_TEXTURE31 = 0x84DF
|
Texture31Arb |
Original was GL_TEXTURE31_ARB = 0x84DF
|
ActiveTexture |
Original was GL_ACTIVE_TEXTURE = 0x84E0
|
ActiveTextureArb |
Original was GL_ACTIVE_TEXTURE_ARB = 0x84E0
|
ClientActiveTexture |
Original was GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
|
ClientActiveTextureArb |
Original was GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1
|
MaxTextureUnits |
Original was GL_MAX_TEXTURE_UNITS = 0x84E2
|
MaxTextureUnitsArb |
Original was GL_MAX_TEXTURE_UNITS_ARB = 0x84E2
|
TransposeModelviewMatrix |
Original was GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
|
TransposeModelviewMatrixArb |
Original was GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3
|
TransposeProjectionMatrix |
Original was GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
|
TransposeProjectionMatrixArb |
Original was GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4
|
TransposeTextureMatrix |
Original was GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
|
TransposeTextureMatrixArb |
Original was GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5
|
TransposeColorMatrix |
Original was GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
|
TransposeColorMatrixArb |
Original was GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6
|
Subtract |
Original was GL_SUBTRACT = 0x84E7
|
SubtractArb |
Original was GL_SUBTRACT_ARB = 0x84E7
|
MaxRenderbufferSize |
Original was GL_MAX_RENDERBUFFER_SIZE = 0x84E8
|
MaxRenderbufferSizeExt |
Original was GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
|
MaxRenderbufferSizeOes |
Original was GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8
|
CompressedAlpha |
Original was GL_COMPRESSED_ALPHA = 0x84E9
|
CompressedAlphaArb |
Original was GL_COMPRESSED_ALPHA_ARB = 0x84E9
|
CompressedLuminance |
Original was GL_COMPRESSED_LUMINANCE = 0x84EA
|
CompressedLuminanceArb |
Original was GL_COMPRESSED_LUMINANCE_ARB = 0x84EA
|
CompressedLuminanceAlpha |
Original was GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
|
CompressedLuminanceAlphaArb |
Original was GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
|
CompressedIntensity |
Original was GL_COMPRESSED_INTENSITY = 0x84EC
|
CompressedIntensityArb |
Original was GL_COMPRESSED_INTENSITY_ARB = 0x84EC
|
CompressedRgb |
Original was GL_COMPRESSED_RGB = 0x84ED
|
CompressedRgbArb |
Original was GL_COMPRESSED_RGB_ARB = 0x84ED
|
CompressedRgba |
Original was GL_COMPRESSED_RGBA = 0x84EE
|
CompressedRgbaArb |
Original was GL_COMPRESSED_RGBA_ARB = 0x84EE
|
TextureCompressionHint |
Original was GL_TEXTURE_COMPRESSION_HINT = 0x84EF
|
TextureCompressionHintArb |
Original was GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
|
UniformBlockReferencedByTessControlShader |
Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
|
UniformBlockReferencedByTessEvaluationShader |
Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
|
AllCompletedNv |
Original was GL_ALL_COMPLETED_NV = 0x84F2
|
FenceStatusNv |
Original was GL_FENCE_STATUS_NV = 0x84F3
|
FenceConditionNv |
Original was GL_FENCE_CONDITION_NV = 0x84F4
|
TextureRectangle |
Original was GL_TEXTURE_RECTANGLE = 0x84F5
|
TextureRectangleArb |
Original was GL_TEXTURE_RECTANGLE_ARB = 0x84F5
|
TextureRectangleNv |
Original was GL_TEXTURE_RECTANGLE_NV = 0x84F5
|
TextureBindingRectangle |
Original was GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
|
TextureBindingRectangleArb |
Original was GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
|
TextureBindingRectangleNv |
Original was GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
|
ProxyTextureRectangle |
Original was GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
|
ProxyTextureRectangleArb |
Original was GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
|
ProxyTextureRectangleNv |
Original was GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
|
MaxRectangleTextureSize |
Original was GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
|
MaxRectangleTextureSizeArb |
Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
|
MaxRectangleTextureSizeNv |
Original was GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
|
DepthStencil |
Original was GL_DEPTH_STENCIL = 0x84F9
|
DepthStencilExt |
Original was GL_DEPTH_STENCIL_EXT = 0x84F9
|
DepthStencilNv |
Original was GL_DEPTH_STENCIL_NV = 0x84F9
|
DepthStencilOes |
Original was GL_DEPTH_STENCIL_OES = 0x84F9
|
UnsignedInt248 |
Original was GL_UNSIGNED_INT_24_8 = 0x84FA
|
UnsignedInt248Ext |
Original was GL_UNSIGNED_INT_24_8_EXT = 0x84FA
|
UnsignedInt248Nv |
Original was GL_UNSIGNED_INT_24_8_NV = 0x84FA
|
UnsignedInt248Oes |
Original was GL_UNSIGNED_INT_24_8_OES = 0x84FA
|
MaxTextureLodBias |
Original was GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
|
MaxTextureLodBiasExt |
Original was GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
|
TextureMaxAnisotropyExt |
Original was GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
|
MaxTextureMaxAnisotropyExt |
Original was GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
|
TextureFilterControl |
Original was GL_TEXTURE_FILTER_CONTROL = 0x8500
|
TextureFilterControlExt |
Original was GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500
|
TextureLodBias |
Original was GL_TEXTURE_LOD_BIAS = 0x8501
|
TextureLodBiasExt |
Original was GL_TEXTURE_LOD_BIAS_EXT = 0x8501
|
Modelview1StackDepthExt |
Original was GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
|
Combine4Nv |
Original was GL_COMBINE4_NV = 0x8503
|
MaxShininessNv |
Original was GL_MAX_SHININESS_NV = 0x8504
|
MaxSpotExponentNv |
Original was GL_MAX_SPOT_EXPONENT_NV = 0x8505
|
Modelview1MatrixExt |
Original was GL_MODELVIEW1_MATRIX_EXT = 0x8506
|
ModelviewMatrix1Ext |
Original was GL_MODELVIEW_MATRIX1_EXT = 0x8506
|
IncrWrap |
Original was GL_INCR_WRAP = 0x8507
|
IncrWrapExt |
Original was GL_INCR_WRAP_EXT = 0x8507
|
IncrWrapOes |
Original was GL_INCR_WRAP_OES = 0x8507
|
DecrWrap |
Original was GL_DECR_WRAP = 0x8508
|
DecrWrapExt |
Original was GL_DECR_WRAP_EXT = 0x8508
|
DecrWrapOes |
Original was GL_DECR_WRAP_OES = 0x8508
|
VertexWeightingExt |
Original was GL_VERTEX_WEIGHTING_EXT = 0x8509
|
Modelview1Arb |
Original was GL_MODELVIEW1_ARB = 0x850A
|
Modelview1Ext |
Original was GL_MODELVIEW1_EXT = 0x850A
|
CurrentVertexWeightExt |
Original was GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
|
VertexWeightArrayExt |
Original was GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
|
VertexWeightArraySizeExt |
Original was GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
|
VertexWeightArrayTypeExt |
Original was GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
|
VertexWeightArrayStrideExt |
Original was GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
|
VertexWeightArrayPointerExt |
Original was GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
|
NormalMap |
Original was GL_NORMAL_MAP = 0x8511
|
NormalMapArb |
Original was GL_NORMAL_MAP_ARB = 0x8511
|
NormalMapExt |
Original was GL_NORMAL_MAP_EXT = 0x8511
|
NormalMapNv |
Original was GL_NORMAL_MAP_NV = 0x8511
|
NormalMapOes |
Original was GL_NORMAL_MAP_OES = 0x8511
|
ReflectionMap |
Original was GL_REFLECTION_MAP = 0x8512
|
ReflectionMapArb |
Original was GL_REFLECTION_MAP_ARB = 0x8512
|
ReflectionMapExt |
Original was GL_REFLECTION_MAP_EXT = 0x8512
|
ReflectionMapNv |
Original was GL_REFLECTION_MAP_NV = 0x8512
|
ReflectionMapOes |
Original was GL_REFLECTION_MAP_OES = 0x8512
|
TextureCubeMap |
Original was GL_TEXTURE_CUBE_MAP = 0x8513
|
TextureCubeMapArb |
Original was GL_TEXTURE_CUBE_MAP_ARB = 0x8513
|
TextureCubeMapExt |
Original was GL_TEXTURE_CUBE_MAP_EXT = 0x8513
|
TextureCubeMapOes |
Original was GL_TEXTURE_CUBE_MAP_OES = 0x8513
|
TextureBindingCubeMap |
Original was GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
TextureBindingCubeMapArb |
Original was GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
|
TextureBindingCubeMapExt |
Original was GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
|
TextureBindingCubeMapOes |
Original was GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
|
TextureCubeMapPositiveX |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
TextureCubeMapPositiveXArb |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
|
TextureCubeMapPositiveXExt |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
|
TextureCubeMapPositiveXOes |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
|
TextureCubeMapNegativeX |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
TextureCubeMapNegativeXArb |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
|
TextureCubeMapNegativeXExt |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
|
TextureCubeMapNegativeXOes |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
|
TextureCubeMapPositiveY |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
TextureCubeMapPositiveYArb |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
|
TextureCubeMapPositiveYExt |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
|
TextureCubeMapPositiveYOes |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
|
TextureCubeMapNegativeY |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
TextureCubeMapNegativeYArb |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
|
TextureCubeMapNegativeYExt |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
|
TextureCubeMapNegativeYOes |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
|
TextureCubeMapPositiveZ |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
TextureCubeMapPositiveZArb |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
|
TextureCubeMapPositiveZExt |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
|
TextureCubeMapPositiveZOes |
Original was GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
|
TextureCubeMapNegativeZ |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
TextureCubeMapNegativeZArb |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
|
TextureCubeMapNegativeZExt |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
|
TextureCubeMapNegativeZOes |
Original was GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
|
ProxyTextureCubeMap |
Original was GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
|
ProxyTextureCubeMapArb |
Original was GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
|
ProxyTextureCubeMapExt |
Original was GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
|
MaxCubeMapTextureSize |
Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
|
MaxCubeMapTextureSizeArb |
Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
|
MaxCubeMapTextureSizeExt |
Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
|
MaxCubeMapTextureSizeOes |
Original was GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
|
VertexArrayRangeApple |
Original was GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D
|
VertexArrayRangeNv |
Original was GL_VERTEX_ARRAY_RANGE_NV = 0x851D
|
VertexArrayRangeLengthApple |
Original was GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
|
VertexArrayRangeLengthNv |
Original was GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
|
VertexArrayRangeValidNv |
Original was GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
|
VertexArrayStorageHintApple |
Original was GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
|
MaxVertexArrayRangeElementNv |
Original was GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
|
VertexArrayRangePointerApple |
Original was GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
|
VertexArrayRangePointerNv |
Original was GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
|
RegisterCombinersNv |
Original was GL_REGISTER_COMBINERS_NV = 0x8522
|
VariableANv |
Original was GL_VARIABLE_A_NV = 0x8523
|
VariableBNv |
Original was GL_VARIABLE_B_NV = 0x8524
|
VariableCNv |
Original was GL_VARIABLE_C_NV = 0x8525
|
VariableDNv |
Original was GL_VARIABLE_D_NV = 0x8526
|
VariableENv |
Original was GL_VARIABLE_E_NV = 0x8527
|
VariableFNv |
Original was GL_VARIABLE_F_NV = 0x8528
|
VariableGNv |
Original was GL_VARIABLE_G_NV = 0x8529
|
ConstantColor0Nv |
Original was GL_CONSTANT_COLOR0_NV = 0x852A
|
ConstantColor1Nv |
Original was GL_CONSTANT_COLOR1_NV = 0x852B
|
PrimaryColorNv |
Original was GL_PRIMARY_COLOR_NV = 0x852C
|
SecondaryColorNv |
Original was GL_SECONDARY_COLOR_NV = 0x852D
|
Spare0Nv |
Original was GL_SPARE0_NV = 0x852E
|
Spare1Nv |
Original was GL_SPARE1_NV = 0x852F
|
DiscardNv |
Original was GL_DISCARD_NV = 0x8530
|
ETimesFNv |
Original was GL_E_TIMES_F_NV = 0x8531
|
Spare0PlusSecondaryColorNv |
Original was GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
|
VertexArrayRangeWithoutFlushNv |
Original was GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
|
MultisampleFilterHintNv |
Original was GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534
|
PerStageConstantsNv |
Original was GL_PER_STAGE_CONSTANTS_NV = 0x8535
|
UnsignedIdentityNv |
Original was GL_UNSIGNED_IDENTITY_NV = 0x8536
|
UnsignedInvertNv |
Original was GL_UNSIGNED_INVERT_NV = 0x8537
|
ExpandNormalNv |
Original was GL_EXPAND_NORMAL_NV = 0x8538
|
ExpandNegateNv |
Original was GL_EXPAND_NEGATE_NV = 0x8539
|
HalfBiasNormalNv |
Original was GL_HALF_BIAS_NORMAL_NV = 0x853A
|
HalfBiasNegateNv |
Original was GL_HALF_BIAS_NEGATE_NV = 0x853B
|
SignedIdentityNv |
Original was GL_SIGNED_IDENTITY_NV = 0x853C
|
SignedNegateNv |
Original was GL_SIGNED_NEGATE_NV = 0x853D
|
UnsignedNegateNv |
Original was GL_UNSIGNED_NEGATE_NV = 0x853D
|
ScaleByTwoNv |
Original was GL_SCALE_BY_TWO_NV = 0x853E
|
ScaleByFourNv |
Original was GL_SCALE_BY_FOUR_NV = 0x853F
|
ScaleByOneHalfNv |
Original was GL_SCALE_BY_ONE_HALF_NV = 0x8540
|
BiasByNegativeOneHalfNv |
Original was GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
|
CombinerInputNv |
Original was GL_COMBINER_INPUT_NV = 0x8542
|
CombinerMappingNv |
Original was GL_COMBINER_MAPPING_NV = 0x8543
|
CombinerComponentUsageNv |
Original was GL_COMBINER_COMPONENT_USAGE_NV = 0x8544
|
CombinerAbDotProductNv |
Original was GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545
|
CombinerCdDotProductNv |
Original was GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546
|
CombinerMuxSumNv |
Original was GL_COMBINER_MUX_SUM_NV = 0x8547
|
CombinerScaleNv |
Original was GL_COMBINER_SCALE_NV = 0x8548
|
CombinerBiasNv |
Original was GL_COMBINER_BIAS_NV = 0x8549
|
CombinerAbOutputNv |
Original was GL_COMBINER_AB_OUTPUT_NV = 0x854A
|
CombinerCdOutputNv |
Original was GL_COMBINER_CD_OUTPUT_NV = 0x854B
|
CombinerSumOutputNv |
Original was GL_COMBINER_SUM_OUTPUT_NV = 0x854C
|
MaxGeneralCombinersNv |
Original was GL_MAX_GENERAL_COMBINERS_NV = 0x854D
|
NumGeneralCombinersNv |
Original was GL_NUM_GENERAL_COMBINERS_NV = 0x854E
|
ColorSumClampNv |
Original was GL_COLOR_SUM_CLAMP_NV = 0x854F
|
Combiner0Nv |
Original was GL_COMBINER0_NV = 0x8550
|
Combiner1Nv |
Original was GL_COMBINER1_NV = 0x8551
|
Combiner2Nv |
Original was GL_COMBINER2_NV = 0x8552
|
Combiner3Nv |
Original was GL_COMBINER3_NV = 0x8553
|
Combiner4Nv |
Original was GL_COMBINER4_NV = 0x8554
|
Combiner5Nv |
Original was GL_COMBINER5_NV = 0x8555
|
Combiner6Nv |
Original was GL_COMBINER6_NV = 0x8556
|
Combiner7Nv |
Original was GL_COMBINER7_NV = 0x8557
|
PrimitiveRestartNv |
Original was GL_PRIMITIVE_RESTART_NV = 0x8558
|
PrimitiveRestartIndexNv |
Original was GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559
|
FogDistanceModeNv |
Original was GL_FOG_DISTANCE_MODE_NV = 0x855A
|
FogGenModeNv |
Original was GL_FOG_GEN_MODE_NV = 0x855A
|
EyeRadialNv |
Original was GL_EYE_RADIAL_NV = 0x855B
|
EyePlaneAbsoluteNv |
Original was GL_EYE_PLANE_ABSOLUTE_NV = 0x855C
|
EmbossLightNv |
Original was GL_EMBOSS_LIGHT_NV = 0x855D
|
EmbossConstantNv |
Original was GL_EMBOSS_CONSTANT_NV = 0x855E
|
EmbossMapNv |
Original was GL_EMBOSS_MAP_NV = 0x855F
|
RedMinClampIngr |
Original was GL_RED_MIN_CLAMP_INGR = 0x8560
|
GreenMinClampIngr |
Original was GL_GREEN_MIN_CLAMP_INGR = 0x8561
|
BlueMinClampIngr |
Original was GL_BLUE_MIN_CLAMP_INGR = 0x8562
|
AlphaMinClampIngr |
Original was GL_ALPHA_MIN_CLAMP_INGR = 0x8563
|
RedMaxClampIngr |
Original was GL_RED_MAX_CLAMP_INGR = 0x8564
|
GreenMaxClampIngr |
Original was GL_GREEN_MAX_CLAMP_INGR = 0x8565
|
BlueMaxClampIngr |
Original was GL_BLUE_MAX_CLAMP_INGR = 0x8566
|
AlphaMaxClampIngr |
Original was GL_ALPHA_MAX_CLAMP_INGR = 0x8567
|
InterlaceReadIngr |
Original was GL_INTERLACE_READ_INGR = 0x8568
|
Combine |
Original was GL_COMBINE = 0x8570
|
CombineArb |
Original was GL_COMBINE_ARB = 0x8570
|
CombineExt |
Original was GL_COMBINE_EXT = 0x8570
|
CombineRgb |
Original was GL_COMBINE_RGB = 0x8571
|
CombineRgbArb |
Original was GL_COMBINE_RGB_ARB = 0x8571
|
CombineRgbExt |
Original was GL_COMBINE_RGB_EXT = 0x8571
|
CombineAlpha |
Original was GL_COMBINE_ALPHA = 0x8572
|
CombineAlphaArb |
Original was GL_COMBINE_ALPHA_ARB = 0x8572
|
CombineAlphaExt |
Original was GL_COMBINE_ALPHA_EXT = 0x8572
|
RgbScale |
Original was GL_RGB_SCALE = 0x8573
|
RgbScaleArb |
Original was GL_RGB_SCALE_ARB = 0x8573
|
RgbScaleExt |
Original was GL_RGB_SCALE_EXT = 0x8573
|
AddSigned |
Original was GL_ADD_SIGNED = 0x8574
|
AddSignedArb |
Original was GL_ADD_SIGNED_ARB = 0x8574
|
AddSignedExt |
Original was GL_ADD_SIGNED_EXT = 0x8574
|
Interpolate |
Original was GL_INTERPOLATE = 0x8575
|
InterpolateArb |
Original was GL_INTERPOLATE_ARB = 0x8575
|
InterpolateExt |
Original was GL_INTERPOLATE_EXT = 0x8575
|
Constant |
Original was GL_CONSTANT = 0x8576
|
ConstantArb |
Original was GL_CONSTANT_ARB = 0x8576
|
ConstantExt |
Original was GL_CONSTANT_EXT = 0x8576
|
PrimaryColor |
Original was GL_PRIMARY_COLOR = 0x8577
|
PrimaryColorArb |
Original was GL_PRIMARY_COLOR_ARB = 0x8577
|
PrimaryColorExt |
Original was GL_PRIMARY_COLOR_EXT = 0x8577
|
Previous |
Original was GL_PREVIOUS = 0x8578
|
PreviousArb |
Original was GL_PREVIOUS_ARB = 0x8578
|
PreviousExt |
Original was GL_PREVIOUS_EXT = 0x8578
|
Source0Rgb |
Original was GL_SOURCE0_RGB = 0x8580
|
Source0RgbArb |
Original was GL_SOURCE0_RGB_ARB = 0x8580
|
Source0RgbExt |
Original was GL_SOURCE0_RGB_EXT = 0x8580
|
Src0Rgb |
Original was GL_SRC0_RGB = 0x8580
|
Source1Rgb |
Original was GL_SOURCE1_RGB = 0x8581
|
Source1RgbArb |
Original was GL_SOURCE1_RGB_ARB = 0x8581
|
Source1RgbExt |
Original was GL_SOURCE1_RGB_EXT = 0x8581
|
Src1Rgb |
Original was GL_SRC1_RGB = 0x8581
|
Source2Rgb |
Original was GL_SOURCE2_RGB = 0x8582
|
Source2RgbArb |
Original was GL_SOURCE2_RGB_ARB = 0x8582
|
Source2RgbExt |
Original was GL_SOURCE2_RGB_EXT = 0x8582
|
Src2Rgb |
Original was GL_SRC2_RGB = 0x8582
|
Source3RgbNv |
Original was GL_SOURCE3_RGB_NV = 0x8583
|
Source0Alpha |
Original was GL_SOURCE0_ALPHA = 0x8588
|
Source0AlphaArb |
Original was GL_SOURCE0_ALPHA_ARB = 0x8588
|
Source0AlphaExt |
Original was GL_SOURCE0_ALPHA_EXT = 0x8588
|
Src0Alpha |
Original was GL_SRC0_ALPHA = 0x8588
|
Source1Alpha |
Original was GL_SOURCE1_ALPHA = 0x8589
|
Source1AlphaArb |
Original was GL_SOURCE1_ALPHA_ARB = 0x8589
|
Source1AlphaExt |
Original was GL_SOURCE1_ALPHA_EXT = 0x8589
|
Src1Alpha |
Original was GL_SRC1_ALPHA = 0x8589
|
Source2Alpha |
Original was GL_SOURCE2_ALPHA = 0x858A
|
Source2AlphaArb |
Original was GL_SOURCE2_ALPHA_ARB = 0x858A
|
Source2AlphaExt |
Original was GL_SOURCE2_ALPHA_EXT = 0x858A
|
Src2Alpha |
Original was GL_SRC2_ALPHA = 0x858A
|
Source3AlphaNv |
Original was GL_SOURCE3_ALPHA_NV = 0x858B
|
Operand0Rgb |
Original was GL_OPERAND0_RGB = 0x8590
|
Operand0RgbArb |
Original was GL_OPERAND0_RGB_ARB = 0x8590
|
Operand0RgbExt |
Original was GL_OPERAND0_RGB_EXT = 0x8590
|
Operand1Rgb |
Original was GL_OPERAND1_RGB = 0x8591
|
Operand1RgbArb |
Original was GL_OPERAND1_RGB_ARB = 0x8591
|
Operand1RgbExt |
Original was GL_OPERAND1_RGB_EXT = 0x8591
|
Operand2Rgb |
Original was GL_OPERAND2_RGB = 0x8592
|
Operand2RgbArb |
Original was GL_OPERAND2_RGB_ARB = 0x8592
|
Operand2RgbExt |
Original was GL_OPERAND2_RGB_EXT = 0x8592
|
Operand3RgbNv |
Original was GL_OPERAND3_RGB_NV = 0x8593
|
Operand0Alpha |
Original was GL_OPERAND0_ALPHA = 0x8598
|
Operand0AlphaArb |
Original was GL_OPERAND0_ALPHA_ARB = 0x8598
|
Operand0AlphaExt |
Original was GL_OPERAND0_ALPHA_EXT = 0x8598
|
Operand1Alpha |
Original was GL_OPERAND1_ALPHA = 0x8599
|
Operand1AlphaArb |
Original was GL_OPERAND1_ALPHA_ARB = 0x8599
|
Operand1AlphaExt |
Original was GL_OPERAND1_ALPHA_EXT = 0x8599
|
Operand2Alpha |
Original was GL_OPERAND2_ALPHA = 0x859A
|
Operand2AlphaArb |
Original was GL_OPERAND2_ALPHA_ARB = 0x859A
|
Operand2AlphaExt |
Original was GL_OPERAND2_ALPHA_EXT = 0x859A
|
Operand3AlphaNv |
Original was GL_OPERAND3_ALPHA_NV = 0x859B
|
PackSubsampleRateSgix |
Original was GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
|
UnpackSubsampleRateSgix |
Original was GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
|
PixelSubsample4444Sgix |
Original was GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
|
PixelSubsample2424Sgix |
Original was GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
|
PixelSubsample4242Sgix |
Original was GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
|
PerturbExt |
Original was GL_PERTURB_EXT = 0x85AE
|
TextureNormalExt |
Original was GL_TEXTURE_NORMAL_EXT = 0x85AF
|
LightModelSpecularVectorApple |
Original was GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
|
TransformHintApple |
Original was GL_TRANSFORM_HINT_APPLE = 0x85B1
|
UnpackClientStorageApple |
Original was GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
|
BufferObjectApple |
Original was GL_BUFFER_OBJECT_APPLE = 0x85B3
|
StorageClientApple |
Original was GL_STORAGE_CLIENT_APPLE = 0x85B4
|
VertexArrayBinding |
Original was GL_VERTEX_ARRAY_BINDING = 0x85B5
|
VertexArrayBindingApple |
Original was GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5
|
TextureRangeLengthApple |
Original was GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
|
TextureRangePointerApple |
Original was GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8
|
Ycbcr422Apple |
Original was GL_YCBCR_422_APPLE = 0x85B9
|
UnsignedShort88Apple |
Original was GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
|
UnsignedShort88Mesa |
Original was GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
|
UnsignedShort88RevApple |
Original was GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
|
UnsignedShort88RevMesa |
Original was GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
|
TextureStorageHintApple |
Original was GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
|
StoragePrivateApple |
Original was GL_STORAGE_PRIVATE_APPLE = 0x85BD
|
StorageCachedApple |
Original was GL_STORAGE_CACHED_APPLE = 0x85BE
|
StorageSharedApple |
Original was GL_STORAGE_SHARED_APPLE = 0x85BF
|
ReplacementCodeArraySun |
Original was GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
|
ReplacementCodeArrayTypeSun |
Original was GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
|
ReplacementCodeArrayStrideSun |
Original was GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
|
ReplacementCodeArrayPointerSun |
Original was GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
|
R1uiV3fSun |
Original was GL_R1UI_V3F_SUN = 0x85C4
|
R1uiC4ubV3fSun |
Original was GL_R1UI_C4UB_V3F_SUN = 0x85C5
|
R1uiC3fV3fSun |
Original was GL_R1UI_C3F_V3F_SUN = 0x85C6
|
R1uiN3fV3fSun |
Original was GL_R1UI_N3F_V3F_SUN = 0x85C7
|
R1uiC4fN3fV3fSun |
Original was GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8
|
R1uiT2fV3fSun |
Original was GL_R1UI_T2F_V3F_SUN = 0x85C9
|
R1uiT2fN3fV3fSun |
Original was GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA
|
R1uiT2fC4fN3fV3fSun |
Original was GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
|
SliceAccumSun |
Original was GL_SLICE_ACCUM_SUN = 0x85CC
|
QuadMeshSun |
Original was GL_QUAD_MESH_SUN = 0x8614
|
TriangleMeshSun |
Original was GL_TRIANGLE_MESH_SUN = 0x8615
|
VertexProgram |
Original was GL_VERTEX_PROGRAM = 0x8620
|
VertexProgramArb |
Original was GL_VERTEX_PROGRAM_ARB = 0x8620
|
VertexProgramNv |
Original was GL_VERTEX_PROGRAM_NV = 0x8620
|
VertexStateProgramNv |
Original was GL_VERTEX_STATE_PROGRAM_NV = 0x8621
|
ArrayEnabled |
Original was GL_ARRAY_ENABLED = 0x8622
|
VertexAttribArrayEnabled |
Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
|
VertexAttribArrayEnabledArb |
Original was GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
|
ArraySize |
Original was GL_ARRAY_SIZE = 0x8623
|
AttribArraySizeNv |
Original was GL_ATTRIB_ARRAY_SIZE_NV = 0x8623
|
VertexAttribArraySize |
Original was GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
|
VertexAttribArraySizeArb |
Original was GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
|
ArrayStride |
Original was GL_ARRAY_STRIDE = 0x8624
|
AttribArrayStrideNv |
Original was GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624
|
VertexAttribArrayStride |
Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
|
VertexAttribArrayStrideArb |
Original was GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
|
ArrayType |
Original was GL_ARRAY_TYPE = 0x8625
|
AttribArrayTypeNv |
Original was GL_ATTRIB_ARRAY_TYPE_NV = 0x8625
|
VertexAttribArrayType |
Original was GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
|
VertexAttribArrayTypeArb |
Original was GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
|
CurrentAttribNv |
Original was GL_CURRENT_ATTRIB_NV = 0x8626
|
CurrentVertexAttrib |
Original was GL_CURRENT_VERTEX_ATTRIB = 0x8626
|
CurrentVertexAttribArb |
Original was GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
|
ProgramLength |
Original was GL_PROGRAM_LENGTH = 0x8627
|
ProgramLengthArb |
Original was GL_PROGRAM_LENGTH_ARB = 0x8627
|
ProgramLengthNv |
Original was GL_PROGRAM_LENGTH_NV = 0x8627
|
ProgramString |
Original was GL_PROGRAM_STRING = 0x8628
|
ProgramStringArb |
Original was GL_PROGRAM_STRING_ARB = 0x8628
|
ProgramStringNv |
Original was GL_PROGRAM_STRING_NV = 0x8628
|
ModelviewProjectionNv |
Original was GL_MODELVIEW_PROJECTION_NV = 0x8629
|
IdentityNv |
Original was GL_IDENTITY_NV = 0x862A
|
InverseNv |
Original was GL_INVERSE_NV = 0x862B
|
TransposeNv |
Original was GL_TRANSPOSE_NV = 0x862C
|
InverseTransposeNv |
Original was GL_INVERSE_TRANSPOSE_NV = 0x862D
|
MaxProgramMatrixStackDepthArb |
Original was GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
|
MaxTrackMatrixStackDepthNv |
Original was GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
|
MaxProgramMatricesArb |
Original was GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
|
MaxTrackMatricesNv |
Original was GL_MAX_TRACK_MATRICES_NV = 0x862F
|
Matrix0Nv |
Original was GL_MATRIX0_NV = 0x8630
|
Matrix1Nv |
Original was GL_MATRIX1_NV = 0x8631
|
Matrix2Nv |
Original was GL_MATRIX2_NV = 0x8632
|
Matrix3Nv |
Original was GL_MATRIX3_NV = 0x8633
|
Matrix4Nv |
Original was GL_MATRIX4_NV = 0x8634
|
Matrix5Nv |
Original was GL_MATRIX5_NV = 0x8635
|
Matrix6Nv |
Original was GL_MATRIX6_NV = 0x8636
|
Matrix7Nv |
Original was GL_MATRIX7_NV = 0x8637
|
CurrentMatrixStackDepthArb |
Original was GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
|
CurrentMatrixStackDepthNv |
Original was GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
|
CurrentMatrixArb |
Original was GL_CURRENT_MATRIX_ARB = 0x8641
|
CurrentMatrixNv |
Original was GL_CURRENT_MATRIX_NV = 0x8641
|
ProgramPointSize |
Original was GL_PROGRAM_POINT_SIZE = 0x8642
|
ProgramPointSizeArb |
Original was GL_PROGRAM_POINT_SIZE_ARB = 0x8642
|
ProgramPointSizeExt |
Original was GL_PROGRAM_POINT_SIZE_EXT = 0x8642
|
VertexProgramPointSize |
Original was GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642
|
VertexProgramPointSizeArb |
Original was GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
|
VertexProgramPointSizeNv |
Original was GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
|
VertexProgramTwoSide |
Original was GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643
|
VertexProgramTwoSideArb |
Original was GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
|
VertexProgramTwoSideNv |
Original was GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
|
ProgramParameterNv |
Original was GL_PROGRAM_PARAMETER_NV = 0x8644
|
ArrayPointer |
Original was GL_ARRAY_POINTER = 0x8645
|
AttribArrayPointerNv |
Original was GL_ATTRIB_ARRAY_POINTER_NV = 0x8645
|
VertexAttribArrayPointer |
Original was GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
|
VertexAttribArrayPointerArb |
Original was GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
|
ProgramTargetNv |
Original was GL_PROGRAM_TARGET_NV = 0x8646
|
ProgramResidentNv |
Original was GL_PROGRAM_RESIDENT_NV = 0x8647
|
TrackMatrixNv |
Original was GL_TRACK_MATRIX_NV = 0x8648
|
TrackMatrixTransformNv |
Original was GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649
|
VertexProgramBindingNv |
Original was GL_VERTEX_PROGRAM_BINDING_NV = 0x864A
|
ProgramErrorPositionArb |
Original was GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
|
ProgramErrorPositionNv |
Original was GL_PROGRAM_ERROR_POSITION_NV = 0x864B
|
OffsetTextureRectangleNv |
Original was GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
|
OffsetTextureRectangleScaleNv |
Original was GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
|
DotProductTextureRectangleNv |
Original was GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
|
DepthClamp |
Original was GL_DEPTH_CLAMP = 0x864F
|
DepthClampNv |
Original was GL_DEPTH_CLAMP_NV = 0x864F
|
VertexAttribArray0Nv |
Original was GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650
|
VertexAttribArray1Nv |
Original was GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651
|
VertexAttribArray2Nv |
Original was GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652
|
VertexAttribArray3Nv |
Original was GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653
|
VertexAttribArray4Nv |
Original was GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654
|
VertexAttribArray5Nv |
Original was GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655
|
VertexAttribArray6Nv |
Original was GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656
|
VertexAttribArray7Nv |
Original was GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657
|
VertexAttribArray8Nv |
Original was GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658
|
VertexAttribArray9Nv |
Original was GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659
|
VertexAttribArray10Nv |
Original was GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A
|
VertexAttribArray11Nv |
Original was GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B
|
VertexAttribArray12Nv |
Original was GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C
|
VertexAttribArray13Nv |
Original was GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D
|
VertexAttribArray14Nv |
Original was GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E
|
VertexAttribArray15Nv |
Original was GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F
|
Map1VertexAttrib04Nv |
Original was GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
|
Map1VertexAttrib14Nv |
Original was GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
|
Map1VertexAttrib24Nv |
Original was GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
|
Map1VertexAttrib34Nv |
Original was GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
|
Map1VertexAttrib44Nv |
Original was GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
|
Map1VertexAttrib54Nv |
Original was GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
|
Map1VertexAttrib64Nv |
Original was GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
|
Map1VertexAttrib74Nv |
Original was GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
|
Map1VertexAttrib84Nv |
Original was GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
|
Map1VertexAttrib94Nv |
Original was GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
|
Map1VertexAttrib104Nv |
Original was GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
|
Map1VertexAttrib114Nv |
Original was GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
|
Map1VertexAttrib124Nv |
Original was GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
|
Map1VertexAttrib134Nv |
Original was GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
|
Map1VertexAttrib144Nv |
Original was GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
|
Map1VertexAttrib154Nv |
Original was GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
|
Map2VertexAttrib04Nv |
Original was GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
|
Map2VertexAttrib14Nv |
Original was GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
|
Map2VertexAttrib24Nv |
Original was GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
|
Map2VertexAttrib34Nv |
Original was GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
|
Map2VertexAttrib44Nv |
Original was GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
|
Map2VertexAttrib54Nv |
Original was GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
|
Map2VertexAttrib64Nv |
Original was GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
|
Map2VertexAttrib74Nv |
Original was GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
|
ProgramBinding |
Original was GL_PROGRAM_BINDING = 0x8677
|
ProgramBindingArb |
Original was GL_PROGRAM_BINDING_ARB = 0x8677
|
Map2VertexAttrib84Nv |
Original was GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
|
Map2VertexAttrib94Nv |
Original was GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
|
Map2VertexAttrib104Nv |
Original was GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
|
Map2VertexAttrib114Nv |
Original was GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
|
Map2VertexAttrib124Nv |
Original was GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
|
Map2VertexAttrib134Nv |
Original was GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
|
Map2VertexAttrib144Nv |
Original was GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
|
Map2VertexAttrib154Nv |
Original was GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
|
TextureCompressedImageSize |
Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
|
TextureCompressedImageSizeArb |
Original was GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
|
TextureCompressed |
Original was GL_TEXTURE_COMPRESSED = 0x86A1
|
TextureCompressedArb |
Original was GL_TEXTURE_COMPRESSED_ARB = 0x86A1
|
NumCompressedTextureFormats |
Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
|
NumCompressedTextureFormatsArb |
Original was GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
|
CompressedTextureFormats |
Original was GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
|
CompressedTextureFormatsArb |
Original was GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
|
MaxVertexUnitsArb |
Original was GL_MAX_VERTEX_UNITS_ARB = 0x86A4
|
MaxVertexUnitsOes |
Original was GL_MAX_VERTEX_UNITS_OES = 0x86A4
|
ActiveVertexUnitsArb |
Original was GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
|
WeightSumUnityArb |
Original was GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
|
VertexBlendArb |
Original was GL_VERTEX_BLEND_ARB = 0x86A7
|
CurrentWeightArb |
Original was GL_CURRENT_WEIGHT_ARB = 0x86A8
|
WeightArrayTypeArb |
Original was GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
|
WeightArrayTypeOes |
Original was GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9
|
WeightArrayStrideArb |
Original was GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
|
WeightArrayStrideOes |
Original was GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA
|
WeightArraySizeArb |
Original was GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
|
WeightArraySizeOes |
Original was GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB
|
WeightArrayPointerArb |
Original was GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
|
WeightArrayPointerOes |
Original was GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC
|
WeightArrayArb |
Original was GL_WEIGHT_ARRAY_ARB = 0x86AD
|
WeightArrayOes |
Original was GL_WEIGHT_ARRAY_OES = 0x86AD
|
Dot3Rgb |
Original was GL_DOT3_RGB = 0x86AE
|
Dot3RgbArb |
Original was GL_DOT3_RGB_ARB = 0x86AE
|
Dot3Rgba |
Original was GL_DOT3_RGBA = 0x86AF
|
Dot3RgbaArb |
Original was GL_DOT3_RGBA_ARB = 0x86AF
|
Dot3RgbaImg |
Original was GL_DOT3_RGBA_IMG = 0x86AF
|
CompressedRgbFxt13Dfx |
Original was GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0
|
CompressedRgbaFxt13Dfx |
Original was GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
|
Multisample3Dfx |
Original was GL_MULTISAMPLE_3DFX = 0x86B2
|
SampleBuffers3Dfx |
Original was GL_SAMPLE_BUFFERS_3DFX = 0x86B3
|
Samples3Dfx |
Original was GL_SAMPLES_3DFX = 0x86B4
|
Eval2DNv |
Original was GL_EVAL_2D_NV = 0x86C0
|
EvalTriangular2DNv |
Original was GL_EVAL_TRIANGULAR_2D_NV = 0x86C1
|
MapTessellationNv |
Original was GL_MAP_TESSELLATION_NV = 0x86C2
|
MapAttribUOrderNv |
Original was GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3
|
MapAttribVOrderNv |
Original was GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4
|
EvalFractionalTessellationNv |
Original was GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
|
EvalVertexAtrrib0Nv |
Original was GL_EVAL_VERTEX_ATRRIB0_NV = 0x86C6
|
EvalVertexAttrib0Nv |
Original was GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6
|
EvalVertexAtrrib1Nv |
Original was GL_EVAL_VERTEX_ATRRIB1_NV = 0x86C7
|
EvalVertexAttrib1Nv |
Original was GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7
|
EvalVertexAtrrib2Nv |
Original was GL_EVAL_VERTEX_ATRRIB2_NV = 0x86C8
|
EvalVertexAttrib2Nv |
Original was GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8
|
EvalVertexAtrrib3Nv |
Original was GL_EVAL_VERTEX_ATRRIB3_NV = 0x86C9
|
EvalVertexAttrib3Nv |
Original was GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9
|
EvalVertexAtrrib4Nv |
Original was GL_EVAL_VERTEX_ATRRIB4_NV = 0x86CA
|
EvalVertexAttrib4Nv |
Original was GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA
|
EvalVertexAtrrib5Nv |
Original was GL_EVAL_VERTEX_ATRRIB5_NV = 0x86CB
|
EvalVertexAttrib5Nv |
Original was GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB
|
EvalVertexAtrrib6Nv |
Original was GL_EVAL_VERTEX_ATRRIB6_NV = 0x86CC
|
EvalVertexAttrib6Nv |
Original was GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC
|
EvalVertexAtrrib7Nv |
Original was GL_EVAL_VERTEX_ATRRIB7_NV = 0x86CD
|
EvalVertexAttrib7Nv |
Original was GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD
|
EvalVertexAtrrib8Nv |
Original was GL_EVAL_VERTEX_ATRRIB8_NV = 0x86CE
|
EvalVertexAttrib8Nv |
Original was GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE
|
EvalVertexAtrrib9Nv |
Original was GL_EVAL_VERTEX_ATRRIB9_NV = 0x86CF
|
EvalVertexAttrib9Nv |
Original was GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF
|
EvalVertexAtrrib10Nv |
Original was GL_EVAL_VERTEX_ATRRIB10_NV = 0x86D0
|
EvalVertexAttrib10Nv |
Original was GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0
|
EvalVertexAtrrib11Nv |
Original was GL_EVAL_VERTEX_ATRRIB11_NV = 0x86D1
|
EvalVertexAttrib11Nv |
Original was GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1
|
EvalVertexAtrrib12Nv |
Original was GL_EVAL_VERTEX_ATRRIB12_NV = 0x86D2
|
EvalVertexAttrib12Nv |
Original was GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2
|
EvalVertexAtrrib13Nv |
Original was GL_EVAL_VERTEX_ATRRIB13_NV = 0x86D3
|
EvalVertexAttrib13Nv |
Original was GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3
|
EvalVertexAtrrib14Nv |
Original was GL_EVAL_VERTEX_ATRRIB14_NV = 0x86D4
|
EvalVertexAttrib14Nv |
Original was GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4
|
EvalVertexAtrrib15Nv |
Original was GL_EVAL_VERTEX_ATRRIB15_NV = 0x86D5
|
EvalVertexAttrib15Nv |
Original was GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5
|
MaxMapTessellationNv |
Original was GL_MAX_MAP_TESSELLATION_NV = 0x86D6
|
MaxRationalEvalOrderNv |
Original was GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
|
MaxProgramPatchAttribsNv |
Original was GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8
|
RgbaUnsignedDotProductMappingNv |
Original was GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
|
UnsignedIntS8S888Nv |
Original was GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
|
UnsignedInt88S8S8RevNv |
Original was GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
|
DsdtMagIntensityNv |
Original was GL_DSDT_MAG_INTENSITY_NV = 0x86DC
|
ShaderConsistentNv |
Original was GL_SHADER_CONSISTENT_NV = 0x86DD
|
TextureShaderNv |
Original was GL_TEXTURE_SHADER_NV = 0x86DE
|
ShaderOperationNv |
Original was GL_SHADER_OPERATION_NV = 0x86DF
|
CullModesNv |
Original was GL_CULL_MODES_NV = 0x86E0
|
OffsetTexture2DMatrixNv |
Original was GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1
|
OffsetTextureMatrixNv |
Original was GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1
|
OffsetTexture2DScaleNv |
Original was GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2
|
OffsetTextureScaleNv |
Original was GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2
|
OffsetTexture2DBiasNv |
Original was GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3
|
OffsetTextureBiasNv |
Original was GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3
|
PreviousTextureInputNv |
Original was GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
|
ConstEyeNv |
Original was GL_CONST_EYE_NV = 0x86E5
|
PassThroughNv |
Original was GL_PASS_THROUGH_NV = 0x86E6
|
CullFragmentNv |
Original was GL_CULL_FRAGMENT_NV = 0x86E7
|
OffsetTexture2DNv |
Original was GL_OFFSET_TEXTURE_2D_NV = 0x86E8
|
DependentArTexture2DNv |
Original was GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
|
DependentGbTexture2DNv |
Original was GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
|
SurfaceStateNv |
Original was GL_SURFACE_STATE_NV = 0x86EB
|
DotProductNv |
Original was GL_DOT_PRODUCT_NV = 0x86EC
|
DotProductDepthReplaceNv |
Original was GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
|
DotProductTexture2DNv |
Original was GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
|
DotProductTexture3DNv |
Original was GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
|
DotProductTextureCubeMapNv |
Original was GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
|
DotProductDiffuseCubeMapNv |
Original was GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
|
DotProductReflectCubeMapNv |
Original was GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
|
DotProductConstEyeReflectCubeMapNv |
Original was GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
|
HiloNv |
Original was GL_HILO_NV = 0x86F4
|
DsdtNv |
Original was GL_DSDT_NV = 0x86F5
|
DsdtMagNv |
Original was GL_DSDT_MAG_NV = 0x86F6
|
DsdtMagVibNv |
Original was GL_DSDT_MAG_VIB_NV = 0x86F7
|
Hilo16Nv |
Original was GL_HILO16_NV = 0x86F8
|
SignedHiloNv |
Original was GL_SIGNED_HILO_NV = 0x86F9
|
SignedHilo16Nv |
Original was GL_SIGNED_HILO16_NV = 0x86FA
|
SignedRgbaNv |
Original was GL_SIGNED_RGBA_NV = 0x86FB
|
SignedRgba8Nv |
Original was GL_SIGNED_RGBA8_NV = 0x86FC
|
SurfaceRegisteredNv |
Original was GL_SURFACE_REGISTERED_NV = 0x86FD
|
SignedRgbNv |
Original was GL_SIGNED_RGB_NV = 0x86FE
|
SignedRgb8Nv |
Original was GL_SIGNED_RGB8_NV = 0x86FF
|
SurfaceMappedNv |
Original was GL_SURFACE_MAPPED_NV = 0x8700
|
SignedLuminanceNv |
Original was GL_SIGNED_LUMINANCE_NV = 0x8701
|
SignedLuminance8Nv |
Original was GL_SIGNED_LUMINANCE8_NV = 0x8702
|
SignedLuminanceAlphaNv |
Original was GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
|
SignedLuminance8Alpha8Nv |
Original was GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
|
SignedAlphaNv |
Original was GL_SIGNED_ALPHA_NV = 0x8705
|
SignedAlpha8Nv |
Original was GL_SIGNED_ALPHA8_NV = 0x8706
|
SignedIntensityNv |
Original was GL_SIGNED_INTENSITY_NV = 0x8707
|
SignedIntensity8Nv |
Original was GL_SIGNED_INTENSITY8_NV = 0x8708
|
Dsdt8Nv |
Original was GL_DSDT8_NV = 0x8709
|
Dsdt8Mag8Nv |
Original was GL_DSDT8_MAG8_NV = 0x870A
|
Dsdt8Mag8Intensity8Nv |
Original was GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B
|
SignedRgbUnsignedAlphaNv |
Original was GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
|
SignedRgb8UnsignedAlpha8Nv |
Original was GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
|
HiScaleNv |
Original was GL_HI_SCALE_NV = 0x870E
|
LoScaleNv |
Original was GL_LO_SCALE_NV = 0x870F
|
DsScaleNv |
Original was GL_DS_SCALE_NV = 0x8710
|
DtScaleNv |
Original was GL_DT_SCALE_NV = 0x8711
|
MagnitudeScaleNv |
Original was GL_MAGNITUDE_SCALE_NV = 0x8712
|
VibranceScaleNv |
Original was GL_VIBRANCE_SCALE_NV = 0x8713
|
HiBiasNv |
Original was GL_HI_BIAS_NV = 0x8714
|
LoBiasNv |
Original was GL_LO_BIAS_NV = 0x8715
|
DsBiasNv |
Original was GL_DS_BIAS_NV = 0x8716
|
DtBiasNv |
Original was GL_DT_BIAS_NV = 0x8717
|
MagnitudeBiasNv |
Original was GL_MAGNITUDE_BIAS_NV = 0x8718
|
VibranceBiasNv |
Original was GL_VIBRANCE_BIAS_NV = 0x8719
|
TextureBorderValuesNv |
Original was GL_TEXTURE_BORDER_VALUES_NV = 0x871A
|
TextureHiSizeNv |
Original was GL_TEXTURE_HI_SIZE_NV = 0x871B
|
TextureLoSizeNv |
Original was GL_TEXTURE_LO_SIZE_NV = 0x871C
|
TextureDsSizeNv |
Original was GL_TEXTURE_DS_SIZE_NV = 0x871D
|
TextureDtSizeNv |
Original was GL_TEXTURE_DT_SIZE_NV = 0x871E
|
TextureMagSizeNv |
Original was GL_TEXTURE_MAG_SIZE_NV = 0x871F
|
Modelview2Arb |
Original was GL_MODELVIEW2_ARB = 0x8722
|
Modelview3Arb |
Original was GL_MODELVIEW3_ARB = 0x8723
|
Modelview4Arb |
Original was GL_MODELVIEW4_ARB = 0x8724
|
Modelview5Arb |
Original was GL_MODELVIEW5_ARB = 0x8725
|
Modelview6Arb |
Original was GL_MODELVIEW6_ARB = 0x8726
|
Modelview7Arb |
Original was GL_MODELVIEW7_ARB = 0x8727
|
Modelview8Arb |
Original was GL_MODELVIEW8_ARB = 0x8728
|
Modelview9Arb |
Original was GL_MODELVIEW9_ARB = 0x8729
|
Modelview10Arb |
Original was GL_MODELVIEW10_ARB = 0x872A
|
Modelview11Arb |
Original was GL_MODELVIEW11_ARB = 0x872B
|
Modelview12Arb |
Original was GL_MODELVIEW12_ARB = 0x872C
|
Modelview13Arb |
Original was GL_MODELVIEW13_ARB = 0x872D
|
Modelview14Arb |
Original was GL_MODELVIEW14_ARB = 0x872E
|
Modelview15Arb |
Original was GL_MODELVIEW15_ARB = 0x872F
|
Modelview16Arb |
Original was GL_MODELVIEW16_ARB = 0x8730
|
Modelview17Arb |
Original was GL_MODELVIEW17_ARB = 0x8731
|
Modelview18Arb |
Original was GL_MODELVIEW18_ARB = 0x8732
|
Modelview19Arb |
Original was GL_MODELVIEW19_ARB = 0x8733
|
Modelview20Arb |
Original was GL_MODELVIEW20_ARB = 0x8734
|
Modelview21Arb |
Original was GL_MODELVIEW21_ARB = 0x8735
|
Modelview22Arb |
Original was GL_MODELVIEW22_ARB = 0x8736
|
Modelview23Arb |
Original was GL_MODELVIEW23_ARB = 0x8737
|
Modelview24Arb |
Original was GL_MODELVIEW24_ARB = 0x8738
|
Modelview25Arb |
Original was GL_MODELVIEW25_ARB = 0x8739
|
Modelview26Arb |
Original was GL_MODELVIEW26_ARB = 0x873A
|
Modelview27Arb |
Original was GL_MODELVIEW27_ARB = 0x873B
|
Modelview28Arb |
Original was GL_MODELVIEW28_ARB = 0x873C
|
Modelview29Arb |
Original was GL_MODELVIEW29_ARB = 0x873D
|
Modelview30Arb |
Original was GL_MODELVIEW30_ARB = 0x873E
|
Modelview31Arb |
Original was GL_MODELVIEW31_ARB = 0x873F
|
Dot3RgbExt |
Original was GL_DOT3_RGB_EXT = 0x8740
|
Z400BinaryAmd |
Original was GL_Z400_BINARY_AMD = 0x8740
|
Dot3RgbaExt |
Original was GL_DOT3_RGBA_EXT = 0x8741
|
ProgramBinaryLength |
Original was GL_PROGRAM_BINARY_LENGTH = 0x8741
|
ProgramBinaryLengthOes |
Original was GL_PROGRAM_BINARY_LENGTH_OES = 0x8741
|
MirrorClampAti |
Original was GL_MIRROR_CLAMP_ATI = 0x8742
|
MirrorClampExt |
Original was GL_MIRROR_CLAMP_EXT = 0x8742
|
MirrorClampToEdgeAti |
Original was GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
|
MirrorClampToEdgeExt |
Original was GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
|
ModulateAddAti |
Original was GL_MODULATE_ADD_ATI = 0x8744
|
ModulateSignedAddAti |
Original was GL_MODULATE_SIGNED_ADD_ATI = 0x8745
|
ModulateSubtractAti |
Original was GL_MODULATE_SUBTRACT_ATI = 0x8746
|
DepthStencilMesa |
Original was GL_DEPTH_STENCIL_MESA = 0x8750
|
UnsignedInt248Mesa |
Original was GL_UNSIGNED_INT_24_8_MESA = 0x8751
|
UnsignedInt824RevMesa |
Original was GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752
|
UnsignedShort151Mesa |
Original was GL_UNSIGNED_SHORT_15_1_MESA = 0x8753
|
UnsignedShort115RevMesa |
Original was GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
|
TraceMaskMesa |
Original was GL_TRACE_MASK_MESA = 0x8755
|
TraceNameMesa |
Original was GL_TRACE_NAME_MESA = 0x8756
|
YcbcrMesa |
Original was GL_YCBCR_MESA = 0x8757
|
PackInvertMesa |
Original was GL_PACK_INVERT_MESA = 0x8758
|
DebugObjectMesa |
Original was GL_DEBUG_OBJECT_MESA = 0x8759
|
Texture1DStackMesax |
Original was GL_TEXTURE_1D_STACK_MESAX = 0x8759
|
DebugPrintMesa |
Original was GL_DEBUG_PRINT_MESA = 0x875A
|
Texture2DStackMesax |
Original was GL_TEXTURE_2D_STACK_MESAX = 0x875A
|
DebugAssertMesa |
Original was GL_DEBUG_ASSERT_MESA = 0x875B
|
ProxyTexture1DStackMesax |
Original was GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
|
ProxyTexture2DStackMesax |
Original was GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
|
Texture1DStackBindingMesax |
Original was GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
|
Texture2DStackBindingMesax |
Original was GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
|
StaticAti |
Original was GL_STATIC_ATI = 0x8760
|
DynamicAti |
Original was GL_DYNAMIC_ATI = 0x8761
|
PreserveAti |
Original was GL_PRESERVE_ATI = 0x8762
|
DiscardAti |
Original was GL_DISCARD_ATI = 0x8763
|
BufferSize |
Original was GL_BUFFER_SIZE = 0x8764
|
BufferSizeArb |
Original was GL_BUFFER_SIZE_ARB = 0x8764
|
ObjectBufferSizeAti |
Original was GL_OBJECT_BUFFER_SIZE_ATI = 0x8764
|
BufferUsage |
Original was GL_BUFFER_USAGE = 0x8765
|
BufferUsageArb |
Original was GL_BUFFER_USAGE_ARB = 0x8765
|
ObjectBufferUsageAti |
Original was GL_OBJECT_BUFFER_USAGE_ATI = 0x8765
|
ArrayObjectBufferAti |
Original was GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766
|
ArrayObjectOffsetAti |
Original was GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
|
ElementArrayAti |
Original was GL_ELEMENT_ARRAY_ATI = 0x8768
|
ElementArrayTypeAti |
Original was GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769
|
ElementArrayPointerAti |
Original was GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
|
MaxVertexStreamsAti |
Original was GL_MAX_VERTEX_STREAMS_ATI = 0x876B
|
VertexStream0Ati |
Original was GL_VERTEX_STREAM0_ATI = 0x876C
|
VertexStream1Ati |
Original was GL_VERTEX_STREAM1_ATI = 0x876D
|
VertexStream2Ati |
Original was GL_VERTEX_STREAM2_ATI = 0x876E
|
VertexStream3Ati |
Original was GL_VERTEX_STREAM3_ATI = 0x876F
|
VertexStream4Ati |
Original was GL_VERTEX_STREAM4_ATI = 0x8770
|
VertexStream5Ati |
Original was GL_VERTEX_STREAM5_ATI = 0x8771
|
VertexStream6Ati |
Original was GL_VERTEX_STREAM6_ATI = 0x8772
|
VertexStream7Ati |
Original was GL_VERTEX_STREAM7_ATI = 0x8773
|
VertexSourceAti |
Original was GL_VERTEX_SOURCE_ATI = 0x8774
|
BumpRotMatrixAti |
Original was GL_BUMP_ROT_MATRIX_ATI = 0x8775
|
BumpRotMatrixSizeAti |
Original was GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
|
BumpNumTexUnitsAti |
Original was GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777
|
BumpTexUnitsAti |
Original was GL_BUMP_TEX_UNITS_ATI = 0x8778
|
DudvAti |
Original was GL_DUDV_ATI = 0x8779
|
Du8Dv8Ati |
Original was GL_DU8DV8_ATI = 0x877A
|
BumpEnvmapAti |
Original was GL_BUMP_ENVMAP_ATI = 0x877B
|
BumpTargetAti |
Original was GL_BUMP_TARGET_ATI = 0x877C
|
VertexShaderExt |
Original was GL_VERTEX_SHADER_EXT = 0x8780
|
VertexShaderBindingExt |
Original was GL_VERTEX_SHADER_BINDING_EXT = 0x8781
|
OpIndexExt |
Original was GL_OP_INDEX_EXT = 0x8782
|
OpNegateExt |
Original was GL_OP_NEGATE_EXT = 0x8783
|
OpDot3Ext |
Original was GL_OP_DOT3_EXT = 0x8784
|
OpDot4Ext |
Original was GL_OP_DOT4_EXT = 0x8785
|
OpMulExt |
Original was GL_OP_MUL_EXT = 0x8786
|
OpAddExt |
Original was GL_OP_ADD_EXT = 0x8787
|
OpMaddExt |
Original was GL_OP_MADD_EXT = 0x8788
|
OpFracExt |
Original was GL_OP_FRAC_EXT = 0x8789
|
OpMaxExt |
Original was GL_OP_MAX_EXT = 0x878A
|
OpMinExt |
Original was GL_OP_MIN_EXT = 0x878B
|
OpSetGeExt |
Original was GL_OP_SET_GE_EXT = 0x878C
|
OpSetLtExt |
Original was GL_OP_SET_LT_EXT = 0x878D
|
OpClampExt |
Original was GL_OP_CLAMP_EXT = 0x878E
|
OpFloorExt |
Original was GL_OP_FLOOR_EXT = 0x878F
|
OpRoundExt |
Original was GL_OP_ROUND_EXT = 0x8790
|
OpExpBase2Ext |
Original was GL_OP_EXP_BASE_2_EXT = 0x8791
|
OpLogBase2Ext |
Original was GL_OP_LOG_BASE_2_EXT = 0x8792
|
OpPowerExt |
Original was GL_OP_POWER_EXT = 0x8793
|
OpRecipExt |
Original was GL_OP_RECIP_EXT = 0x8794
|
OpRecipSqrtExt |
Original was GL_OP_RECIP_SQRT_EXT = 0x8795
|
OpSubExt |
Original was GL_OP_SUB_EXT = 0x8796
|
OpCrossProductExt |
Original was GL_OP_CROSS_PRODUCT_EXT = 0x8797
|
OpMultiplyMatrixExt |
Original was GL_OP_MULTIPLY_MATRIX_EXT = 0x8798
|
OpMovExt |
Original was GL_OP_MOV_EXT = 0x8799
|
OutputVertexExt |
Original was GL_OUTPUT_VERTEX_EXT = 0x879A
|
OutputColor0Ext |
Original was GL_OUTPUT_COLOR0_EXT = 0x879B
|
OutputColor1Ext |
Original was GL_OUTPUT_COLOR1_EXT = 0x879C
|
OutputTextureCoord0Ext |
Original was GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D
|
OutputTextureCoord1Ext |
Original was GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E
|
OutputTextureCoord2Ext |
Original was GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F
|
OutputTextureCoord3Ext |
Original was GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
|
OutputTextureCoord4Ext |
Original was GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
|
OutputTextureCoord5Ext |
Original was GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
|
OutputTextureCoord6Ext |
Original was GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
|
OutputTextureCoord7Ext |
Original was GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
|
OutputTextureCoord8Ext |
Original was GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
|
OutputTextureCoord9Ext |
Original was GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
|
OutputTextureCoord10Ext |
Original was GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
|
OutputTextureCoord11Ext |
Original was GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
|
OutputTextureCoord12Ext |
Original was GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
|
OutputTextureCoord13Ext |
Original was GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
|
OutputTextureCoord14Ext |
Original was GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
|
OutputTextureCoord15Ext |
Original was GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
|
OutputTextureCoord16Ext |
Original was GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
|
OutputTextureCoord17Ext |
Original was GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
|
OutputTextureCoord18Ext |
Original was GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
|
OutputTextureCoord19Ext |
Original was GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
|
OutputTextureCoord20Ext |
Original was GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
|
OutputTextureCoord21Ext |
Original was GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
|
OutputTextureCoord22Ext |
Original was GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
|
OutputTextureCoord23Ext |
Original was GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
|
OutputTextureCoord24Ext |
Original was GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
|
OutputTextureCoord25Ext |
Original was GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
|
OutputTextureCoord26Ext |
Original was GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
|
OutputTextureCoord27Ext |
Original was GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
|
OutputTextureCoord28Ext |
Original was GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
|
OutputTextureCoord29Ext |
Original was GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
|
OutputTextureCoord30Ext |
Original was GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
|
OutputTextureCoord31Ext |
Original was GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
|
OutputFogExt |
Original was GL_OUTPUT_FOG_EXT = 0x87BD
|
ScalarExt |
Original was GL_SCALAR_EXT = 0x87BE
|
VectorExt |
Original was GL_VECTOR_EXT = 0x87BF
|
MatrixExt |
Original was GL_MATRIX_EXT = 0x87C0
|
VariantExt |
Original was GL_VARIANT_EXT = 0x87C1
|
InvariantExt |
Original was GL_INVARIANT_EXT = 0x87C2
|
LocalConstantExt |
Original was GL_LOCAL_CONSTANT_EXT = 0x87C3
|
LocalExt |
Original was GL_LOCAL_EXT = 0x87C4
|
MaxVertexShaderInstructionsExt |
Original was GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
|
MaxVertexShaderVariantsExt |
Original was GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
|
MaxVertexShaderInvariantsExt |
Original was GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
|
MaxVertexShaderLocalConstantsExt |
Original was GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
|
MaxVertexShaderLocalsExt |
Original was GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
|
MaxOptimizedVertexShaderInstructionsExt |
Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
|
MaxOptimizedVertexShaderVariantsExt |
Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
|
MaxOptimizedVertexShaderLocalConstantsExt |
Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
|
MaxOptimizedVertexShaderInvariantsExt |
Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
|
MaxOptimizedVertexShaderLocalsExt |
Original was GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
|
VertexShaderInstructionsExt |
Original was GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
|
VertexShaderVariantsExt |
Original was GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0
|
VertexShaderInvariantsExt |
Original was GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
|
VertexShaderLocalConstantsExt |
Original was GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
|
VertexShaderLocalsExt |
Original was GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3
|
VertexShaderOptimizedExt |
Original was GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
|
XExt |
Original was GL_X_EXT = 0x87D5
|
YExt |
Original was GL_Y_EXT = 0x87D6
|
ZExt |
Original was GL_Z_EXT = 0x87D7
|
WExt |
Original was GL_W_EXT = 0x87D8
|
NegativeXExt |
Original was GL_NEGATIVE_X_EXT = 0x87D9
|
NegativeYExt |
Original was GL_NEGATIVE_Y_EXT = 0x87DA
|
NegativeZExt |
Original was GL_NEGATIVE_Z_EXT = 0x87DB
|
NegativeWExt |
Original was GL_NEGATIVE_W_EXT = 0x87DC
|
ZeroExt |
Original was GL_ZERO_EXT = 0x87DD
|
OneExt |
Original was GL_ONE_EXT = 0x87DE
|
NegativeOneExt |
Original was GL_NEGATIVE_ONE_EXT = 0x87DF
|
NormalizedRangeExt |
Original was GL_NORMALIZED_RANGE_EXT = 0x87E0
|
FullRangeExt |
Original was GL_FULL_RANGE_EXT = 0x87E1
|
CurrentVertexExt |
Original was GL_CURRENT_VERTEX_EXT = 0x87E2
|
MvpMatrixExt |
Original was GL_MVP_MATRIX_EXT = 0x87E3
|
VariantValueExt |
Original was GL_VARIANT_VALUE_EXT = 0x87E4
|
VariantDatatypeExt |
Original was GL_VARIANT_DATATYPE_EXT = 0x87E5
|
VariantArrayStrideExt |
Original was GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6
|
VariantArrayTypeExt |
Original was GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7
|
VariantArrayExt |
Original was GL_VARIANT_ARRAY_EXT = 0x87E8
|
VariantArrayPointerExt |
Original was GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9
|
InvariantValueExt |
Original was GL_INVARIANT_VALUE_EXT = 0x87EA
|
InvariantDatatypeExt |
Original was GL_INVARIANT_DATATYPE_EXT = 0x87EB
|
LocalConstantValueExt |
Original was GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC
|
LocalConstantDatatypeExt |
Original was GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
|
AtcRgbaInterpolatedAlphaAmd |
Original was GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
|
PnTrianglesAti |
Original was GL_PN_TRIANGLES_ATI = 0x87F0
|
MaxPnTrianglesTesselationLevelAti |
Original was GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
|
PnTrianglesPointModeAti |
Original was GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
|
PnTrianglesNormalModeAti |
Original was GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
|
PnTrianglesTesselationLevelAti |
Original was GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
|
PnTrianglesPointModeLinearAti |
Original was GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
|
PnTrianglesPointModeCubicAti |
Original was GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
|
PnTrianglesNormalModeLinearAti |
Original was GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
|
PnTrianglesNormalModeQuadraticAti |
Original was GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
|
Gl3DcXAmd |
Original was GL_3DC_X_AMD = 0x87F9
|
Gl3DcXyAmd |
Original was GL_3DC_XY_AMD = 0x87FA
|
VboFreeMemoryAti |
Original was GL_VBO_FREE_MEMORY_ATI = 0x87FB
|
TextureFreeMemoryAti |
Original was GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC
|
RenderbufferFreeMemoryAti |
Original was GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
|
NumProgramBinaryFormats |
Original was GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
|
NumProgramBinaryFormatsOes |
Original was GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
|
ProgramBinaryFormats |
Original was GL_PROGRAM_BINARY_FORMATS = 0x87FF
|
ProgramBinaryFormatsOes |
Original was GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
|
StencilBackFunc |
Original was GL_STENCIL_BACK_FUNC = 0x8800
|
StencilBackFuncAti |
Original was GL_STENCIL_BACK_FUNC_ATI = 0x8800
|
StencilBackFail |
Original was GL_STENCIL_BACK_FAIL = 0x8801
|
StencilBackFailAti |
Original was GL_STENCIL_BACK_FAIL_ATI = 0x8801
|
StencilBackPassDepthFail |
Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
|
StencilBackPassDepthFailAti |
Original was GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
|
StencilBackPassDepthPass |
Original was GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
|
StencilBackPassDepthPassAti |
Original was GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
|
FragmentProgram |
Original was GL_FRAGMENT_PROGRAM = 0x8804
|
FragmentProgramArb |
Original was GL_FRAGMENT_PROGRAM_ARB = 0x8804
|
ProgramAluInstructionsArb |
Original was GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
|
ProgramTexInstructionsArb |
Original was GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
|
ProgramTexIndirectionsArb |
Original was GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
|
ProgramNativeAluInstructionsArb |
Original was GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
|
ProgramNativeTexInstructionsArb |
Original was GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
|
ProgramNativeTexIndirectionsArb |
Original was GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
|
MaxProgramAluInstructionsArb |
Original was GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
|
MaxProgramTexInstructionsArb |
Original was GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
|
MaxProgramTexIndirectionsArb |
Original was GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
|
MaxProgramNativeAluInstructionsArb |
Original was GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
|
MaxProgramNativeTexInstructionsArb |
Original was GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
|
MaxProgramNativeTexIndirectionsArb |
Original was GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
|
Rgba32f |
Original was GL_RGBA32F = 0x8814
|
Rgba32fArb |
Original was GL_RGBA32F_ARB = 0x8814
|
RgbaFloat32Apple |
Original was GL_RGBA_FLOAT32_APPLE = 0x8814
|
RgbaFloat32Ati |
Original was GL_RGBA_FLOAT32_ATI = 0x8814
|
Rgb32f |
Original was GL_RGB32F = 0x8815
|
Rgb32fArb |
Original was GL_RGB32F_ARB = 0x8815
|
RgbFloat32Apple |
Original was GL_RGB_FLOAT32_APPLE = 0x8815
|
RgbFloat32Ati |
Original was GL_RGB_FLOAT32_ATI = 0x8815
|
Alpha32fArb |
Original was GL_ALPHA32F_ARB = 0x8816
|
AlphaFloat32Apple |
Original was GL_ALPHA_FLOAT32_APPLE = 0x8816
|
AlphaFloat32Ati |
Original was GL_ALPHA_FLOAT32_ATI = 0x8816
|
Intensity32fArb |
Original was GL_INTENSITY32F_ARB = 0x8817
|
IntensityFloat32Apple |
Original was GL_INTENSITY_FLOAT32_APPLE = 0x8817
|
IntensityFloat32Ati |
Original was GL_INTENSITY_FLOAT32_ATI = 0x8817
|
Luminance32fArb |
Original was GL_LUMINANCE32F_ARB = 0x8818
|
LuminanceFloat32Apple |
Original was GL_LUMINANCE_FLOAT32_APPLE = 0x8818
|
LuminanceFloat32Ati |
Original was GL_LUMINANCE_FLOAT32_ATI = 0x8818
|
LuminanceAlpha32fArb |
Original was GL_LUMINANCE_ALPHA32F_ARB = 0x8819
|
LuminanceAlphaFloat32Apple |
Original was GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
|
LuminanceAlphaFloat32Ati |
Original was GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
|
Rgba16f |
Original was GL_RGBA16F = 0x881A
|
Rgba16fArb |
Original was GL_RGBA16F_ARB = 0x881A
|
RgbaFloat16Apple |
Original was GL_RGBA_FLOAT16_APPLE = 0x881A
|
RgbaFloat16Ati |
Original was GL_RGBA_FLOAT16_ATI = 0x881A
|
Rgb16f |
Original was GL_RGB16F = 0x881B
|
Rgb16fArb |
Original was GL_RGB16F_ARB = 0x881B
|
RgbFloat16Apple |
Original was GL_RGB_FLOAT16_APPLE = 0x881B
|
RgbFloat16Ati |
Original was GL_RGB_FLOAT16_ATI = 0x881B
|
Alpha16fArb |
Original was GL_ALPHA16F_ARB = 0x881C
|
AlphaFloat16Apple |
Original was GL_ALPHA_FLOAT16_APPLE = 0x881C
|
AlphaFloat16Ati |
Original was GL_ALPHA_FLOAT16_ATI = 0x881C
|
Intensity16fArb |
Original was GL_INTENSITY16F_ARB = 0x881D
|
IntensityFloat16Apple |
Original was GL_INTENSITY_FLOAT16_APPLE = 0x881D
|
IntensityFloat16Ati |
Original was GL_INTENSITY_FLOAT16_ATI = 0x881D
|
Luminance16fArb |
Original was GL_LUMINANCE16F_ARB = 0x881E
|
LuminanceFloat16Apple |
Original was GL_LUMINANCE_FLOAT16_APPLE = 0x881E
|
LuminanceFloat16Ati |
Original was GL_LUMINANCE_FLOAT16_ATI = 0x881E
|
LuminanceAlpha16fArb |
Original was GL_LUMINANCE_ALPHA16F_ARB = 0x881F
|
LuminanceAlphaFloat16Apple |
Original was GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
|
LuminanceAlphaFloat16Ati |
Original was GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
|
RgbaFloatMode |
Original was GL_RGBA_FLOAT_MODE = 0x8820
|
RgbaFloatModeArb |
Original was GL_RGBA_FLOAT_MODE_ARB = 0x8820
|
TypeRgbaFloatAti |
Original was GL_TYPE_RGBA_FLOAT_ATI = 0x8820
|
WriteonlyRenderingQcom |
Original was GL_WRITEONLY_RENDERING_QCOM = 0x8823
|
MaxDrawBuffers |
Original was GL_MAX_DRAW_BUFFERS = 0x8824
|
MaxDrawBuffersArb |
Original was GL_MAX_DRAW_BUFFERS_ARB = 0x8824
|
MaxDrawBuffersAti |
Original was GL_MAX_DRAW_BUFFERS_ATI = 0x8824
|
DrawBuffer0 |
Original was GL_DRAW_BUFFER0 = 0x8825
|
DrawBuffer0Arb |
Original was GL_DRAW_BUFFER0_ARB = 0x8825
|
DrawBuffer0Ati |
Original was GL_DRAW_BUFFER0_ATI = 0x8825
|
DrawBuffer1 |
Original was GL_DRAW_BUFFER1 = 0x8826
|
DrawBuffer1Arb |
Original was GL_DRAW_BUFFER1_ARB = 0x8826
|
DrawBuffer1Ati |
Original was GL_DRAW_BUFFER1_ATI = 0x8826
|
DrawBuffer2 |
Original was GL_DRAW_BUFFER2 = 0x8827
|
DrawBuffer2Arb |
Original was GL_DRAW_BUFFER2_ARB = 0x8827
|
DrawBuffer2Ati |
Original was GL_DRAW_BUFFER2_ATI = 0x8827
|
DrawBuffer3 |
Original was GL_DRAW_BUFFER3 = 0x8828
|
DrawBuffer3Arb |
Original was GL_DRAW_BUFFER3_ARB = 0x8828
|
DrawBuffer3Ati |
Original was GL_DRAW_BUFFER3_ATI = 0x8828
|
DrawBuffer4 |
Original was GL_DRAW_BUFFER4 = 0x8829
|
DrawBuffer4Arb |
Original was GL_DRAW_BUFFER4_ARB = 0x8829
|
DrawBuffer4Ati |
Original was GL_DRAW_BUFFER4_ATI = 0x8829
|
DrawBuffer5 |
Original was GL_DRAW_BUFFER5 = 0x882A
|
DrawBuffer5Arb |
Original was GL_DRAW_BUFFER5_ARB = 0x882A
|
DrawBuffer5Ati |
Original was GL_DRAW_BUFFER5_ATI = 0x882A
|
DrawBuffer6 |
Original was GL_DRAW_BUFFER6 = 0x882B
|
DrawBuffer6Arb |
Original was GL_DRAW_BUFFER6_ARB = 0x882B
|
DrawBuffer6Ati |
Original was GL_DRAW_BUFFER6_ATI = 0x882B
|
DrawBuffer7 |
Original was GL_DRAW_BUFFER7 = 0x882C
|
DrawBuffer7Arb |
Original was GL_DRAW_BUFFER7_ARB = 0x882C
|
DrawBuffer7Ati |
Original was GL_DRAW_BUFFER7_ATI = 0x882C
|
DrawBuffer8 |
Original was GL_DRAW_BUFFER8 = 0x882D
|
DrawBuffer8Arb |
Original was GL_DRAW_BUFFER8_ARB = 0x882D
|
DrawBuffer8Ati |
Original was GL_DRAW_BUFFER8_ATI = 0x882D
|
DrawBuffer9 |
Original was GL_DRAW_BUFFER9 = 0x882E
|
DrawBuffer9Arb |
Original was GL_DRAW_BUFFER9_ARB = 0x882E
|
DrawBuffer9Ati |
Original was GL_DRAW_BUFFER9_ATI = 0x882E
|
DrawBuffer10 |
Original was GL_DRAW_BUFFER10 = 0x882F
|
DrawBuffer10Arb |
Original was GL_DRAW_BUFFER10_ARB = 0x882F
|
DrawBuffer10Ati |
Original was GL_DRAW_BUFFER10_ATI = 0x882F
|
DrawBuffer11 |
Original was GL_DRAW_BUFFER11 = 0x8830
|
DrawBuffer11Arb |
Original was GL_DRAW_BUFFER11_ARB = 0x8830
|
DrawBuffer11Ati |
Original was GL_DRAW_BUFFER11_ATI = 0x8830
|
DrawBuffer12 |
Original was GL_DRAW_BUFFER12 = 0x8831
|
DrawBuffer12Arb |
Original was GL_DRAW_BUFFER12_ARB = 0x8831
|
DrawBuffer12Ati |
Original was GL_DRAW_BUFFER12_ATI = 0x8831
|
DrawBuffer13 |
Original was GL_DRAW_BUFFER13 = 0x8832
|
DrawBuffer13Arb |
Original was GL_DRAW_BUFFER13_ARB = 0x8832
|
DrawBuffer13Ati |
Original was GL_DRAW_BUFFER13_ATI = 0x8832
|
DrawBuffer14 |
Original was GL_DRAW_BUFFER14 = 0x8833
|
DrawBuffer14Arb |
Original was GL_DRAW_BUFFER14_ARB = 0x8833
|
DrawBuffer14Ati |
Original was GL_DRAW_BUFFER14_ATI = 0x8833
|
DrawBuffer15 |
Original was GL_DRAW_BUFFER15 = 0x8834
|
DrawBuffer15Arb |
Original was GL_DRAW_BUFFER15_ARB = 0x8834
|
DrawBuffer15Ati |
Original was GL_DRAW_BUFFER15_ATI = 0x8834
|
ColorClearUnclampedValueAti |
Original was GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
|
BlendEquationAlpha |
Original was GL_BLEND_EQUATION_ALPHA = 0x883D
|
BlendEquationAlphaExt |
Original was GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
|
BlendEquationAlphaOes |
Original was GL_BLEND_EQUATION_ALPHA_OES = 0x883D
|
SubsampleDistanceAmd |
Original was GL_SUBSAMPLE_DISTANCE_AMD = 0x883F
|
MatrixPaletteArb |
Original was GL_MATRIX_PALETTE_ARB = 0x8840
|
MatrixPaletteOes |
Original was GL_MATRIX_PALETTE_OES = 0x8840
|
MaxMatrixPaletteStackDepthArb |
Original was GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
|
MaxPaletteMatricesArb |
Original was GL_MAX_PALETTE_MATRICES_ARB = 0x8842
|
MaxPaletteMatricesOes |
Original was GL_MAX_PALETTE_MATRICES_OES = 0x8842
|
CurrentPaletteMatrixArb |
Original was GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843
|
CurrentPaletteMatrixOes |
Original was GL_CURRENT_PALETTE_MATRIX_OES = 0x8843
|
MatrixIndexArrayArb |
Original was GL_MATRIX_INDEX_ARRAY_ARB = 0x8844
|
MatrixIndexArrayOes |
Original was GL_MATRIX_INDEX_ARRAY_OES = 0x8844
|
CurrentMatrixIndexArb |
Original was GL_CURRENT_MATRIX_INDEX_ARB = 0x8845
|
MatrixIndexArraySizeArb |
Original was GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
|
MatrixIndexArraySizeOes |
Original was GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
|
MatrixIndexArrayTypeArb |
Original was GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
|
MatrixIndexArrayTypeOes |
Original was GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
|
MatrixIndexArrayStrideArb |
Original was GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
|
MatrixIndexArrayStrideOes |
Original was GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
|
MatrixIndexArrayPointerArb |
Original was GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
|
MatrixIndexArrayPointerOes |
Original was GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
|
TextureDepthSize |
Original was GL_TEXTURE_DEPTH_SIZE = 0x884A
|
TextureDepthSizeArb |
Original was GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A
|
DepthTextureMode |
Original was GL_DEPTH_TEXTURE_MODE = 0x884B
|
DepthTextureModeArb |
Original was GL_DEPTH_TEXTURE_MODE_ARB = 0x884B
|
TextureCompareMode |
Original was GL_TEXTURE_COMPARE_MODE = 0x884C
|
TextureCompareModeArb |
Original was GL_TEXTURE_COMPARE_MODE_ARB = 0x884C
|
TextureCompareFunc |
Original was GL_TEXTURE_COMPARE_FUNC = 0x884D
|
TextureCompareFuncArb |
Original was GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D
|
CompareRefDepthToTextureExt |
Original was GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
|
CompareRefToTexture |
Original was GL_COMPARE_REF_TO_TEXTURE = 0x884E
|
CompareRToTexture |
Original was GL_COMPARE_R_TO_TEXTURE = 0x884E
|
CompareRToTextureArb |
Original was GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
|
TextureCubeMapSeamless |
Original was GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
|
OffsetProjectiveTexture2DNv |
Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
|
OffsetProjectiveTexture2DScaleNv |
Original was GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
|
OffsetProjectiveTextureRectangleNv |
Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
|
OffsetProjectiveTextureRectangleScaleNv |
Original was GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
|
OffsetHiloTexture2DNv |
Original was GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854
|
OffsetHiloTextureRectangleNv |
Original was GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
|
OffsetHiloProjectiveTexture2DNv |
Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
|
OffsetHiloProjectiveTextureRectangleNv |
Original was GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
|
DependentHiloTexture2DNv |
Original was GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
|
DependentRgbTexture3DNv |
Original was GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
|
DependentRgbTextureCubeMapNv |
Original was GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
|
DotProductPassThroughNv |
Original was GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
|
DotProductTexture1DNv |
Original was GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
|
DotProductAffineDepthReplaceNv |
Original was GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
|
Hilo8Nv |
Original was GL_HILO8_NV = 0x885E
|
SignedHilo8Nv |
Original was GL_SIGNED_HILO8_NV = 0x885F
|
ForceBlueToOneNv |
Original was GL_FORCE_BLUE_TO_ONE_NV = 0x8860
|
PointSprite |
Original was GL_POINT_SPRITE = 0x8861
|
PointSpriteArb |
Original was GL_POINT_SPRITE_ARB = 0x8861
|
PointSpriteNv |
Original was GL_POINT_SPRITE_NV = 0x8861
|
CoordReplace |
Original was GL_COORD_REPLACE = 0x8862
|
CoordReplaceArb |
Original was GL_COORD_REPLACE_ARB = 0x8862
|
CoordReplaceNv |
Original was GL_COORD_REPLACE_NV = 0x8862
|
PointSpriteRModeNv |
Original was GL_POINT_SPRITE_R_MODE_NV = 0x8863
|
PixelCounterBitsNv |
Original was GL_PIXEL_COUNTER_BITS_NV = 0x8864
|
QueryCounterBits |
Original was GL_QUERY_COUNTER_BITS = 0x8864
|
QueryCounterBitsArb |
Original was GL_QUERY_COUNTER_BITS_ARB = 0x8864
|
CurrentOcclusionQueryIdNv |
Original was GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
|
CurrentQuery |
Original was GL_CURRENT_QUERY = 0x8865
|
CurrentQueryArb |
Original was GL_CURRENT_QUERY_ARB = 0x8865
|
PixelCountNv |
Original was GL_PIXEL_COUNT_NV = 0x8866
|
QueryResult |
Original was GL_QUERY_RESULT = 0x8866
|
QueryResultArb |
Original was GL_QUERY_RESULT_ARB = 0x8866
|
PixelCountAvailableNv |
Original was GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867
|
QueryResultAvailable |
Original was GL_QUERY_RESULT_AVAILABLE = 0x8867
|
QueryResultAvailableArb |
Original was GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867
|
MaxFragmentProgramLocalParametersNv |
Original was GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
|
MaxVertexAttribs |
Original was GL_MAX_VERTEX_ATTRIBS = 0x8869
|
MaxVertexAttribsArb |
Original was GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
|
ArrayNormalized |
Original was GL_ARRAY_NORMALIZED = 0x886A
|
VertexAttribArrayNormalized |
Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
|
VertexAttribArrayNormalizedArb |
Original was GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
|
MaxTessControlInputComponents |
Original was GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
|
MaxTessEvaluationInputComponents |
Original was GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
|
DepthStencilToRgbaNv |
Original was GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
|
DepthStencilToBgraNv |
Original was GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
|
FragmentProgramNv |
Original was GL_FRAGMENT_PROGRAM_NV = 0x8870
|
MaxTextureCoords |
Original was GL_MAX_TEXTURE_COORDS = 0x8871
|
MaxTextureCoordsArb |
Original was GL_MAX_TEXTURE_COORDS_ARB = 0x8871
|
MaxTextureCoordsNv |
Original was GL_MAX_TEXTURE_COORDS_NV = 0x8871
|
MaxTextureImageUnits |
Original was GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872
|
MaxTextureImageUnitsArb |
Original was GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
|
MaxTextureImageUnitsNv |
Original was GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
|
FragmentProgramBindingNv |
Original was GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
|
ProgramErrorStringArb |
Original was GL_PROGRAM_ERROR_STRING_ARB = 0x8874
|
ProgramErrorStringNv |
Original was GL_PROGRAM_ERROR_STRING_NV = 0x8874
|
ProgramFormatAsciiArb |
Original was GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
|
ProgramFormat |
Original was GL_PROGRAM_FORMAT = 0x8876
|
ProgramFormatArb |
Original was GL_PROGRAM_FORMAT_ARB = 0x8876
|
WritePixelDataRangeNv |
Original was GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878
|
ReadPixelDataRangeNv |
Original was GL_READ_PIXEL_DATA_RANGE_NV = 0x8879
|
WritePixelDataRangeLengthNv |
Original was GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
|
ReadPixelDataRangeLengthNv |
Original was GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
|
WritePixelDataRangePointerNv |
Original was GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
|
ReadPixelDataRangePointerNv |
Original was GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
|
GeometryShaderInvocations |
Original was GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F
|
FloatRNv |
Original was GL_FLOAT_R_NV = 0x8880
|
FloatRgNv |
Original was GL_FLOAT_RG_NV = 0x8881
|
FloatRgbNv |
Original was GL_FLOAT_RGB_NV = 0x8882
|
FloatRgbaNv |
Original was GL_FLOAT_RGBA_NV = 0x8883
|
FloatR16Nv |
Original was GL_FLOAT_R16_NV = 0x8884
|
FloatR32Nv |
Original was GL_FLOAT_R32_NV = 0x8885
|
FloatRg16Nv |
Original was GL_FLOAT_RG16_NV = 0x8886
|
FloatRg32Nv |
Original was GL_FLOAT_RG32_NV = 0x8887
|
FloatRgb16Nv |
Original was GL_FLOAT_RGB16_NV = 0x8888
|
FloatRgb32Nv |
Original was GL_FLOAT_RGB32_NV = 0x8889
|
FloatRgba16Nv |
Original was GL_FLOAT_RGBA16_NV = 0x888A
|
FloatRgba32Nv |
Original was GL_FLOAT_RGBA32_NV = 0x888B
|
TextureFloatComponentsNv |
Original was GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
|
FloatClearColorValueNv |
Original was GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
|
FloatRgbaModeNv |
Original was GL_FLOAT_RGBA_MODE_NV = 0x888E
|
TextureUnsignedRemapModeNv |
Original was GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
|
DepthBoundsTestExt |
Original was GL_DEPTH_BOUNDS_TEST_EXT = 0x8890
|
DepthBoundsExt |
Original was GL_DEPTH_BOUNDS_EXT = 0x8891
|
ArrayBuffer |
Original was GL_ARRAY_BUFFER = 0x8892
|
ArrayBufferArb |
Original was GL_ARRAY_BUFFER_ARB = 0x8892
|
ElementArrayBuffer |
Original was GL_ELEMENT_ARRAY_BUFFER = 0x8893
|
ElementArrayBufferArb |
Original was GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
|
ArrayBufferBinding |
Original was GL_ARRAY_BUFFER_BINDING = 0x8894
|
ArrayBufferBindingArb |
Original was GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
|
ElementArrayBufferBinding |
Original was GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
|
ElementArrayBufferBindingArb |
Original was GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
|
VertexArrayBufferBinding |
Original was GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
|
VertexArrayBufferBindingArb |
Original was GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
|
NormalArrayBufferBinding |
Original was GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
|
NormalArrayBufferBindingArb |
Original was GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
|
ColorArrayBufferBinding |
Original was GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
|
ColorArrayBufferBindingArb |
Original was GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
|
IndexArrayBufferBinding |
Original was GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
|
IndexArrayBufferBindingArb |
Original was GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
|
TextureCoordArrayBufferBinding |
Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
|
TextureCoordArrayBufferBindingArb |
Original was GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
|
EdgeFlagArrayBufferBinding |
Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
|
EdgeFlagArrayBufferBindingArb |
Original was GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
|
SecondaryColorArrayBufferBinding |
Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
|
SecondaryColorArrayBufferBindingArb |
Original was GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
|
FogCoordArrayBufferBinding |
Original was GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
|
FogCoordinateArrayBufferBinding |
Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
|
FogCoordinateArrayBufferBindingArb |
Original was GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
|
WeightArrayBufferBinding |
Original was GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
|
WeightArrayBufferBindingArb |
Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
|
WeightArrayBufferBindingOes |
Original was GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
|
VertexAttribArrayBufferBinding |
Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
|
VertexAttribArrayBufferBindingArb |
Original was GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
|
ProgramInstruction |
Original was GL_PROGRAM_INSTRUCTION = 0x88A0
|
ProgramInstructionsArb |
Original was GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
|
MaxProgramInstructions |
Original was GL_MAX_PROGRAM_INSTRUCTIONS = 0x88A1
|
MaxProgramInstructionsArb |
Original was GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
|
ProgramNativeInstructions |
Original was GL_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A2
|
ProgramNativeInstructionsArb |
Original was GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
|
MaxProgramNativeInstructions |
Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS = 0x88A3
|
MaxProgramNativeInstructionsArb |
Original was GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
|
ProgramTemporaries |
Original was GL_PROGRAM_TEMPORARIES = 0x88A4
|
ProgramTemporariesArb |
Original was GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
|
MaxProgramTemporaries |
Original was GL_MAX_PROGRAM_TEMPORARIES = 0x88A5
|
MaxProgramTemporariesArb |
Original was GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
|
ProgramNativeTemporaries |
Original was GL_PROGRAM_NATIVE_TEMPORARIES = 0x88A6
|
ProgramNativeTemporariesArb |
Original was GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
|
MaxProgramNativeTemporaries |
Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES = 0x88A7
|
MaxProgramNativeTemporariesArb |
Original was GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
|
ProgramParameters |
Original was GL_PROGRAM_PARAMETERS = 0x88A8
|
ProgramParametersArb |
Original was GL_PROGRAM_PARAMETERS_ARB = 0x88A8
|
MaxProgramParameters |
Original was GL_MAX_PROGRAM_PARAMETERS = 0x88A9
|
MaxProgramParametersArb |
Original was GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
|
ProgramNativeParameters |
Original was GL_PROGRAM_NATIVE_PARAMETERS = 0x88AA
|
ProgramNativeParametersArb |
Original was GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
|
MaxProgramNativeParameters |
Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS = 0x88AB
|
MaxProgramNativeParametersArb |
Original was GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
|
ProgramAttribs |
Original was GL_PROGRAM_ATTRIBS = 0x88AC
|
ProgramAttribsArb |
Original was GL_PROGRAM_ATTRIBS_ARB = 0x88AC
|
MaxProgramAttribs |
Original was GL_MAX_PROGRAM_ATTRIBS = 0x88AD
|
MaxProgramAttribsArb |
Original was GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
|
ProgramNativeAttribs |
Original was GL_PROGRAM_NATIVE_ATTRIBS = 0x88AE
|
ProgramNativeAttribsArb |
Original was GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
|
MaxProgramNativeAttribs |
Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS = 0x88AF
|
MaxProgramNativeAttribsArb |
Original was GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
|
ProgramAddressRegisters |
Original was GL_PROGRAM_ADDRESS_REGISTERS = 0x88B0
|
ProgramAddressRegistersArb |
Original was GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
|
MaxProgramAddressRegisters |
Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS = 0x88B1
|
MaxProgramAddressRegistersArb |
Original was GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
|
ProgramNativeAddressRegisters |
Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B2
|
ProgramNativeAddressRegistersArb |
Original was GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
|
MaxProgramNativeAddressRegisters |
Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS = 0x88B3
|
MaxProgramNativeAddressRegistersArb |
Original was GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
|
MaxProgramLocalParameters |
Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS = 0x88B4
|
MaxProgramLocalParametersArb |
Original was GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
|
MaxProgramEnvParameters |
Original was GL_MAX_PROGRAM_ENV_PARAMETERS = 0x88B5
|
MaxProgramEnvParametersArb |
Original was GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
|
ProgramUnderNativeLimits |
Original was GL_PROGRAM_UNDER_NATIVE_LIMITS = 0x88B6
|
ProgramUnderNativeLimitsArb |
Original was GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
|
TransposeCurrentMatrixArb |
Original was GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
|
ReadOnly |
Original was GL_READ_ONLY = 0x88B8
|
ReadOnlyArb |
Original was GL_READ_ONLY_ARB = 0x88B8
|
WriteOnly |
Original was GL_WRITE_ONLY = 0x88B9
|
WriteOnlyArb |
Original was GL_WRITE_ONLY_ARB = 0x88B9
|
WriteOnlyOes |
Original was GL_WRITE_ONLY_OES = 0x88B9
|
ReadWrite |
Original was GL_READ_WRITE = 0x88BA
|
ReadWriteArb |
Original was GL_READ_WRITE_ARB = 0x88BA
|
BufferAccess |
Original was GL_BUFFER_ACCESS = 0x88BB
|
BufferAccessArb |
Original was GL_BUFFER_ACCESS_ARB = 0x88BB
|
BufferAccessOes |
Original was GL_BUFFER_ACCESS_OES = 0x88BB
|
BufferMapped |
Original was GL_BUFFER_MAPPED = 0x88BC
|
BufferMappedArb |
Original was GL_BUFFER_MAPPED_ARB = 0x88BC
|
BufferMappedOes |
Original was GL_BUFFER_MAPPED_OES = 0x88BC
|
BufferMapPointer |
Original was GL_BUFFER_MAP_POINTER = 0x88BD
|
BufferMapPointerArb |
Original was GL_BUFFER_MAP_POINTER_ARB = 0x88BD
|
BufferMapPointerOes |
Original was GL_BUFFER_MAP_POINTER_OES = 0x88BD
|
WriteDiscardNv |
Original was GL_WRITE_DISCARD_NV = 0x88BE
|
TimeElapsed |
Original was GL_TIME_ELAPSED = 0x88BF
|
TimeElapsedExt |
Original was GL_TIME_ELAPSED_EXT = 0x88BF
|
Matrix0 |
Original was GL_MATRIX0 = 0x88C0
|
Matrix0Arb |
Original was GL_MATRIX0_ARB = 0x88C0
|
Matrix1 |
Original was GL_MATRIX1 = 0x88C1
|
Matrix1Arb |
Original was GL_MATRIX1_ARB = 0x88C1
|
Matrix2 |
Original was GL_MATRIX2 = 0x88C2
|
Matrix2Arb |
Original was GL_MATRIX2_ARB = 0x88C2
|
Matrix3 |
Original was GL_MATRIX3 = 0x88C3
|
Matrix3Arb |
Original was GL_MATRIX3_ARB = 0x88C3
|
Matrix4 |
Original was GL_MATRIX4 = 0x88C4
|
Matrix4Arb |
Original was GL_MATRIX4_ARB = 0x88C4
|
Matrix5 |
Original was GL_MATRIX5 = 0x88C5
|
Matrix5Arb |
Original was GL_MATRIX5_ARB = 0x88C5
|
Matrix6 |
Original was GL_MATRIX6 = 0x88C6
|
Matrix6Arb |
Original was GL_MATRIX6_ARB = 0x88C6
|
Matrix7 |
Original was GL_MATRIX7 = 0x88C7
|
Matrix7Arb |
Original was GL_MATRIX7_ARB = 0x88C7
|
Matrix8 |
Original was GL_MATRIX8 = 0x88C8
|
Matrix8Arb |
Original was GL_MATRIX8_ARB = 0x88C8
|
Matrix9 |
Original was GL_MATRIX9 = 0x88C9
|
Matrix9Arb |
Original was GL_MATRIX9_ARB = 0x88C9
|
Matrix10 |
Original was GL_MATRIX10 = 0x88CA
|
Matrix10Arb |
Original was GL_MATRIX10_ARB = 0x88CA
|
Matrix11 |
Original was GL_MATRIX11 = 0x88CB
|
Matrix11Arb |
Original was GL_MATRIX11_ARB = 0x88CB
|
Matrix12 |
Original was GL_MATRIX12 = 0x88CC
|
Matrix12Arb |
Original was GL_MATRIX12_ARB = 0x88CC
|
Matrix13 |
Original was GL_MATRIX13 = 0x88CD
|
Matrix13Arb |
Original was GL_MATRIX13_ARB = 0x88CD
|
Matrix14 |
Original was GL_MATRIX14 = 0x88CE
|
Matrix14Arb |
Original was GL_MATRIX14_ARB = 0x88CE
|
Matrix15 |
Original was GL_MATRIX15 = 0x88CF
|
Matrix15Arb |
Original was GL_MATRIX15_ARB = 0x88CF
|
Matrix16 |
Original was GL_MATRIX16 = 0x88D0
|
Matrix16Arb |
Original was GL_MATRIX16_ARB = 0x88D0
|
Matrix17 |
Original was GL_MATRIX17 = 0x88D1
|
Matrix17Arb |
Original was GL_MATRIX17_ARB = 0x88D1
|
Matrix18 |
Original was GL_MATRIX18 = 0x88D2
|
Matrix18Arb |
Original was GL_MATRIX18_ARB = 0x88D2
|
Matrix19 |
Original was GL_MATRIX19 = 0x88D3
|
Matrix19Arb |
Original was GL_MATRIX19_ARB = 0x88D3
|
Matrix20 |
Original was GL_MATRIX20 = 0x88D4
|
Matrix20Arb |
Original was GL_MATRIX20_ARB = 0x88D4
|
Matrix21 |
Original was GL_MATRIX21 = 0x88D5
|
Matrix21Arb |
Original was GL_MATRIX21_ARB = 0x88D5
|
Matrix22 |
Original was GL_MATRIX22 = 0x88D6
|
Matrix22Arb |
Original was GL_MATRIX22_ARB = 0x88D6
|
Matrix23 |
Original was GL_MATRIX23 = 0x88D7
|
Matrix23Arb |
Original was GL_MATRIX23_ARB = 0x88D7
|
Matrix24 |
Original was GL_MATRIX24 = 0x88D8
|
Matrix24Arb |
Original was GL_MATRIX24_ARB = 0x88D8
|
Matrix25 |
Original was GL_MATRIX25 = 0x88D9
|
Matrix25Arb |
Original was GL_MATRIX25_ARB = 0x88D9
|
Matrix26 |
Original was GL_MATRIX26 = 0x88DA
|
Matrix26Arb |
Original was GL_MATRIX26_ARB = 0x88DA
|
Matrix27 |
Original was GL_MATRIX27 = 0x88DB
|
Matrix27Arb |
Original was GL_MATRIX27_ARB = 0x88DB
|
Matrix28 |
Original was GL_MATRIX28 = 0x88DC
|
Matrix28Arb |
Original was GL_MATRIX28_ARB = 0x88DC
|
Matrix29 |
Original was GL_MATRIX29 = 0x88DD
|
Matrix29Arb |
Original was GL_MATRIX29_ARB = 0x88DD
|
Matrix30 |
Original was GL_MATRIX30 = 0x88DE
|
Matrix30Arb |
Original was GL_MATRIX30_ARB = 0x88DE
|
Matrix31 |
Original was GL_MATRIX31 = 0x88DF
|
Matrix31Arb |
Original was GL_MATRIX31_ARB = 0x88DF
|
StreamDraw |
Original was GL_STREAM_DRAW = 0x88E0
|
StreamDrawArb |
Original was GL_STREAM_DRAW_ARB = 0x88E0
|
StreamRead |
Original was GL_STREAM_READ = 0x88E1
|
StreamReadArb |
Original was GL_STREAM_READ_ARB = 0x88E1
|
StreamCopy |
Original was GL_STREAM_COPY = 0x88E2
|
StreamCopyArb |
Original was GL_STREAM_COPY_ARB = 0x88E2
|
StaticDraw |
Original was GL_STATIC_DRAW = 0x88E4
|
StaticDrawArb |
Original was GL_STATIC_DRAW_ARB = 0x88E4
|
StaticRead |
Original was GL_STATIC_READ = 0x88E5
|
StaticReadArb |
Original was GL_STATIC_READ_ARB = 0x88E5
|
StaticCopy |
Original was GL_STATIC_COPY = 0x88E6
|
StaticCopyArb |
Original was GL_STATIC_COPY_ARB = 0x88E6
|
DynamicDraw |
Original was GL_DYNAMIC_DRAW = 0x88E8
|
DynamicDrawArb |
Original was GL_DYNAMIC_DRAW_ARB = 0x88E8
|
DynamicRead |
Original was GL_DYNAMIC_READ = 0x88E9
|
DynamicReadArb |
Original was GL_DYNAMIC_READ_ARB = 0x88E9
|
DynamicCopy |
Original was GL_DYNAMIC_COPY = 0x88EA
|
DynamicCopyArb |
Original was GL_DYNAMIC_COPY_ARB = 0x88EA
|
PixelPackBuffer |
Original was GL_PIXEL_PACK_BUFFER = 0x88EB
|
PixelPackBufferArb |
Original was GL_PIXEL_PACK_BUFFER_ARB = 0x88EB
|
PixelPackBufferExt |
Original was GL_PIXEL_PACK_BUFFER_EXT = 0x88EB
|
PixelUnpackBuffer |
Original was GL_PIXEL_UNPACK_BUFFER = 0x88EC
|
PixelUnpackBufferArb |
Original was GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
|
PixelUnpackBufferExt |
Original was GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC
|
PixelPackBufferBinding |
Original was GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
|
PixelPackBufferBindingArb |
Original was GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
|
PixelPackBufferBindingExt |
Original was GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
|
PixelUnpackBufferBinding |
Original was GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
|
PixelUnpackBufferBindingArb |
Original was GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
|
PixelUnpackBufferBindingExt |
Original was GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
|
Depth24Stencil8 |
Original was GL_DEPTH24_STENCIL8 = 0x88F0
|
Depth24Stencil8Ext |
Original was GL_DEPTH24_STENCIL8_EXT = 0x88F0
|
Depth24Stencil8Oes |
Original was GL_DEPTH24_STENCIL8_OES = 0x88F0
|
TextureStencilSize |
Original was GL_TEXTURE_STENCIL_SIZE = 0x88F1
|
TextureStencilSizeExt |
Original was GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
|
StencilTagBitsExt |
Original was GL_STENCIL_TAG_BITS_EXT = 0x88F2
|
StencilClearTagValueExt |
Original was GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
|
MaxProgramExecInstructionsNv |
Original was GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
|
MaxProgramCallDepthNv |
Original was GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
|
MaxProgramIfDepthNv |
Original was GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
|
MaxProgramLoopDepthNv |
Original was GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
|
MaxProgramLoopCountNv |
Original was GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
|
Src1Color |
Original was GL_SRC1_COLOR = 0x88F9
|
OneMinusSrc1Color |
Original was GL_ONE_MINUS_SRC1_COLOR = 0x88FA
|
OneMinusSrc1Alpha |
Original was GL_ONE_MINUS_SRC1_ALPHA = 0x88FB
|
MaxDualSourceDrawBuffers |
Original was GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
|
VertexAttribArrayInteger |
Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
|
VertexAttribArrayIntegerNv |
Original was GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
|
ArrayDivisor |
Original was GL_ARRAY_DIVISOR = 0x88FE
|
VertexAttribArrayDivisor |
Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
VertexAttribArrayDivisorArb |
Original was GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
|
MaxArrayTextureLayers |
Original was GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
|
MaxArrayTextureLayersExt |
Original was GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
|
MinProgramTexelOffset |
Original was GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
|
MinProgramTexelOffsetNv |
Original was GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
|
MaxProgramTexelOffset |
Original was GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
|
MaxProgramTexelOffsetNv |
Original was GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
|
ProgramAttribComponentsNv |
Original was GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
|
ProgramResultComponentsNv |
Original was GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907
|
MaxProgramAttribComponentsNv |
Original was GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
|
MaxProgramResultComponentsNv |
Original was GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
|
StencilTestTwoSideExt |
Original was GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910
|
ActiveStencilFaceExt |
Original was GL_ACTIVE_STENCIL_FACE_EXT = 0x8911
|
MirrorClampToBorderExt |
Original was GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
|
SamplesPassed |
Original was GL_SAMPLES_PASSED = 0x8914
|
SamplesPassedArb |
Original was GL_SAMPLES_PASSED_ARB = 0x8914
|
GeometryVerticesOut |
Original was GL_GEOMETRY_VERTICES_OUT = 0x8916
|
GeometryInputType |
Original was GL_GEOMETRY_INPUT_TYPE = 0x8917
|
GeometryOutputType |
Original was GL_GEOMETRY_OUTPUT_TYPE = 0x8918
|
SamplerBinding |
Original was GL_SAMPLER_BINDING = 0x8919
|
ClampVertexColor |
Original was GL_CLAMP_VERTEX_COLOR = 0x891A
|
ClampVertexColorArb |
Original was GL_CLAMP_VERTEX_COLOR_ARB = 0x891A
|
ClampFragmentColor |
Original was GL_CLAMP_FRAGMENT_COLOR = 0x891B
|
ClampFragmentColorArb |
Original was GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
|
ClampReadColor |
Original was GL_CLAMP_READ_COLOR = 0x891C
|
ClampReadColorArb |
Original was GL_CLAMP_READ_COLOR_ARB = 0x891C
|
FixedOnly |
Original was GL_FIXED_ONLY = 0x891D
|
FixedOnlyArb |
Original was GL_FIXED_ONLY_ARB = 0x891D
|
TessControlProgramNv |
Original was GL_TESS_CONTROL_PROGRAM_NV = 0x891E
|
TessEvaluationProgramNv |
Original was GL_TESS_EVALUATION_PROGRAM_NV = 0x891F
|
FragmentShaderAti |
Original was GL_FRAGMENT_SHADER_ATI = 0x8920
|
Reg0Ati |
Original was GL_REG_0_ATI = 0x8921
|
Reg1Ati |
Original was GL_REG_1_ATI = 0x8922
|
Reg2Ati |
Original was GL_REG_2_ATI = 0x8923
|
Reg3Ati |
Original was GL_REG_3_ATI = 0x8924
|
Reg4Ati |
Original was GL_REG_4_ATI = 0x8925
|
Reg5Ati |
Original was GL_REG_5_ATI = 0x8926
|
Reg6Ati |
Original was GL_REG_6_ATI = 0x8927
|
Reg7Ati |
Original was GL_REG_7_ATI = 0x8928
|
Reg8Ati |
Original was GL_REG_8_ATI = 0x8929
|
Reg9Ati |
Original was GL_REG_9_ATI = 0x892A
|
Reg10Ati |
Original was GL_REG_10_ATI = 0x892B
|
Reg11Ati |
Original was GL_REG_11_ATI = 0x892C
|
Reg12Ati |
Original was GL_REG_12_ATI = 0x892D
|
Reg13Ati |
Original was GL_REG_13_ATI = 0x892E
|
Reg14Ati |
Original was GL_REG_14_ATI = 0x892F
|
Reg15Ati |
Original was GL_REG_15_ATI = 0x8930
|
Reg16Ati |
Original was GL_REG_16_ATI = 0x8931
|
Reg17Ati |
Original was GL_REG_17_ATI = 0x8932
|
Reg18Ati |
Original was GL_REG_18_ATI = 0x8933
|
Reg19Ati |
Original was GL_REG_19_ATI = 0x8934
|
Reg20Ati |
Original was GL_REG_20_ATI = 0x8935
|
Reg21Ati |
Original was GL_REG_21_ATI = 0x8936
|
Reg22Ati |
Original was GL_REG_22_ATI = 0x8937
|
Reg23Ati |
Original was GL_REG_23_ATI = 0x8938
|
Reg24Ati |
Original was GL_REG_24_ATI = 0x8939
|
Reg25Ati |
Original was GL_REG_25_ATI = 0x893A
|
Reg26Ati |
Original was GL_REG_26_ATI = 0x893B
|
Reg27Ati |
Original was GL_REG_27_ATI = 0x893C
|
Reg28Ati |
Original was GL_REG_28_ATI = 0x893D
|
Reg29Ati |
Original was GL_REG_29_ATI = 0x893E
|
Reg30Ati |
Original was GL_REG_30_ATI = 0x893F
|
Reg31Ati |
Original was GL_REG_31_ATI = 0x8940
|
Con0Ati |
Original was GL_CON_0_ATI = 0x8941
|
Con1Ati |
Original was GL_CON_1_ATI = 0x8942
|
Con2Ati |
Original was GL_CON_2_ATI = 0x8943
|
Con3Ati |
Original was GL_CON_3_ATI = 0x8944
|
Con4Ati |
Original was GL_CON_4_ATI = 0x8945
|
Con5Ati |
Original was GL_CON_5_ATI = 0x8946
|
Con6Ati |
Original was GL_CON_6_ATI = 0x8947
|
Con7Ati |
Original was GL_CON_7_ATI = 0x8948
|
Con8Ati |
Original was GL_CON_8_ATI = 0x8949
|
Con9Ati |
Original was GL_CON_9_ATI = 0x894A
|
Con10Ati |
Original was GL_CON_10_ATI = 0x894B
|
Con11Ati |
Original was GL_CON_11_ATI = 0x894C
|
Con12Ati |
Original was GL_CON_12_ATI = 0x894D
|
Con13Ati |
Original was GL_CON_13_ATI = 0x894E
|
Con14Ati |
Original was GL_CON_14_ATI = 0x894F
|
Con15Ati |
Original was GL_CON_15_ATI = 0x8950
|
Con16Ati |
Original was GL_CON_16_ATI = 0x8951
|
Con17Ati |
Original was GL_CON_17_ATI = 0x8952
|
Con18Ati |
Original was GL_CON_18_ATI = 0x8953
|
Con19Ati |
Original was GL_CON_19_ATI = 0x8954
|
Con20Ati |
Original was GL_CON_20_ATI = 0x8955
|
Con21Ati |
Original was GL_CON_21_ATI = 0x8956
|
Con22Ati |
Original was GL_CON_22_ATI = 0x8957
|
Con23Ati |
Original was GL_CON_23_ATI = 0x8958
|
Con24Ati |
Original was GL_CON_24_ATI = 0x8959
|
Con25Ati |
Original was GL_CON_25_ATI = 0x895A
|
Con26Ati |
Original was GL_CON_26_ATI = 0x895B
|
Con27Ati |
Original was GL_CON_27_ATI = 0x895C
|
Con28Ati |
Original was GL_CON_28_ATI = 0x895D
|
Con29Ati |
Original was GL_CON_29_ATI = 0x895E
|
Con30Ati |
Original was GL_CON_30_ATI = 0x895F
|
Con31Ati |
Original was GL_CON_31_ATI = 0x8960
|
MovAti |
Original was GL_MOV_ATI = 0x8961
|
AddAti |
Original was GL_ADD_ATI = 0x8963
|
MulAti |
Original was GL_MUL_ATI = 0x8964
|
SubAti |
Original was GL_SUB_ATI = 0x8965
|
Dot3Ati |
Original was GL_DOT3_ATI = 0x8966
|
Dot4Ati |
Original was GL_DOT4_ATI = 0x8967
|
MadAti |
Original was GL_MAD_ATI = 0x8968
|
LerpAti |
Original was GL_LERP_ATI = 0x8969
|
CndAti |
Original was GL_CND_ATI = 0x896A
|
Cnd0Ati |
Original was GL_CND0_ATI = 0x896B
|
Dot2AddAti |
Original was GL_DOT2_ADD_ATI = 0x896C
|
SecondaryInterpolatorAti |
Original was GL_SECONDARY_INTERPOLATOR_ATI = 0x896D
|
NumFragmentRegistersAti |
Original was GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
|
NumFragmentConstantsAti |
Original was GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
|
NumPassesAti |
Original was GL_NUM_PASSES_ATI = 0x8970
|
NumInstructionsPerPassAti |
Original was GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
|
NumInstructionsTotalAti |
Original was GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
|
NumInputInterpolatorComponentsAti |
Original was GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
|
NumLoopbackComponentsAti |
Original was GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
|
ColorAlphaPairingAti |
Original was GL_COLOR_ALPHA_PAIRING_ATI = 0x8975
|
SwizzleStrAti |
Original was GL_SWIZZLE_STR_ATI = 0x8976
|
SwizzleStqAti |
Original was GL_SWIZZLE_STQ_ATI = 0x8977
|
SwizzleStrDrAti |
Original was GL_SWIZZLE_STR_DR_ATI = 0x8978
|
SwizzleStqDqAti |
Original was GL_SWIZZLE_STQ_DQ_ATI = 0x8979
|
SwizzleStrqAti |
Original was GL_SWIZZLE_STRQ_ATI = 0x897A
|
SwizzleStrqDqAti |
Original was GL_SWIZZLE_STRQ_DQ_ATI = 0x897B
|
InterlaceOml |
Original was GL_INTERLACE_OML = 0x8980
|
InterlaceReadOml |
Original was GL_INTERLACE_READ_OML = 0x8981
|
FormatSubsample2424Oml |
Original was GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
|
FormatSubsample244244Oml |
Original was GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
|
PackResampleOml |
Original was GL_PACK_RESAMPLE_OML = 0x8984
|
UnpackResampleOml |
Original was GL_UNPACK_RESAMPLE_OML = 0x8985
|
ResampleReplicateOml |
Original was GL_RESAMPLE_REPLICATE_OML = 0x8986
|
ResampleZeroFillOml |
Original was GL_RESAMPLE_ZERO_FILL_OML = 0x8987
|
ResampleAverageOml |
Original was GL_RESAMPLE_AVERAGE_OML = 0x8988
|
ResampleDecimateOml |
Original was GL_RESAMPLE_DECIMATE_OML = 0x8989
|
PointSizeArrayTypeOes |
Original was GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A
|
PointSizeArrayStrideOes |
Original was GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
|
PointSizeArrayPointerOes |
Original was GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C
|
ModelviewMatrixFloatAsIntBitsOes |
Original was GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
|
ProjectionMatrixFloatAsIntBitsOes |
Original was GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
|
TextureMatrixFloatAsIntBitsOes |
Original was GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
|
VertexAttribMap1Apple |
Original was GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
|
VertexAttribMap2Apple |
Original was GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
|
VertexAttribMap1SizeApple |
Original was GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
|
VertexAttribMap1CoeffApple |
Original was GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
|
VertexAttribMap1OrderApple |
Original was GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
|
VertexAttribMap1DomainApple |
Original was GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
|
VertexAttribMap2SizeApple |
Original was GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
|
VertexAttribMap2CoeffApple |
Original was GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
|
VertexAttribMap2OrderApple |
Original was GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
|
VertexAttribMap2DomainApple |
Original was GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
|
DrawPixelsApple |
Original was GL_DRAW_PIXELS_APPLE = 0x8A0A
|
FenceApple |
Original was GL_FENCE_APPLE = 0x8A0B
|
ElementArrayApple |
Original was GL_ELEMENT_ARRAY_APPLE = 0x8A0C
|
ElementArrayTypeApple |
Original was GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
|
ElementArrayPointerApple |
Original was GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
|
ColorFloatApple |
Original was GL_COLOR_FLOAT_APPLE = 0x8A0F
|
UniformBuffer |
Original was GL_UNIFORM_BUFFER = 0x8A11
|
BufferSerializedModifyApple |
Original was GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
|
BufferFlushingUnmapApple |
Original was GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
|
AuxDepthStencilApple |
Original was GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14
|
PackRowBytesApple |
Original was GL_PACK_ROW_BYTES_APPLE = 0x8A15
|
UnpackRowBytesApple |
Original was GL_UNPACK_ROW_BYTES_APPLE = 0x8A16
|
ReleasedApple |
Original was GL_RELEASED_APPLE = 0x8A19
|
VolatileApple |
Original was GL_VOLATILE_APPLE = 0x8A1A
|
RetainedApple |
Original was GL_RETAINED_APPLE = 0x8A1B
|
UndefinedApple |
Original was GL_UNDEFINED_APPLE = 0x8A1C
|
PurgeableApple |
Original was GL_PURGEABLE_APPLE = 0x8A1D
|
Rgb422Apple |
Original was GL_RGB_422_APPLE = 0x8A1F
|
UniformBufferBinding |
Original was GL_UNIFORM_BUFFER_BINDING = 0x8A28
|
UniformBufferStart |
Original was GL_UNIFORM_BUFFER_START = 0x8A29
|
UniformBufferSize |
Original was GL_UNIFORM_BUFFER_SIZE = 0x8A2A
|
MaxVertexUniformBlocks |
Original was GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
|
MaxGeometryUniformBlocks |
Original was GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
|
MaxFragmentUniformBlocks |
Original was GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
|
MaxCombinedUniformBlocks |
Original was GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
|
MaxUniformBufferBindings |
Original was GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
|
MaxUniformBlockSize |
Original was GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
|
MaxCombinedVertexUniformComponents |
Original was GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
|
MaxCombinedGeometryUniformComponents |
Original was GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
|
MaxCombinedFragmentUniformComponents |
Original was GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
|
UniformBufferOffsetAlignment |
Original was GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
|
ActiveUniformBlockMaxNameLength |
Original was GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
|
ActiveUniformBlocks |
Original was GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36
|
UniformType |
Original was GL_UNIFORM_TYPE = 0x8A37
|
UniformSize |
Original was GL_UNIFORM_SIZE = 0x8A38
|
UniformNameLength |
Original was GL_UNIFORM_NAME_LENGTH = 0x8A39
|
UniformBlockIndex |
Original was GL_UNIFORM_BLOCK_INDEX = 0x8A3A
|
UniformOffset |
Original was GL_UNIFORM_OFFSET = 0x8A3B
|
UniformArrayStride |
Original was GL_UNIFORM_ARRAY_STRIDE = 0x8A3C
|
UniformMatrixStride |
Original was GL_UNIFORM_MATRIX_STRIDE = 0x8A3D
|
UniformIsRowMajor |
Original was GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E
|
UniformBlockBinding |
Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F
|
UniformBlockDataSize |
Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
|
UniformBlockNameLength |
Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
|
UniformBlockActiveUniforms |
Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
|
UniformBlockActiveUniformIndices |
Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
|
UniformBlockReferencedByVertexShader |
Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
|
UniformBlockReferencedByGeometryShader |
Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
|
UniformBlockReferencedByFragmentShader |
Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
|
TextureSrgbDecodeExt |
Original was GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48
|
DecodeExt |
Original was GL_DECODE_EXT = 0x8A49
|
SkipDecodeExt |
Original was GL_SKIP_DECODE_EXT = 0x8A4A
|
FragmentShader |
Original was GL_FRAGMENT_SHADER = 0x8B30
|
FragmentShaderArb |
Original was GL_FRAGMENT_SHADER_ARB = 0x8B30
|
VertexShader |
Original was GL_VERTEX_SHADER = 0x8B31
|
VertexShaderArb |
Original was GL_VERTEX_SHADER_ARB = 0x8B31
|
ProgramObjectArb |
Original was GL_PROGRAM_OBJECT_ARB = 0x8B40
|
ShaderObjectArb |
Original was GL_SHADER_OBJECT_ARB = 0x8B48
|
MaxFragmentUniformComponents |
Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
|
MaxFragmentUniformComponentsArb |
Original was GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
|
MaxVertexUniformComponents |
Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
|
MaxVertexUniformComponentsArb |
Original was GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
|
MaxVaryingComponents |
Original was GL_MAX_VARYING_COMPONENTS = 0x8B4B
|
MaxVaryingComponentsExt |
Original was GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B
|
MaxVaryingFloats |
Original was GL_MAX_VARYING_FLOATS = 0x8B4B
|
MaxVaryingFloatsArb |
Original was GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
|
MaxVertexTextureImageUnits |
Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
|
MaxVertexTextureImageUnitsArb |
Original was GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
|
MaxCombinedTextureImageUnits |
Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
|
MaxCombinedTextureImageUnitsArb |
Original was GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
|
ObjectTypeArb |
Original was GL_OBJECT_TYPE_ARB = 0x8B4E
|
ObjectSubtypeArb |
Original was GL_OBJECT_SUBTYPE_ARB = 0x8B4F
|
ShaderType |
Original was GL_SHADER_TYPE = 0x8B4F
|
FloatVec2 |
Original was GL_FLOAT_VEC2 = 0x8B50
|
FloatVec2Arb |
Original was GL_FLOAT_VEC2_ARB = 0x8B50
|
FloatVec3 |
Original was GL_FLOAT_VEC3 = 0x8B51
|
FloatVec3Arb |
Original was GL_FLOAT_VEC3_ARB = 0x8B51
|
FloatVec4 |
Original was GL_FLOAT_VEC4 = 0x8B52
|
FloatVec4Arb |
Original was GL_FLOAT_VEC4_ARB = 0x8B52
|
IntVec2 |
Original was GL_INT_VEC2 = 0x8B53
|
IntVec2Arb |
Original was GL_INT_VEC2_ARB = 0x8B53
|
IntVec3 |
Original was GL_INT_VEC3 = 0x8B54
|
IntVec3Arb |
Original was GL_INT_VEC3_ARB = 0x8B54
|
IntVec4 |
Original was GL_INT_VEC4 = 0x8B55
|
IntVec4Arb |
Original was GL_INT_VEC4_ARB = 0x8B55
|
Bool |
Original was GL_BOOL = 0x8B56
|
BoolArb |
Original was GL_BOOL_ARB = 0x8B56
|
BoolVec2 |
Original was GL_BOOL_VEC2 = 0x8B57
|
BoolVec2Arb |
Original was GL_BOOL_VEC2_ARB = 0x8B57
|
BoolVec3 |
Original was GL_BOOL_VEC3 = 0x8B58
|
BoolVec3Arb |
Original was GL_BOOL_VEC3_ARB = 0x8B58
|
BoolVec4 |
Original was GL_BOOL_VEC4 = 0x8B59
|
BoolVec4Arb |
Original was GL_BOOL_VEC4_ARB = 0x8B59
|
FloatMat2 |
Original was GL_FLOAT_MAT2 = 0x8B5A
|
FloatMat2Arb |
Original was GL_FLOAT_MAT2_ARB = 0x8B5A
|
FloatMat3 |
Original was GL_FLOAT_MAT3 = 0x8B5B
|
FloatMat3Arb |
Original was GL_FLOAT_MAT3_ARB = 0x8B5B
|
FloatMat4 |
Original was GL_FLOAT_MAT4 = 0x8B5C
|
FloatMat4Arb |
Original was GL_FLOAT_MAT4_ARB = 0x8B5C
|
Sampler1D |
Original was GL_SAMPLER_1D = 0x8B5D
|
Sampler1DArb |
Original was GL_SAMPLER_1D_ARB = 0x8B5D
|
Sampler2D |
Original was GL_SAMPLER_2D = 0x8B5E
|
Sampler2DArb |
Original was GL_SAMPLER_2D_ARB = 0x8B5E
|
Sampler3D |
Original was GL_SAMPLER_3D = 0x8B5F
|
Sampler3DArb |
Original was GL_SAMPLER_3D_ARB = 0x8B5F
|
Sampler3DOes |
Original was GL_SAMPLER_3D_OES = 0x8B5F
|
SamplerCube |
Original was GL_SAMPLER_CUBE = 0x8B60
|
SamplerCubeArb |
Original was GL_SAMPLER_CUBE_ARB = 0x8B60
|
Sampler1DShadow |
Original was GL_SAMPLER_1D_SHADOW = 0x8B61
|
Sampler1DShadowArb |
Original was GL_SAMPLER_1D_SHADOW_ARB = 0x8B61
|
Sampler2DShadow |
Original was GL_SAMPLER_2D_SHADOW = 0x8B62
|
Sampler2DShadowArb |
Original was GL_SAMPLER_2D_SHADOW_ARB = 0x8B62
|
Sampler2DRect |
Original was GL_SAMPLER_2D_RECT = 0x8B63
|
Sampler2DRectArb |
Original was GL_SAMPLER_2D_RECT_ARB = 0x8B63
|
Sampler2DRectShadow |
Original was GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
|
Sampler2DRectShadowArb |
Original was GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
|
FloatMat2x3 |
Original was GL_FLOAT_MAT2x3 = 0x8B65
|
FloatMat2x4 |
Original was GL_FLOAT_MAT2x4 = 0x8B66
|
FloatMat3x2 |
Original was GL_FLOAT_MAT3x2 = 0x8B67
|
FloatMat3x4 |
Original was GL_FLOAT_MAT3x4 = 0x8B68
|
FloatMat4x2 |
Original was GL_FLOAT_MAT4x2 = 0x8B69
|
FloatMat4x3 |
Original was GL_FLOAT_MAT4x3 = 0x8B6A
|
DeleteStatus |
Original was GL_DELETE_STATUS = 0x8B80
|
ObjectDeleteStatusArb |
Original was GL_OBJECT_DELETE_STATUS_ARB = 0x8B80
|
CompileStatus |
Original was GL_COMPILE_STATUS = 0x8B81
|
ObjectCompileStatusArb |
Original was GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81
|
LinkStatus |
Original was GL_LINK_STATUS = 0x8B82
|
ObjectLinkStatusArb |
Original was GL_OBJECT_LINK_STATUS_ARB = 0x8B82
|
ObjectValidateStatusArb |
Original was GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83
|
ValidateStatus |
Original was GL_VALIDATE_STATUS = 0x8B83
|
InfoLogLength |
Original was GL_INFO_LOG_LENGTH = 0x8B84
|
ObjectInfoLogLengthArb |
Original was GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
|
AttachedShaders |
Original was GL_ATTACHED_SHADERS = 0x8B85
|
ObjectAttachedObjectsArb |
Original was GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
|
ActiveUniforms |
Original was GL_ACTIVE_UNIFORMS = 0x8B86
|
ObjectActiveUniformsArb |
Original was GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
|
ActiveUniformMaxLength |
Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
|
ObjectActiveUniformMaxLengthArb |
Original was GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
|
ObjectShaderSourceLengthArb |
Original was GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
|
ShaderSourceLength |
Original was GL_SHADER_SOURCE_LENGTH = 0x8B88
|
ActiveAttributes |
Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
|
ObjectActiveAttributesArb |
Original was GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
|
ActiveAttributeMaxLength |
Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
|
ObjectActiveAttributeMaxLengthArb |
Original was GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
|
FragmentShaderDerivativeHint |
Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
|
FragmentShaderDerivativeHintArb |
Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
|
FragmentShaderDerivativeHintOes |
Original was GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
|
ShadingLanguageVersion |
Original was GL_SHADING_LANGUAGE_VERSION = 0x8B8C
|
ShadingLanguageVersionArb |
Original was GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
|
ActiveProgramExt |
Original was GL_ACTIVE_PROGRAM_EXT = 0x8B8D
|
CurrentProgram |
Original was GL_CURRENT_PROGRAM = 0x8B8D
|
Palette4Rgb8Oes |
Original was GL_PALETTE4_RGB8_OES = 0x8B90
|
Palette4Rgba8Oes |
Original was GL_PALETTE4_RGBA8_OES = 0x8B91
|
Palette4R5G6B5Oes |
Original was GL_PALETTE4_R5_G6_B5_OES = 0x8B92
|
Palette4Rgba4Oes |
Original was GL_PALETTE4_RGBA4_OES = 0x8B93
|
Palette4Rgb5A1Oes |
Original was GL_PALETTE4_RGB5_A1_OES = 0x8B94
|
Palette8Rgb8Oes |
Original was GL_PALETTE8_RGB8_OES = 0x8B95
|
Palette8Rgba8Oes |
Original was GL_PALETTE8_RGBA8_OES = 0x8B96
|
Palette8R5G6B5Oes |
Original was GL_PALETTE8_R5_G6_B5_OES = 0x8B97
|
Palette8Rgba4Oes |
Original was GL_PALETTE8_RGBA4_OES = 0x8B98
|
Palette8Rgb5A1Oes |
Original was GL_PALETTE8_RGB5_A1_OES = 0x8B99
|
ImplementationColorReadType |
Original was GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
|
ImplementationColorReadTypeOes |
Original was GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
|
ImplementationColorReadFormat |
Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
|
ImplementationColorReadFormatOes |
Original was GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
|
PointSizeArrayOes |
Original was GL_POINT_SIZE_ARRAY_OES = 0x8B9C
|
TextureCropRectOes |
Original was GL_TEXTURE_CROP_RECT_OES = 0x8B9D
|
MatrixIndexArrayBufferBindingOes |
Original was GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
|
PointSizeArrayBufferBindingOes |
Original was GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
|
FragmentProgramPositionMesa |
Original was GL_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0
|
FragmentProgramCallbackMesa |
Original was GL_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1
|
FragmentProgramCallbackFuncMesa |
Original was GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2
|
FragmentProgramCallbackDataMesa |
Original was GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3
|
VertexProgramCallbackMesa |
Original was GL_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB4
|
VertexProgramPositionMesa |
Original was GL_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4
|
VertexProgramCallbackFuncMesa |
Original was GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6
|
VertexProgramCallbackDataMesa |
Original was GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7
|
CounterTypeAmd |
Original was GL_COUNTER_TYPE_AMD = 0x8BC0
|
CounterRangeAmd |
Original was GL_COUNTER_RANGE_AMD = 0x8BC1
|
UnsignedInt64Amd |
Original was GL_UNSIGNED_INT64_AMD = 0x8BC2
|
PercentageAmd |
Original was GL_PERCENTAGE_AMD = 0x8BC3
|
PerfmonResultAvailableAmd |
Original was GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
|
PerfmonResultSizeAmd |
Original was GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5
|
PerfmonResultAmd |
Original was GL_PERFMON_RESULT_AMD = 0x8BC6
|
TextureWidthQcom |
Original was GL_TEXTURE_WIDTH_QCOM = 0x8BD2
|
TextureHeightQcom |
Original was GL_TEXTURE_HEIGHT_QCOM = 0x8BD3
|
TextureDepthQcom |
Original was GL_TEXTURE_DEPTH_QCOM = 0x8BD4
|
TextureInternalFormatQcom |
Original was GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
|
TextureFormatQcom |
Original was GL_TEXTURE_FORMAT_QCOM = 0x8BD6
|
TextureTypeQcom |
Original was GL_TEXTURE_TYPE_QCOM = 0x8BD7
|
TextureImageValidQcom |
Original was GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
|
TextureNumLevelsQcom |
Original was GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
|
TextureTargetQcom |
Original was GL_TEXTURE_TARGET_QCOM = 0x8BDA
|
TextureObjectValidQcom |
Original was GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
|
StateRestore |
Original was GL_STATE_RESTORE = 0x8BDC
|
CompressedRgbPvrtc4Bppv1Img |
Original was GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
|
CompressedRgbPvrtc2Bppv1Img |
Original was GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
|
CompressedRgbaPvrtc4Bppv1Img |
Original was GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
|
CompressedRgbaPvrtc2Bppv1Img |
Original was GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
|
ModulateColorImg |
Original was GL_MODULATE_COLOR_IMG = 0x8C04
|
RecipAddSignedAlphaImg |
Original was GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
|
TextureAlphaModulateImg |
Original was GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
|
FactorAlphaModulateImg |
Original was GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
|
FragmentAlphaModulateImg |
Original was GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
|
AddBlendImg |
Original was GL_ADD_BLEND_IMG = 0x8C09
|
SgxBinaryImg |
Original was GL_SGX_BINARY_IMG = 0x8C0A
|
TextureRedType |
Original was GL_TEXTURE_RED_TYPE = 0x8C10
|
TextureRedTypeArb |
Original was GL_TEXTURE_RED_TYPE_ARB = 0x8C10
|
TextureGreenType |
Original was GL_TEXTURE_GREEN_TYPE = 0x8C11
|
TextureGreenTypeArb |
Original was GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11
|
TextureBlueType |
Original was GL_TEXTURE_BLUE_TYPE = 0x8C12
|
TextureBlueTypeArb |
Original was GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12
|
TextureAlphaType |
Original was GL_TEXTURE_ALPHA_TYPE = 0x8C13
|
TextureAlphaTypeArb |
Original was GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13
|
TextureLuminanceType |
Original was GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
|
TextureLuminanceTypeArb |
Original was GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
|
TextureIntensityType |
Original was GL_TEXTURE_INTENSITY_TYPE = 0x8C15
|
TextureIntensityTypeArb |
Original was GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
|
TextureDepthType |
Original was GL_TEXTURE_DEPTH_TYPE = 0x8C16
|
TextureDepthTypeArb |
Original was GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16
|
UnsignedNormalized |
Original was GL_UNSIGNED_NORMALIZED = 0x8C17
|
UnsignedNormalizedArb |
Original was GL_UNSIGNED_NORMALIZED_ARB = 0x8C17
|
Texture1DArray |
Original was GL_TEXTURE_1D_ARRAY = 0x8C18
|
Texture1DArrayExt |
Original was GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
|
ProxyTexture1DArray |
Original was GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
|
ProxyTexture1DArrayExt |
Original was GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
|
Texture2DArray |
Original was GL_TEXTURE_2D_ARRAY = 0x8C1A
|
Texture2DArrayExt |
Original was GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
|
ProxyTexture2DArray |
Original was GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
|
ProxyTexture2DArrayExt |
Original was GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
|
TextureBinding1DArray |
Original was GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
|
TextureBinding1DArrayExt |
Original was GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
|
TextureBinding2DArray |
Original was GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
|
TextureBinding2DArrayExt |
Original was GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
|
GeometryProgramNv |
Original was GL_GEOMETRY_PROGRAM_NV = 0x8C26
|
MaxProgramOutputVerticesNv |
Original was GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
|
MaxProgramTotalOutputComponentsNv |
Original was GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
|
MaxGeometryTextureImageUnits |
Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
|
MaxGeometryTextureImageUnitsArb |
Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
|
MaxGeometryTextureImageUnitsExt |
Original was GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
|
TextureBuffer |
Original was GL_TEXTURE_BUFFER = 0x8C2A
|
TextureBufferArb |
Original was GL_TEXTURE_BUFFER_ARB = 0x8C2A
|
TextureBufferExt |
Original was GL_TEXTURE_BUFFER_EXT = 0x8C2A
|
MaxTextureBufferSize |
Original was GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
|
MaxTextureBufferSizeArb |
Original was GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
|
MaxTextureBufferSizeExt |
Original was GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
|
TextureBindingBuffer |
Original was GL_TEXTURE_BINDING_BUFFER = 0x8C2C
|
TextureBindingBufferArb |
Original was GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
|
TextureBindingBufferExt |
Original was GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
|
TextureBufferDataStoreBinding |
Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
|
TextureBufferDataStoreBindingArb |
Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
|
TextureBufferDataStoreBindingExt |
Original was GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
|
TextureBufferFormat |
Original was GL_TEXTURE_BUFFER_FORMAT = 0x8C2E
|
TextureBufferFormatArb |
Original was GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
|
TextureBufferFormatExt |
Original was GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
|
AnySamplesPassed |
Original was GL_ANY_SAMPLES_PASSED = 0x8C2F
|
SampleShading |
Original was GL_SAMPLE_SHADING = 0x8C36
|
SampleShadingArb |
Original was GL_SAMPLE_SHADING_ARB = 0x8C36
|
MinSampleShadingValue |
Original was GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
|
MinSampleShadingValueArb |
Original was GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
|
R11fG11fB10f |
Original was GL_R11F_G11F_B10F = 0x8C3A
|
R11fG11fB10fExt |
Original was GL_R11F_G11F_B10F_EXT = 0x8C3A
|
UnsignedInt10F11F11FRev |
Original was GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
|
UnsignedInt10F11F11FRevExt |
Original was GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
|
RgbaSignedComponentsExt |
Original was GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
|
Rgb9E5 |
Original was GL_RGB9_E5 = 0x8C3D
|
Rgb9E5Ext |
Original was GL_RGB9_E5_EXT = 0x8C3D
|
UnsignedInt5999Rev |
Original was GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
|
UnsignedInt5999RevExt |
Original was GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
|
TextureSharedSize |
Original was GL_TEXTURE_SHARED_SIZE = 0x8C3F
|
TextureSharedSizeExt |
Original was GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F
|
Srgb |
Original was GL_SRGB = 0x8C40
|
SrgbExt |
Original was GL_SRGB_EXT = 0x8C40
|
Srgb8 |
Original was GL_SRGB8 = 0x8C41
|
Srgb8Ext |
Original was GL_SRGB8_EXT = 0x8C41
|
SrgbAlpha |
Original was GL_SRGB_ALPHA = 0x8C42
|
SrgbAlphaExt |
Original was GL_SRGB_ALPHA_EXT = 0x8C42
|
Srgb8Alpha8 |
Original was GL_SRGB8_ALPHA8 = 0x8C43
|
Srgb8Alpha8Ext |
Original was GL_SRGB8_ALPHA8_EXT = 0x8C43
|
SluminanceAlpha |
Original was GL_SLUMINANCE_ALPHA = 0x8C44
|
SluminanceAlphaExt |
Original was GL_SLUMINANCE_ALPHA_EXT = 0x8C44
|
Sluminance8Alpha8 |
Original was GL_SLUMINANCE8_ALPHA8 = 0x8C45
|
Sluminance8Alpha8Ext |
Original was GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45
|
Sluminance |
Original was GL_SLUMINANCE = 0x8C46
|
SluminanceExt |
Original was GL_SLUMINANCE_EXT = 0x8C46
|
Sluminance8 |
Original was GL_SLUMINANCE8 = 0x8C47
|
Sluminance8Ext |
Original was GL_SLUMINANCE8_EXT = 0x8C47
|
CompressedSrgb |
Original was GL_COMPRESSED_SRGB = 0x8C48
|
CompressedSrgbExt |
Original was GL_COMPRESSED_SRGB_EXT = 0x8C48
|
CompressedSrgbAlpha |
Original was GL_COMPRESSED_SRGB_ALPHA = 0x8C49
|
CompressedSrgbAlphaExt |
Original was GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
|
CompressedSluminance |
Original was GL_COMPRESSED_SLUMINANCE = 0x8C4A
|
CompressedSluminanceExt |
Original was GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
|
CompressedSluminanceAlpha |
Original was GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
|
CompressedSluminanceAlphaExt |
Original was GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
|
CompressedSrgbS3tcDxt1Ext |
Original was GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
|
CompressedSrgbAlphaS3tcDxt1Ext |
Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
|
CompressedSrgbAlphaS3tcDxt3Ext |
Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
|
CompressedSrgbAlphaS3tcDxt5Ext |
Original was GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
|
CompressedLuminanceLatc1Ext |
Original was GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
|
CompressedSignedLuminanceLatc1Ext |
Original was GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
|
CompressedLuminanceAlphaLatc2Ext |
Original was GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
|
CompressedSignedLuminanceAlphaLatc2Ext |
Original was GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
|
TessControlProgramParameterBufferNv |
Original was GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74
|
TessEvaluationProgramParameterBufferNv |
Original was GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75
|
TransformFeedbackVaryingMaxLength |
Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
|
TransformFeedbackVaryingMaxLengthExt |
Original was GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
|
BackPrimaryColorNv |
Original was GL_BACK_PRIMARY_COLOR_NV = 0x8C77
|
BackSecondaryColorNv |
Original was GL_BACK_SECONDARY_COLOR_NV = 0x8C78
|
TextureCoordNv |
Original was GL_TEXTURE_COORD_NV = 0x8C79
|
ClipDistanceNv |
Original was GL_CLIP_DISTANCE_NV = 0x8C7A
|
VertexIdNv |
Original was GL_VERTEX_ID_NV = 0x8C7B
|
PrimitiveIdNv |
Original was GL_PRIMITIVE_ID_NV = 0x8C7C
|
GenericAttribNv |
Original was GL_GENERIC_ATTRIB_NV = 0x8C7D
|
TransformFeedbackAttribsNv |
Original was GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
|
TransformFeedbackBufferMode |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
|
TransformFeedbackBufferModeExt |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
|
TransformFeedbackBufferModeNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
|
MaxTransformFeedbackSeparateComponents |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
|
MaxTransformFeedbackSeparateComponentsExt |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
|
MaxTransformFeedbackSeparateComponentsNv |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
|
ActiveVaryingsNv |
Original was GL_ACTIVE_VARYINGS_NV = 0x8C81
|
ActiveVaryingMaxLengthNv |
Original was GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
|
TransformFeedbackVaryings |
Original was GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
|
TransformFeedbackVaryingsExt |
Original was GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
|
TransformFeedbackVaryingsNv |
Original was GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
|
TransformFeedbackBufferStart |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
|
TransformFeedbackBufferStartExt |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
|
TransformFeedbackBufferStartNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
|
TransformFeedbackBufferSize |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
|
TransformFeedbackBufferSizeExt |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
|
TransformFeedbackBufferSizeNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
|
TransformFeedbackRecordNv |
Original was GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
|
PrimitivesGenerated |
Original was GL_PRIMITIVES_GENERATED = 0x8C87
|
PrimitivesGeneratedExt |
Original was GL_PRIMITIVES_GENERATED_EXT = 0x8C87
|
PrimitivesGeneratedNv |
Original was GL_PRIMITIVES_GENERATED_NV = 0x8C87
|
TransformFeedbackPrimitivesWritten |
Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
|
TransformFeedbackPrimitivesWrittenExt |
Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
|
TransformFeedbackPrimitivesWrittenNv |
Original was GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
|
RasterizerDiscard |
Original was GL_RASTERIZER_DISCARD = 0x8C89
|
RasterizerDiscardExt |
Original was GL_RASTERIZER_DISCARD_EXT = 0x8C89
|
RasterizerDiscardNv |
Original was GL_RASTERIZER_DISCARD_NV = 0x8C89
|
MaxTransformFeedbackInterleavedAttribsNv |
Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A
|
MaxTransformFeedbackInterleavedComponents |
Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
|
MaxTransformFeedbackInterleavedComponentsExt |
Original was GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
|
MaxTransformFeedbackSeparateAttribs |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
|
MaxTransformFeedbackSeparateAttribsExt |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
|
MaxTransformFeedbackSeparateAttribsNv |
Original was GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
|
InterleavedAttribs |
Original was GL_INTERLEAVED_ATTRIBS = 0x8C8C
|
InterleavedAttribsExt |
Original was GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C
|
InterleavedAttribsNv |
Original was GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C
|
SeparateAttribs |
Original was GL_SEPARATE_ATTRIBS = 0x8C8D
|
SeparateAttribsExt |
Original was GL_SEPARATE_ATTRIBS_EXT = 0x8C8D
|
SeparateAttribsNv |
Original was GL_SEPARATE_ATTRIBS_NV = 0x8C8D
|
TransformFeedbackBuffer |
Original was GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
|
TransformFeedbackBufferExt |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
|
TransformFeedbackBufferNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
|
TransformFeedbackBufferBinding |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
|
TransformFeedbackBufferBindingExt |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
|
TransformFeedbackBufferBindingNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
|
AtcRgbAmd |
Original was GL_ATC_RGB_AMD = 0x8C92
|
AtcRgbaExplicitAlphaAmd |
Original was GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
|
PointSpriteCoordOrigin |
Original was GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
|
LowerLeft |
Original was GL_LOWER_LEFT = 0x8CA1
|
UpperLeft |
Original was GL_UPPER_LEFT = 0x8CA2
|
StencilBackRef |
Original was GL_STENCIL_BACK_REF = 0x8CA3
|
StencilBackValueMask |
Original was GL_STENCIL_BACK_VALUE_MASK = 0x8CA4
|
StencilBackWritemask |
Original was GL_STENCIL_BACK_WRITEMASK = 0x8CA5
|
DrawFramebufferBinding |
Original was GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
|
DrawFramebufferBindingExt |
Original was GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6
|
FramebufferBinding |
Original was GL_FRAMEBUFFER_BINDING = 0x8CA6
|
FramebufferBindingAngle |
Original was GL_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
|
FramebufferBindingExt |
Original was GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6
|
FramebufferBindingOes |
Original was GL_FRAMEBUFFER_BINDING_OES = 0x8CA6
|
RenderbufferBinding |
Original was GL_RENDERBUFFER_BINDING = 0x8CA7
|
RenderbufferBindingAngle |
Original was GL_RENDERBUFFER_BINDING_ANGLE = 0x8CA7
|
RenderbufferBindingExt |
Original was GL_RENDERBUFFER_BINDING_EXT = 0x8CA7
|
RenderbufferBindingOes |
Original was GL_RENDERBUFFER_BINDING_OES = 0x8CA7
|
ReadFramebuffer |
Original was GL_READ_FRAMEBUFFER = 0x8CA8
|
ReadFramebufferAngle |
Original was GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8
|
ReadFramebufferExt |
Original was GL_READ_FRAMEBUFFER_EXT = 0x8CA8
|
DrawFramebuffer |
Original was GL_DRAW_FRAMEBUFFER = 0x8CA9
|
DrawFramebufferAngle |
Original was GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
|
DrawFramebufferExt |
Original was GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9
|
ReadFramebufferBinding |
Original was GL_READ_FRAMEBUFFER_BINDING = 0x8CAA
|
ReadFramebufferBindingExt |
Original was GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
|
RenderbufferCoverageSamplesNv |
Original was GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
|
RenderbufferSamples |
Original was GL_RENDERBUFFER_SAMPLES = 0x8CAB
|
RenderbufferSamplesAngle |
Original was GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
|
RenderbufferSamplesExt |
Original was GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
|
DepthComponent32f |
Original was GL_DEPTH_COMPONENT32F = 0x8CAC
|
Depth32fStencil8 |
Original was GL_DEPTH32F_STENCIL8 = 0x8CAD
|
FramebufferAttachmentObjectType |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
|
FramebufferAttachmentObjectTypeExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
|
FramebufferAttachmentObjectTypeOes |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
|
FramebufferAttachmentObjectName |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
|
FramebufferAttachmentObjectNameExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
|
FramebufferAttachmentObjectNameOes |
Original was GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
|
FramebufferAttachmentTextureLevel |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
|
FramebufferAttachmentTextureLevelExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
|
FramebufferAttachmentTextureLevelOes |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
|
FramebufferAttachmentTextureCubeMapFace |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
|
FramebufferAttachmentTextureCubeMapFaceExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
|
FramebufferAttachmentTextureCubeMapFaceOes |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
|
FramebufferAttachmentTexture3DZoffsetExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
|
FramebufferAttachmentTexture3DZoffsetOes |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
|
FramebufferAttachmentTextureLayer |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
|
FramebufferAttachmentTextureLayerExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
|
FramebufferComplete |
Original was GL_FRAMEBUFFER_COMPLETE = 0x8CD5
|
FramebufferCompleteExt |
Original was GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
|
FramebufferCompleteOes |
Original was GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5
|
FramebufferIncompleteAttachment |
Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
|
FramebufferIncompleteAttachmentExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
|
FramebufferIncompleteAttachmentOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
|
FramebufferIncompleteMissingAttachment |
Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
|
FramebufferIncompleteMissingAttachmentExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
|
FramebufferIncompleteMissingAttachmentOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
|
FramebufferIncompleteDimensionsExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
|
FramebufferIncompleteDimensionsOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
|
FramebufferIncompleteFormatsExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
|
FramebufferIncompleteFormatsOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
|
FramebufferIncompleteDrawBuffer |
Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
|
FramebufferIncompleteDrawBufferExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
|
FramebufferIncompleteDrawBufferOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB
|
FramebufferIncompleteReadBuffer |
Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
|
FramebufferIncompleteReadBufferExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
|
FramebufferIncompleteReadBufferOes |
Original was GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC
|
FramebufferUnsupported |
Original was GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
|
FramebufferUnsupportedExt |
Original was GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
|
FramebufferUnsupportedOes |
Original was GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
|
MaxColorAttachments |
Original was GL_MAX_COLOR_ATTACHMENTS = 0x8CDF
|
MaxColorAttachmentsExt |
Original was GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
|
ColorAttachment0 |
Original was GL_COLOR_ATTACHMENT0 = 0x8CE0
|
ColorAttachment0Ext |
Original was GL_COLOR_ATTACHMENT0_EXT = 0x8CE0
|
ColorAttachment0Oes |
Original was GL_COLOR_ATTACHMENT0_OES = 0x8CE0
|
ColorAttachment1 |
Original was GL_COLOR_ATTACHMENT1 = 0x8CE1
|
ColorAttachment1Ext |
Original was GL_COLOR_ATTACHMENT1_EXT = 0x8CE1
|
ColorAttachment2 |
Original was GL_COLOR_ATTACHMENT2 = 0x8CE2
|
ColorAttachment2Ext |
Original was GL_COLOR_ATTACHMENT2_EXT = 0x8CE2
|
ColorAttachment3 |
Original was GL_COLOR_ATTACHMENT3 = 0x8CE3
|
ColorAttachment3Ext |
Original was GL_COLOR_ATTACHMENT3_EXT = 0x8CE3
|
ColorAttachment4 |
Original was GL_COLOR_ATTACHMENT4 = 0x8CE4
|
ColorAttachment4Ext |
Original was GL_COLOR_ATTACHMENT4_EXT = 0x8CE4
|
ColorAttachment5 |
Original was GL_COLOR_ATTACHMENT5 = 0x8CE5
|
ColorAttachment5Ext |
Original was GL_COLOR_ATTACHMENT5_EXT = 0x8CE5
|
ColorAttachment6 |
Original was GL_COLOR_ATTACHMENT6 = 0x8CE6
|
ColorAttachment6Ext |
Original was GL_COLOR_ATTACHMENT6_EXT = 0x8CE6
|
ColorAttachment7 |
Original was GL_COLOR_ATTACHMENT7 = 0x8CE7
|
ColorAttachment7Ext |
Original was GL_COLOR_ATTACHMENT7_EXT = 0x8CE7
|
ColorAttachment8 |
Original was GL_COLOR_ATTACHMENT8 = 0x8CE8
|
ColorAttachment8Ext |
Original was GL_COLOR_ATTACHMENT8_EXT = 0x8CE8
|
ColorAttachment9 |
Original was GL_COLOR_ATTACHMENT9 = 0x8CE9
|
ColorAttachment9Ext |
Original was GL_COLOR_ATTACHMENT9_EXT = 0x8CE9
|
ColorAttachment10 |
Original was GL_COLOR_ATTACHMENT10 = 0x8CEA
|
ColorAttachment10Ext |
Original was GL_COLOR_ATTACHMENT10_EXT = 0x8CEA
|
ColorAttachment11 |
Original was GL_COLOR_ATTACHMENT11 = 0x8CEB
|
ColorAttachment11Ext |
Original was GL_COLOR_ATTACHMENT11_EXT = 0x8CEB
|
ColorAttachment12 |
Original was GL_COLOR_ATTACHMENT12 = 0x8CEC
|
ColorAttachment12Ext |
Original was GL_COLOR_ATTACHMENT12_EXT = 0x8CEC
|
ColorAttachment13 |
Original was GL_COLOR_ATTACHMENT13 = 0x8CED
|
ColorAttachment13Ext |
Original was GL_COLOR_ATTACHMENT13_EXT = 0x8CED
|
ColorAttachment14 |
Original was GL_COLOR_ATTACHMENT14 = 0x8CEE
|
ColorAttachment14Ext |
Original was GL_COLOR_ATTACHMENT14_EXT = 0x8CEE
|
ColorAttachment15 |
Original was GL_COLOR_ATTACHMENT15 = 0x8CEF
|
ColorAttachment15Ext |
Original was GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
|
DepthAttachment |
Original was GL_DEPTH_ATTACHMENT = 0x8D00
|
DepthAttachmentExt |
Original was GL_DEPTH_ATTACHMENT_EXT = 0x8D00
|
DepthAttachmentOes |
Original was GL_DEPTH_ATTACHMENT_OES = 0x8D00
|
StencilAttachment |
Original was GL_STENCIL_ATTACHMENT = 0x8D20
|
StencilAttachmentExt |
Original was GL_STENCIL_ATTACHMENT_EXT = 0x8D20
|
StencilAttachmentOes |
Original was GL_STENCIL_ATTACHMENT_OES = 0x8D20
|
Framebuffer |
Original was GL_FRAMEBUFFER = 0x8D40
|
FramebufferExt |
Original was GL_FRAMEBUFFER_EXT = 0x8D40
|
FramebufferOes |
Original was GL_FRAMEBUFFER_OES = 0x8D40
|
Renderbuffer |
Original was GL_RENDERBUFFER = 0x8D41
|
RenderbufferExt |
Original was GL_RENDERBUFFER_EXT = 0x8D41
|
RenderbufferOes |
Original was GL_RENDERBUFFER_OES = 0x8D41
|
RenderbufferWidth |
Original was GL_RENDERBUFFER_WIDTH = 0x8D42
|
RenderbufferWidthExt |
Original was GL_RENDERBUFFER_WIDTH_EXT = 0x8D42
|
RenderbufferWidthOes |
Original was GL_RENDERBUFFER_WIDTH_OES = 0x8D42
|
RenderbufferHeight |
Original was GL_RENDERBUFFER_HEIGHT = 0x8D43
|
RenderbufferHeightExt |
Original was GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43
|
RenderbufferHeightOes |
Original was GL_RENDERBUFFER_HEIGHT_OES = 0x8D43
|
RenderbufferInternalFormat |
Original was GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
|
RenderbufferInternalFormatExt |
Original was GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
|
RenderbufferInternalFormatOes |
Original was GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
|
StencilIndex1 |
Original was GL_STENCIL_INDEX1 = 0x8D46
|
StencilIndex1Ext |
Original was GL_STENCIL_INDEX1_EXT = 0x8D46
|
StencilIndex1Oes |
Original was GL_STENCIL_INDEX1_OES = 0x8D46
|
StencilIndex4 |
Original was GL_STENCIL_INDEX4 = 0x8D47
|
StencilIndex4Ext |
Original was GL_STENCIL_INDEX4_EXT = 0x8D47
|
StencilIndex4Oes |
Original was GL_STENCIL_INDEX4_OES = 0x8D47
|
StencilIndex8 |
Original was GL_STENCIL_INDEX8 = 0x8D48
|
StencilIndex8Ext |
Original was GL_STENCIL_INDEX8_EXT = 0x8D48
|
StencilIndex8Oes |
Original was GL_STENCIL_INDEX8_OES = 0x8D48
|
StencilIndex16 |
Original was GL_STENCIL_INDEX16 = 0x8D49
|
StencilIndex16Ext |
Original was GL_STENCIL_INDEX16_EXT = 0x8D49
|
RenderbufferRedSize |
Original was GL_RENDERBUFFER_RED_SIZE = 0x8D50
|
RenderbufferRedSizeExt |
Original was GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
|
RenderbufferRedSizeOes |
Original was GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50
|
RenderbufferGreenSize |
Original was GL_RENDERBUFFER_GREEN_SIZE = 0x8D51
|
RenderbufferGreenSizeExt |
Original was GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
|
RenderbufferGreenSizeOes |
Original was GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
|
RenderbufferBlueSize |
Original was GL_RENDERBUFFER_BLUE_SIZE = 0x8D52
|
RenderbufferBlueSizeExt |
Original was GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
|
RenderbufferBlueSizeOes |
Original was GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
|
RenderbufferAlphaSize |
Original was GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53
|
RenderbufferAlphaSizeExt |
Original was GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
|
RenderbufferAlphaSizeOes |
Original was GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
|
RenderbufferDepthSize |
Original was GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54
|
RenderbufferDepthSizeExt |
Original was GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
|
RenderbufferDepthSizeOes |
Original was GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
|
RenderbufferStencilSize |
Original was GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55
|
RenderbufferStencilSizeExt |
Original was GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
|
RenderbufferStencilSizeOes |
Original was GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
|
FramebufferIncompleteMultisample |
Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
|
FramebufferIncompleteMultisampleAngle |
Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
|
FramebufferIncompleteMultisampleExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
|
MaxSamples |
Original was GL_MAX_SAMPLES = 0x8D57
|
MaxSamplesAngle |
Original was GL_MAX_SAMPLES_ANGLE = 0x8D57
|
MaxSamplesExt |
Original was GL_MAX_SAMPLES_EXT = 0x8D57
|
TextureGenStrOes |
Original was GL_TEXTURE_GEN_STR_OES = 0x8D60
|
HalfFloatOes |
Original was GL_HALF_FLOAT_OES = 0x8D61
|
Rgb565Oes |
Original was GL_RGB565_OES = 0x8D62
|
Etc1Rgb8Oes |
Original was GL_ETC1_RGB8_OES = 0x8D64
|
TextureExternalOes |
Original was GL_TEXTURE_EXTERNAL_OES = 0x8D65
|
SamplerExternalOes |
Original was GL_SAMPLER_EXTERNAL_OES = 0x8D66
|
TextureBindingExternalOes |
Original was GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
|
RequiredTextureImageUnitsOes |
Original was GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
|
Rgba32ui |
Original was GL_RGBA32UI = 0x8D70
|
Rgba32uiExt |
Original was GL_RGBA32UI_EXT = 0x8D70
|
Rgb32ui |
Original was GL_RGB32UI = 0x8D71
|
Rgb32uiExt |
Original was GL_RGB32UI_EXT = 0x8D71
|
Alpha32uiExt |
Original was GL_ALPHA32UI_EXT = 0x8D72
|
Intensity32uiExt |
Original was GL_INTENSITY32UI_EXT = 0x8D73
|
Luminance32uiExt |
Original was GL_LUMINANCE32UI_EXT = 0x8D74
|
LuminanceAlpha32uiExt |
Original was GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75
|
Rgba16ui |
Original was GL_RGBA16UI = 0x8D76
|
Rgba16uiExt |
Original was GL_RGBA16UI_EXT = 0x8D76
|
Rgb16ui |
Original was GL_RGB16UI = 0x8D77
|
Rgb16uiExt |
Original was GL_RGB16UI_EXT = 0x8D77
|
Alpha16uiExt |
Original was GL_ALPHA16UI_EXT = 0x8D78
|
Intensity16uiExt |
Original was GL_INTENSITY16UI_EXT = 0x8D79
|
Luminance16uiExt |
Original was GL_LUMINANCE16UI_EXT = 0x8D7A
|
LuminanceAlpha16uiExt |
Original was GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B
|
Rgba8ui |
Original was GL_RGBA8UI = 0x8D7C
|
Rgba8uiExt |
Original was GL_RGBA8UI_EXT = 0x8D7C
|
Rgb8ui |
Original was GL_RGB8UI = 0x8D7D
|
Rgb8uiExt |
Original was GL_RGB8UI_EXT = 0x8D7D
|
Alpha8uiExt |
Original was GL_ALPHA8UI_EXT = 0x8D7E
|
Intensity8uiExt |
Original was GL_INTENSITY8UI_EXT = 0x8D7F
|
Luminance8uiExt |
Original was GL_LUMINANCE8UI_EXT = 0x8D80
|
LuminanceAlpha8uiExt |
Original was GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81
|
Rgba32i |
Original was GL_RGBA32I = 0x8D82
|
Rgba32iExt |
Original was GL_RGBA32I_EXT = 0x8D82
|
Rgb32i |
Original was GL_RGB32I = 0x8D83
|
Rgb32iExt |
Original was GL_RGB32I_EXT = 0x8D83
|
Alpha32iExt |
Original was GL_ALPHA32I_EXT = 0x8D84
|
Intensity32iExt |
Original was GL_INTENSITY32I_EXT = 0x8D85
|
Luminance32iExt |
Original was GL_LUMINANCE32I_EXT = 0x8D86
|
LuminanceAlpha32iExt |
Original was GL_LUMINANCE_ALPHA32I_EXT = 0x8D87
|
Rgba16i |
Original was GL_RGBA16I = 0x8D88
|
Rgba16iExt |
Original was GL_RGBA16I_EXT = 0x8D88
|
Rgb16i |
Original was GL_RGB16I = 0x8D89
|
Rgb16iExt |
Original was GL_RGB16I_EXT = 0x8D89
|
Alpha16iExt |
Original was GL_ALPHA16I_EXT = 0x8D8A
|
Intensity16iExt |
Original was GL_INTENSITY16I_EXT = 0x8D8B
|
Luminance16iExt |
Original was GL_LUMINANCE16I_EXT = 0x8D8C
|
LuminanceAlpha16iExt |
Original was GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D
|
Rgba8i |
Original was GL_RGBA8I = 0x8D8E
|
Rgba8iExt |
Original was GL_RGBA8I_EXT = 0x8D8E
|
Rgb8i |
Original was GL_RGB8I = 0x8D8F
|
Rgb8iExt |
Original was GL_RGB8I_EXT = 0x8D8F
|
Alpha8iExt |
Original was GL_ALPHA8I_EXT = 0x8D90
|
Intensity8iExt |
Original was GL_INTENSITY8I_EXT = 0x8D91
|
Luminance8iExt |
Original was GL_LUMINANCE8I_EXT = 0x8D92
|
LuminanceAlpha8iExt |
Original was GL_LUMINANCE_ALPHA8I_EXT = 0x8D93
|
RedInteger |
Original was GL_RED_INTEGER = 0x8D94
|
RedIntegerExt |
Original was GL_RED_INTEGER_EXT = 0x8D94
|
GreenInteger |
Original was GL_GREEN_INTEGER = 0x8D95
|
GreenIntegerExt |
Original was GL_GREEN_INTEGER_EXT = 0x8D95
|
BlueInteger |
Original was GL_BLUE_INTEGER = 0x8D96
|
BlueIntegerExt |
Original was GL_BLUE_INTEGER_EXT = 0x8D96
|
AlphaInteger |
Original was GL_ALPHA_INTEGER = 0x8D97
|
AlphaIntegerExt |
Original was GL_ALPHA_INTEGER_EXT = 0x8D97
|
RgbInteger |
Original was GL_RGB_INTEGER = 0x8D98
|
RgbIntegerExt |
Original was GL_RGB_INTEGER_EXT = 0x8D98
|
RgbaInteger |
Original was GL_RGBA_INTEGER = 0x8D99
|
RgbaIntegerExt |
Original was GL_RGBA_INTEGER_EXT = 0x8D99
|
BgrInteger |
Original was GL_BGR_INTEGER = 0x8D9A
|
BgrIntegerExt |
Original was GL_BGR_INTEGER_EXT = 0x8D9A
|
BgraInteger |
Original was GL_BGRA_INTEGER = 0x8D9B
|
BgraIntegerExt |
Original was GL_BGRA_INTEGER_EXT = 0x8D9B
|
LuminanceIntegerExt |
Original was GL_LUMINANCE_INTEGER_EXT = 0x8D9C
|
LuminanceAlphaIntegerExt |
Original was GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
|
RgbaIntegerModeExt |
Original was GL_RGBA_INTEGER_MODE_EXT = 0x8D9E
|
Int2101010Rev |
Original was GL_INT_2_10_10_10_REV = 0x8D9F
|
MaxProgramParameterBufferBindingsNv |
Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
|
MaxProgramParameterBufferSizeNv |
Original was GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
|
VertexProgramParameterBufferNv |
Original was GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
|
GeometryProgramParameterBufferNv |
Original was GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
|
FragmentProgramParameterBufferNv |
Original was GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
|
MaxProgramGenericAttribsNv |
Original was GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
|
MaxProgramGenericResultsNv |
Original was GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
|
FramebufferAttachmentLayered |
Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
|
FramebufferAttachmentLayeredArb |
Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
|
FramebufferAttachmentLayeredExt |
Original was GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
|
FramebufferIncompleteLayerTargets |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
|
FramebufferIncompleteLayerTargetsArb |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
|
FramebufferIncompleteLayerTargetsExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
|
FramebufferIncompleteLayerCount |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = 0x8DA9
|
FramebufferIncompleteLayerCountArb |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
|
FramebufferIncompleteLayerCountExt |
Original was GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
|
LayerNv |
Original was GL_LAYER_NV = 0x8DAA
|
DepthComponent32fNv |
Original was GL_DEPTH_COMPONENT32F_NV = 0x8DAB
|
Depth32fStencil8Nv |
Original was GL_DEPTH32F_STENCIL8_NV = 0x8DAC
|
Float32UnsignedInt248Rev |
Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
|
Float32UnsignedInt248RevNv |
Original was GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
|
ShaderIncludeArb |
Original was GL_SHADER_INCLUDE_ARB = 0x8DAE
|
DepthBufferFloatModeNv |
Original was GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
|
FramebufferSrgb |
Original was GL_FRAMEBUFFER_SRGB = 0x8DB9
|
FramebufferSrgbExt |
Original was GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9
|
FramebufferSrgbCapableExt |
Original was GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
|
CompressedRedRgtc1 |
Original was GL_COMPRESSED_RED_RGTC1 = 0x8DBB
|
CompressedRedRgtc1Ext |
Original was GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
|
CompressedSignedRedRgtc1 |
Original was GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
|
CompressedSignedRedRgtc1Ext |
Original was GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
|
CompressedRedGreenRgtc2Ext |
Original was GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
|
CompressedRgRgtc2 |
Original was GL_COMPRESSED_RG_RGTC2 = 0x8DBD
|
CompressedSignedRedGreenRgtc2Ext |
Original was GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
|
CompressedSignedRgRgtc2 |
Original was GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
|
Sampler1DArray |
Original was GL_SAMPLER_1D_ARRAY = 0x8DC0
|
Sampler1DArrayExt |
Original was GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0
|
Sampler2DArray |
Original was GL_SAMPLER_2D_ARRAY = 0x8DC1
|
Sampler2DArrayExt |
Original was GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1
|
SamplerBuffer |
Original was GL_SAMPLER_BUFFER = 0x8DC2
|
SamplerBufferExt |
Original was GL_SAMPLER_BUFFER_EXT = 0x8DC2
|
Sampler1DArrayShadow |
Original was GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
|
Sampler1DArrayShadowExt |
Original was GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
|
Sampler2DArrayShadow |
Original was GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
|
Sampler2DArrayShadowExt |
Original was GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
|
SamplerCubeShadow |
Original was GL_SAMPLER_CUBE_SHADOW = 0x8DC5
|
SamplerCubeShadowExt |
Original was GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
|
UnsignedIntVec2 |
Original was GL_UNSIGNED_INT_VEC2 = 0x8DC6
|
UnsignedIntVec2Ext |
Original was GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6
|
UnsignedIntVec3 |
Original was GL_UNSIGNED_INT_VEC3 = 0x8DC7
|
UnsignedIntVec3Ext |
Original was GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7
|
UnsignedIntVec4 |
Original was GL_UNSIGNED_INT_VEC4 = 0x8DC8
|
UnsignedIntVec4Ext |
Original was GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8
|
IntSampler1D |
Original was GL_INT_SAMPLER_1D = 0x8DC9
|
IntSampler1DExt |
Original was GL_INT_SAMPLER_1D_EXT = 0x8DC9
|
IntSampler2D |
Original was GL_INT_SAMPLER_2D = 0x8DCA
|
IntSampler2DExt |
Original was GL_INT_SAMPLER_2D_EXT = 0x8DCA
|
IntSampler3D |
Original was GL_INT_SAMPLER_3D = 0x8DCB
|
IntSampler3DExt |
Original was GL_INT_SAMPLER_3D_EXT = 0x8DCB
|
IntSamplerCube |
Original was GL_INT_SAMPLER_CUBE = 0x8DCC
|
IntSamplerCubeExt |
Original was GL_INT_SAMPLER_CUBE_EXT = 0x8DCC
|
IntSampler2DRect |
Original was GL_INT_SAMPLER_2D_RECT = 0x8DCD
|
IntSampler2DRectExt |
Original was GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD
|
IntSampler1DArray |
Original was GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
|
IntSampler1DArrayExt |
Original was GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
|
IntSampler2DArray |
Original was GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
|
IntSampler2DArrayExt |
Original was GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
|
IntSamplerBuffer |
Original was GL_INT_SAMPLER_BUFFER = 0x8DD0
|
IntSamplerBufferExt |
Original was GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0
|
UnsignedIntSampler1D |
Original was GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
|
UnsignedIntSampler1DExt |
Original was GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
|
UnsignedIntSampler2D |
Original was GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
|
UnsignedIntSampler2DExt |
Original was GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
|
UnsignedIntSampler3D |
Original was GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
|
UnsignedIntSampler3DExt |
Original was GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
|
UnsignedIntSamplerCube |
Original was GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
|
UnsignedIntSamplerCubeExt |
Original was GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
|
UnsignedIntSampler2DRect |
Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
|
UnsignedIntSampler2DRectExt |
Original was GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
|
UnsignedIntSampler1DArray |
Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
|
UnsignedIntSampler1DArrayExt |
Original was GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
|
UnsignedIntSampler2DArray |
Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
|
UnsignedIntSampler2DArrayExt |
Original was GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
|
UnsignedIntSamplerBuffer |
Original was GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
|
UnsignedIntSamplerBufferExt |
Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
|
GeometryShader |
Original was GL_GEOMETRY_SHADER = 0x8DD9
|
GeometryShaderArb |
Original was GL_GEOMETRY_SHADER_ARB = 0x8DD9
|
GeometryShaderExt |
Original was GL_GEOMETRY_SHADER_EXT = 0x8DD9
|
GeometryVerticesOutArb |
Original was GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
|
GeometryVerticesOutExt |
Original was GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
|
GeometryInputTypeArb |
Original was GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
|
GeometryInputTypeExt |
Original was GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
|
GeometryOutputTypeArb |
Original was GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
|
GeometryOutputTypeExt |
Original was GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
|
MaxGeometryVaryingComponents |
Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS = 0x8DDD
|
MaxGeometryVaryingComponentsArb |
Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
|
MaxGeometryVaryingComponentsExt |
Original was GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
|
MaxVertexVaryingComponents |
Original was GL_MAX_VERTEX_VARYING_COMPONENTS = 0x8DDE
|
MaxVertexVaryingComponentsArb |
Original was GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
|
MaxVertexVaryingComponentsExt |
Original was GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
|
MaxGeometryUniformComponents |
Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
|
MaxGeometryUniformComponentsArb |
Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
|
MaxGeometryUniformComponentsExt |
Original was GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
|
MaxGeometryOutputVertices |
Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
|
MaxGeometryOutputVerticesArb |
Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
|
MaxGeometryOutputVerticesExt |
Original was GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
|
MaxGeometryTotalOutputComponents |
Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
|
MaxGeometryTotalOutputComponentsArb |
Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
|
MaxGeometryTotalOutputComponentsExt |
Original was GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
|
MaxVertexBindableUniformsExt |
Original was GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
|
MaxFragmentBindableUniformsExt |
Original was GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
|
MaxGeometryBindableUniformsExt |
Original was GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
|
ActiveSubroutines |
Original was GL_ACTIVE_SUBROUTINES = 0x8DE5
|
ActiveSubroutineUniforms |
Original was GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
|
MaxSubroutines |
Original was GL_MAX_SUBROUTINES = 0x8DE7
|
MaxSubroutineUniformLocations |
Original was GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
|
NamedStringLengthArb |
Original was GL_NAMED_STRING_LENGTH_ARB = 0x8DE9
|
NamedStringTypeArb |
Original was GL_NAMED_STRING_TYPE_ARB = 0x8DEA
|
MaxBindableUniformSizeExt |
Original was GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
|
UniformBufferExt |
Original was GL_UNIFORM_BUFFER_EXT = 0x8DEE
|
UniformBufferBindingExt |
Original was GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
|
LowFloat |
Original was GL_LOW_FLOAT = 0x8DF0
|
MediumFloat |
Original was GL_MEDIUM_FLOAT = 0x8DF1
|
HighFloat |
Original was GL_HIGH_FLOAT = 0x8DF2
|
LowInt |
Original was GL_LOW_INT = 0x8DF3
|
MediumInt |
Original was GL_MEDIUM_INT = 0x8DF4
|
HighInt |
Original was GL_HIGH_INT = 0x8DF5
|
UnsignedInt1010102Oes |
Original was GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
|
Int1010102Oes |
Original was GL_INT_10_10_10_2_OES = 0x8DF7
|
ShaderBinaryFormats |
Original was GL_SHADER_BINARY_FORMATS = 0x8DF8
|
NumShaderBinaryFormats |
Original was GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9
|
ShaderCompiler |
Original was GL_SHADER_COMPILER = 0x8DFA
|
MaxVertexUniformVectors |
Original was GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
|
MaxVaryingVectors |
Original was GL_MAX_VARYING_VECTORS = 0x8DFC
|
MaxFragmentUniformVectors |
Original was GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
|
RenderbufferColorSamplesNv |
Original was GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
|
MaxMultisampleCoverageModesNv |
Original was GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
|
MultisampleCoverageModesNv |
Original was GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
|
QueryWait |
Original was GL_QUERY_WAIT = 0x8E13
|
QueryWaitNv |
Original was GL_QUERY_WAIT_NV = 0x8E13
|
QueryNoWait |
Original was GL_QUERY_NO_WAIT = 0x8E14
|
QueryNoWaitNv |
Original was GL_QUERY_NO_WAIT_NV = 0x8E14
|
QueryByRegionWait |
Original was GL_QUERY_BY_REGION_WAIT = 0x8E15
|
QueryByRegionWaitNv |
Original was GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
|
QueryByRegionNoWait |
Original was GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
|
QueryByRegionNoWaitNv |
Original was GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
|
MaxCombinedTessControlUniformComponents |
Original was GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
|
MaxCombinedTessEvaluationUniformComponents |
Original was GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
|
ColorSamplesNv |
Original was GL_COLOR_SAMPLES_NV = 0x8E20
|
TransformFeedback |
Original was GL_TRANSFORM_FEEDBACK = 0x8E22
|
TransformFeedbackNv |
Original was GL_TRANSFORM_FEEDBACK_NV = 0x8E22
|
TransformFeedbackBufferPaused |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
|
TransformFeedbackBufferPausedNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
|
TransformFeedbackBufferActive |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
|
TransformFeedbackBufferActiveNv |
Original was GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
|
TransformFeedbackBinding |
Original was GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25
|
TransformFeedbackBindingNv |
Original was GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
|
FrameNv |
Original was GL_FRAME_NV = 0x8E26
|
FieldsNv |
Original was GL_FIELDS_NV = 0x8E27
|
CurrentTimeNv |
Original was GL_CURRENT_TIME_NV = 0x8E28
|
Timestamp |
Original was GL_TIMESTAMP = 0x8E28
|
NumFillStreamsNv |
Original was GL_NUM_FILL_STREAMS_NV = 0x8E29
|
PresentTimeNv |
Original was GL_PRESENT_TIME_NV = 0x8E2A
|
PresentDurationNv |
Original was GL_PRESENT_DURATION_NV = 0x8E2B
|
DepthComponent16NonlinearNv |
Original was GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
|
ProgramMatrixExt |
Original was GL_PROGRAM_MATRIX_EXT = 0x8E2D
|
TransposeProgramMatrixExt |
Original was GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
|
ProgramMatrixStackDepthExt |
Original was GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
|
TextureSwizzleR |
Original was GL_TEXTURE_SWIZZLE_R = 0x8E42
|
TextureSwizzleRExt |
Original was GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42
|
TextureSwizzleG |
Original was GL_TEXTURE_SWIZZLE_G = 0x8E43
|
TextureSwizzleGExt |
Original was GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43
|
TextureSwizzleB |
Original was GL_TEXTURE_SWIZZLE_B = 0x8E44
|
TextureSwizzleBExt |
Original was GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44
|
TextureSwizzleA |
Original was GL_TEXTURE_SWIZZLE_A = 0x8E45
|
TextureSwizzleAExt |
Original was GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45
|
TextureSwizzleRgba |
Original was GL_TEXTURE_SWIZZLE_RGBA = 0x8E46
|
TextureSwizzleRgbaExt |
Original was GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
|
ActiveSubroutineUniformLocations |
Original was GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
|
ActiveSubroutineMaxLength |
Original was GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
|
ActiveSubroutineUniformMaxLength |
Original was GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
|
NumCompatibleSubroutines |
Original was GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
|
CompatibleSubroutines |
Original was GL_COMPATIBLE_SUBROUTINES = 0x8E4B
|
QuadsFollowProvokingVertexConvention |
Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
|
QuadsFollowProvokingVertexConventionExt |
Original was GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
|
FirstVertexConvention |
Original was GL_FIRST_VERTEX_CONVENTION = 0x8E4D
|
FirstVertexConventionExt |
Original was GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
|
LastVertexConvention |
Original was GL_LAST_VERTEX_CONVENTION = 0x8E4E
|
LastVertexConventionExt |
Original was GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
|
ProvokingVertex |
Original was GL_PROVOKING_VERTEX = 0x8E4F
|
ProvokingVertexExt |
Original was GL_PROVOKING_VERTEX_EXT = 0x8E4F
|
SamplePosition |
Original was GL_SAMPLE_POSITION = 0x8E50
|
SamplePositionNv |
Original was GL_SAMPLE_POSITION_NV = 0x8E50
|
SampleMask |
Original was GL_SAMPLE_MASK = 0x8E51
|
SampleMaskNv |
Original was GL_SAMPLE_MASK_NV = 0x8E51
|
SampleMaskValue |
Original was GL_SAMPLE_MASK_VALUE = 0x8E52
|
SampleMaskValueNv |
Original was GL_SAMPLE_MASK_VALUE_NV = 0x8E52
|
TextureBindingRenderbufferNv |
Original was GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
|
TextureRenderbufferDataStoreBindingNv |
Original was GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
|
TextureRenderbufferNv |
Original was GL_TEXTURE_RENDERBUFFER_NV = 0x8E55
|
SamplerRenderbufferNv |
Original was GL_SAMPLER_RENDERBUFFER_NV = 0x8E56
|
IntSamplerRenderbufferNv |
Original was GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
|
UnsignedIntSamplerRenderbufferNv |
Original was GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
|
MaxSampleMaskWords |
Original was GL_MAX_SAMPLE_MASK_WORDS = 0x8E59
|
MaxSampleMaskWordsNv |
Original was GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
|
MaxGeometryProgramInvocationsNv |
Original was GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A
|
MaxGeometryShaderInvocations |
Original was GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
|
MinFragmentInterpolationOffset |
Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
|
MinFragmentInterpolationOffsetNv |
Original was GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B
|
MaxFragmentInterpolationOffset |
Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
|
MaxFragmentInterpolationOffsetNv |
Original was GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C
|
FragmentInterpolationOffsetBits |
Original was GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
|
FragmentProgramInterpolationOffsetBitsNv |
Original was GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D
|
MinProgramTextureGatherOffset |
Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
|
MinProgramTextureGatherOffsetArb |
Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
|
MinProgramTextureGatherOffsetNv |
Original was GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E
|
MaxProgramTextureGatherOffset |
Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
|
MaxProgramTextureGatherOffsetArb |
Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
|
MaxProgramTextureGatherOffsetNv |
Original was GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F
|
MaxTransformFeedbackBuffers |
Original was GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
|
MaxVertexStreams |
Original was GL_MAX_VERTEX_STREAMS = 0x8E71
|
PatchVertices |
Original was GL_PATCH_VERTICES = 0x8E72
|
PatchDefaultInnerLevel |
Original was GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
|
PatchDefaultOuterLevel |
Original was GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
|
TessControlOutputVertices |
Original was GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
|
TessGenMode |
Original was GL_TESS_GEN_MODE = 0x8E76
|
TessGenSpacing |
Original was GL_TESS_GEN_SPACING = 0x8E77
|
TessGenVertexOrder |
Original was GL_TESS_GEN_VERTEX_ORDER = 0x8E78
|
TessGenPointMode |
Original was GL_TESS_GEN_POINT_MODE = 0x8E79
|
Isolines |
Original was GL_ISOLINES = 0x8E7A
|
FractionalOdd |
Original was GL_FRACTIONAL_ODD = 0x8E7B
|
FractionalEven |
Original was GL_FRACTIONAL_EVEN = 0x8E7C
|
MaxPatchVertices |
Original was GL_MAX_PATCH_VERTICES = 0x8E7D
|
MaxTessGenLevel |
Original was GL_MAX_TESS_GEN_LEVEL = 0x8E7E
|
MaxTessControlUniformComponents |
Original was GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
|
MaxTessEvaluationUniformComponents |
Original was GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
|
MaxTessControlTextureImageUnits |
Original was GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
|
MaxTessEvaluationTextureImageUnits |
Original was GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
|
MaxTessControlOutputComponents |
Original was GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
|
MaxTessPatchComponents |
Original was GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84
|
MaxTessControlTotalOutputComponents |
Original was GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
|
MaxTessEvaluationOutputComponents |
Original was GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
|
TessEvaluationShader |
Original was GL_TESS_EVALUATION_SHADER = 0x8E87
|
TessControlShader |
Original was GL_TESS_CONTROL_SHADER = 0x8E88
|
MaxTessControlUniformBlocks |
Original was GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
|
MaxTessEvaluationUniformBlocks |
Original was GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
|
CompressedRgbaBptcUnormArb |
Original was GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
|
CompressedSrgbAlphaBptcUnormArb |
Original was GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
|
CompressedRgbBptcSignedFloatArb |
Original was GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
|
CompressedRgbBptcUnsignedFloatArb |
Original was GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
|
CoverageComponentNv |
Original was GL_COVERAGE_COMPONENT_NV = 0x8ED0
|
CoverageComponent4Nv |
Original was GL_COVERAGE_COMPONENT4_NV = 0x8ED1
|
CoverageAttachmentNv |
Original was GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
|
CoverageBuffersNv |
Original was GL_COVERAGE_BUFFERS_NV = 0x8ED3
|
CoverageSamplesNv |
Original was GL_COVERAGE_SAMPLES_NV = 0x8ED4
|
CoverageAllFragmentsNv |
Original was GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
|
CoverageEdgeFragmentsNv |
Original was GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
|
CoverageAutomaticNv |
Original was GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
|
BufferGpuAddressNv |
Original was GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D
|
VertexAttribArrayUnifiedNv |
Original was GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
|
ElementArrayUnifiedNv |
Original was GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
|
VertexAttribArrayAddressNv |
Original was GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
|
VertexArrayAddressNv |
Original was GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
|
NormalArrayAddressNv |
Original was GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
|
ColorArrayAddressNv |
Original was GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23
|
IndexArrayAddressNv |
Original was GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24
|
TextureCoordArrayAddressNv |
Original was GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
|
EdgeFlagArrayAddressNv |
Original was GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
|
SecondaryColorArrayAddressNv |
Original was GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
|
FogCoordArrayAddressNv |
Original was GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
|
ElementArrayAddressNv |
Original was GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
|
VertexAttribArrayLengthNv |
Original was GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
|
VertexArrayLengthNv |
Original was GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
|
NormalArrayLengthNv |
Original was GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
|
ColorArrayLengthNv |
Original was GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D
|
IndexArrayLengthNv |
Original was GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E
|
TextureCoordArrayLengthNv |
Original was GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
|
EdgeFlagArrayLengthNv |
Original was GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
|
SecondaryColorArrayLengthNv |
Original was GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
|
FogCoordArrayLengthNv |
Original was GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
|
ElementArrayLengthNv |
Original was GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
|
GpuAddressNv |
Original was GL_GPU_ADDRESS_NV = 0x8F34
|
MaxShaderBufferAddressNv |
Original was GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
|
CopyReadBuffer |
Original was GL_COPY_READ_BUFFER = 0x8F36
|
CopyWriteBuffer |
Original was GL_COPY_WRITE_BUFFER = 0x8F37
|
MaxImageUnitsExt |
Original was GL_MAX_IMAGE_UNITS_EXT = 0x8F38
|
MaxCombinedImageUnitsAndFragmentOutputsExt |
Original was GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
|
ImageBindingNameExt |
Original was GL_IMAGE_BINDING_NAME_EXT = 0x8F3A
|
ImageBindingLevelExt |
Original was GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B
|
ImageBindingLayeredExt |
Original was GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C
|
ImageBindingLayerExt |
Original was GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D
|
ImageBindingAccessExt |
Original was GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E
|
DrawIndirectBuffer |
Original was GL_DRAW_INDIRECT_BUFFER = 0x8F3F
|
DrawIndirectUnifiedNv |
Original was GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
|
DrawIndirectAddressNv |
Original was GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
|
DrawIndirectLengthNv |
Original was GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
|
DrawIndirectBufferBinding |
Original was GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
|
MaxProgramSubroutineParametersNv |
Original was GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44
|
MaxProgramSubroutineNumNv |
Original was GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
|
DoubleMat2 |
Original was GL_DOUBLE_MAT2 = 0x8F46
|
DoubleMat2Ext |
Original was GL_DOUBLE_MAT2_EXT = 0x8F46
|
DoubleMat3 |
Original was GL_DOUBLE_MAT3 = 0x8F47
|
DoubleMat3Ext |
Original was GL_DOUBLE_MAT3_EXT = 0x8F47
|
DoubleMat4 |
Original was GL_DOUBLE_MAT4 = 0x8F48
|
DoubleMat4Ext |
Original was GL_DOUBLE_MAT4_EXT = 0x8F48
|
DoubleMat2x3 |
Original was GL_DOUBLE_MAT2x3 = 0x8F49
|
DoubleMat2x3Ext |
Original was GL_DOUBLE_MAT2x3_EXT = 0x8F49
|
DoubleMat2x4 |
Original was GL_DOUBLE_MAT2x4 = 0x8F4A
|
DoubleMat2x4Ext |
Original was GL_DOUBLE_MAT2x4_EXT = 0x8F4A
|
DoubleMat3x2 |
Original was GL_DOUBLE_MAT3x2 = 0x8F4B
|
DoubleMat3x2Ext |
Original was GL_DOUBLE_MAT3x2_EXT = 0x8F4B
|
DoubleMat3x4 |
Original was GL_DOUBLE_MAT3x4 = 0x8F4C
|
DoubleMat3x4Ext |
Original was GL_DOUBLE_MAT3x4_EXT = 0x8F4C
|
DoubleMat4x2 |
Original was GL_DOUBLE_MAT4x2 = 0x8F4D
|
DoubleMat4x2Ext |
Original was GL_DOUBLE_MAT4x2_EXT = 0x8F4D
|
DoubleMat4x3 |
Original was GL_DOUBLE_MAT4x3 = 0x8F4E
|
DoubleMat4x3Ext |
Original was GL_DOUBLE_MAT4x3_EXT = 0x8F4E
|
MaliShaderBinaryArm |
Original was GL_MALI_SHADER_BINARY_ARM = 0x8F60
|
RedSnorm |
Original was GL_RED_SNORM = 0x8F90
|
RgSnorm |
Original was GL_RG_SNORM = 0x8F91
|
RgbSnorm |
Original was GL_RGB_SNORM = 0x8F92
|
RgbaSnorm |
Original was GL_RGBA_SNORM = 0x8F93
|
R8Snorm |
Original was GL_R8_SNORM = 0x8F94
|
Rg8Snorm |
Original was GL_RG8_SNORM = 0x8F95
|
Rgb8Snorm |
Original was GL_RGB8_SNORM = 0x8F96
|
Rgba8Snorm |
Original was GL_RGBA8_SNORM = 0x8F97
|
R16Snorm |
Original was GL_R16_SNORM = 0x8F98
|
Rg16Snorm |
Original was GL_RG16_SNORM = 0x8F99
|
Rgb16Snorm |
Original was GL_RGB16_SNORM = 0x8F9A
|
Rgba16Snorm |
Original was GL_RGBA16_SNORM = 0x8F9B
|
SignedNormalized |
Original was GL_SIGNED_NORMALIZED = 0x8F9C
|
PrimitiveRestart |
Original was GL_PRIMITIVE_RESTART = 0x8F9D
|
PrimitiveRestartIndex |
Original was GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
|
MaxProgramTextureGatherComponents |
Original was GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
|
PerfmonGlobalModeQcom |
Original was GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
|
ShaderBinaryViv |
Original was GL_SHADER_BINARY_VIV = 0x8FC4
|
Int8Nv |
Original was GL_INT8_NV = 0x8FE0
|
Int8Vec2Nv |
Original was GL_INT8_VEC2_NV = 0x8FE1
|
Int8Vec3Nv |
Original was GL_INT8_VEC3_NV = 0x8FE2
|
Int8Vec4Nv |
Original was GL_INT8_VEC4_NV = 0x8FE3
|
Int16Nv |
Original was GL_INT16_NV = 0x8FE4
|
Int16Vec2Nv |
Original was GL_INT16_VEC2_NV = 0x8FE5
|
Int16Vec3Nv |
Original was GL_INT16_VEC3_NV = 0x8FE6
|
Int16Vec4Nv |
Original was GL_INT16_VEC4_NV = 0x8FE7
|
Int64Vec2Nv |
Original was GL_INT64_VEC2_NV = 0x8FE9
|
Int64Vec3Nv |
Original was GL_INT64_VEC3_NV = 0x8FEA
|
Int64Vec4Nv |
Original was GL_INT64_VEC4_NV = 0x8FEB
|
UnsignedInt8Nv |
Original was GL_UNSIGNED_INT8_NV = 0x8FEC
|
UnsignedInt8Vec2Nv |
Original was GL_UNSIGNED_INT8_VEC2_NV = 0x8FED
|
UnsignedInt8Vec3Nv |
Original was GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE
|
UnsignedInt8Vec4Nv |
Original was GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF
|
UnsignedInt16Nv |
Original was GL_UNSIGNED_INT16_NV = 0x8FF0
|
UnsignedInt16Vec2Nv |
Original was GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1
|
UnsignedInt16Vec3Nv |
Original was GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2
|
UnsignedInt16Vec4Nv |
Original was GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3
|
UnsignedInt64Vec2Nv |
Original was GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5
|
UnsignedInt64Vec3Nv |
Original was GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6
|
UnsignedInt64Vec4Nv |
Original was GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
|
Float16Nv |
Original was GL_FLOAT16_NV = 0x8FF8
|
Float16Vec2Nv |
Original was GL_FLOAT16_VEC2_NV = 0x8FF9
|
Float16Vec3Nv |
Original was GL_FLOAT16_VEC3_NV = 0x8FFA
|
Float16Vec4Nv |
Original was GL_FLOAT16_VEC4_NV = 0x8FFB
|
DoubleVec2 |
Original was GL_DOUBLE_VEC2 = 0x8FFC
|
DoubleVec2Ext |
Original was GL_DOUBLE_VEC2_EXT = 0x8FFC
|
DoubleVec3 |
Original was GL_DOUBLE_VEC3 = 0x8FFD
|
DoubleVec3Ext |
Original was GL_DOUBLE_VEC3_EXT = 0x8FFD
|
DoubleVec4 |
Original was GL_DOUBLE_VEC4 = 0x8FFE
|
DoubleVec4Ext |
Original was GL_DOUBLE_VEC4_EXT = 0x8FFE
|
SamplerBufferAmd |
Original was GL_SAMPLER_BUFFER_AMD = 0x9001
|
IntSamplerBufferAmd |
Original was GL_INT_SAMPLER_BUFFER_AMD = 0x9002
|
UnsignedIntSamplerBufferAmd |
Original was GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
|
TessellationModeAmd |
Original was GL_TESSELLATION_MODE_AMD = 0x9004
|
TessellationFactorAmd |
Original was GL_TESSELLATION_FACTOR_AMD = 0x9005
|
DiscreteAmd |
Original was GL_DISCRETE_AMD = 0x9006
|
ContinuousAmd |
Original was GL_CONTINUOUS_AMD = 0x9007
|
TextureCubeMapArray |
Original was GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
TextureCubeMapArrayArb |
Original was GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
|
TextureBindingCubeMapArray |
Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
|
TextureBindingCubeMapArrayArb |
Original was GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
|
ProxyTextureCubeMapArray |
Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
|
ProxyTextureCubeMapArrayArb |
Original was GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
|
SamplerCubeMapArray |
Original was GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
|
SamplerCubeMapArrayArb |
Original was GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
|
SamplerCubeMapArrayShadow |
Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
|
SamplerCubeMapArrayShadowArb |
Original was GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
|
IntSamplerCubeMapArray |
Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
|
IntSamplerCubeMapArrayArb |
Original was GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
|
UnsignedIntSamplerCubeMapArray |
Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
|
UnsignedIntSamplerCubeMapArrayArb |
Original was GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
|
AlphaSnorm |
Original was GL_ALPHA_SNORM = 0x9010
|
LuminanceSnorm |
Original was GL_LUMINANCE_SNORM = 0x9011
|
LuminanceAlphaSnorm |
Original was GL_LUMINANCE_ALPHA_SNORM = 0x9012
|
IntensitySnorm |
Original was GL_INTENSITY_SNORM = 0x9013
|
Alpha8Snorm |
Original was GL_ALPHA8_SNORM = 0x9014
|
Luminance8Snorm |
Original was GL_LUMINANCE8_SNORM = 0x9015
|
Luminance8Alpha8Snorm |
Original was GL_LUMINANCE8_ALPHA8_SNORM = 0x9016
|
Intensity8Snorm |
Original was GL_INTENSITY8_SNORM = 0x9017
|
Alpha16Snorm |
Original was GL_ALPHA16_SNORM = 0x9018
|
Luminance16Snorm |
Original was GL_LUMINANCE16_SNORM = 0x9019
|
Luminance16Alpha16Snorm |
Original was GL_LUMINANCE16_ALPHA16_SNORM = 0x901A
|
Intensity16Snorm |
Original was GL_INTENSITY16_SNORM = 0x901B
|
FactorMinAmd |
Original was GL_FACTOR_MIN_AMD = 0x901C
|
FactorMaxAmd |
Original was GL_FACTOR_MAX_AMD = 0x901D
|
DepthClampNearAmd |
Original was GL_DEPTH_CLAMP_NEAR_AMD = 0x901E
|
DepthClampFarAmd |
Original was GL_DEPTH_CLAMP_FAR_AMD = 0x901F
|
VideoBufferNv |
Original was GL_VIDEO_BUFFER_NV = 0x9020
|
VideoBufferBindingNv |
Original was GL_VIDEO_BUFFER_BINDING_NV = 0x9021
|
FieldUpperNv |
Original was GL_FIELD_UPPER_NV = 0x9022
|
FieldLowerNv |
Original was GL_FIELD_LOWER_NV = 0x9023
|
NumVideoCaptureStreamsNv |
Original was GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
|
NextVideoCaptureBufferStatusNv |
Original was GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
|
VideoCaptureTo422SupportedNv |
Original was GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
|
LastVideoCaptureStatusNv |
Original was GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
|
VideoBufferPitchNv |
Original was GL_VIDEO_BUFFER_PITCH_NV = 0x9028
|
VideoColorConversionMatrixNv |
Original was GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
|
VideoColorConversionMaxNv |
Original was GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
|
VideoColorConversionMinNv |
Original was GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
|
VideoColorConversionOffsetNv |
Original was GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
|
VideoBufferInternalFormatNv |
Original was GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
|
PartialSuccessNv |
Original was GL_PARTIAL_SUCCESS_NV = 0x902E
|
SuccessNv |
Original was GL_SUCCESS_NV = 0x902F
|
FailureNv |
Original was GL_FAILURE_NV = 0x9030
|
Ycbycr8422Nv |
Original was GL_YCBYCR8_422_NV = 0x9031
|
Ycbaycr8A4224Nv |
Original was GL_YCBAYCR8A_4224_NV = 0x9032
|
Z6y10z6cb10z6y10z6cr10422Nv |
Original was GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
|
Z6y10z6cb10z6A10z6y10z6cr10z6A104224Nv |
Original was GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
|
Z4y12z4cb12z4y12z4cr12422Nv |
Original was GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
|
Z4y12z4cb12z4A12z4y12z4cr12z4A124224Nv |
Original was GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
|
Z4y12z4cb12z4cr12444Nv |
Original was GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
|
VideoCaptureFrameWidthNv |
Original was GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
|
VideoCaptureFrameHeightNv |
Original was GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
|
VideoCaptureFieldUpperHeightNv |
Original was GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
|
VideoCaptureFieldLowerHeightNv |
Original was GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
|
VideoCaptureSurfaceOriginNv |
Original was GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
|
TextureCoverageSamplesNv |
Original was GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045
|
TextureColorSamplesNv |
Original was GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046
|
Image1DExt |
Original was GL_IMAGE_1D_EXT = 0x904C
|
Image2DExt |
Original was GL_IMAGE_2D_EXT = 0x904D
|
Image3DExt |
Original was GL_IMAGE_3D_EXT = 0x904E
|
Image2DRectExt |
Original was GL_IMAGE_2D_RECT_EXT = 0x904F
|
ImageCubeExt |
Original was GL_IMAGE_CUBE_EXT = 0x9050
|
ImageBufferExt |
Original was GL_IMAGE_BUFFER_EXT = 0x9051
|
Image1DArrayExt |
Original was GL_IMAGE_1D_ARRAY_EXT = 0x9052
|
Image2DArrayExt |
Original was GL_IMAGE_2D_ARRAY_EXT = 0x9053
|
ImageCubeMapArrayExt |
Original was GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
|
Image2DMultisampleExt |
Original was GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055
|
Image2DMultisampleArrayExt |
Original was GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056
|
IntImage1DExt |
Original was GL_INT_IMAGE_1D_EXT = 0x9057
|
IntImage2DExt |
Original was GL_INT_IMAGE_2D_EXT = 0x9058
|
IntImage3DExt |
Original was GL_INT_IMAGE_3D_EXT = 0x9059
|
IntImage2DRectExt |
Original was GL_INT_IMAGE_2D_RECT_EXT = 0x905A
|
IntImageCubeExt |
Original was GL_INT_IMAGE_CUBE_EXT = 0x905B
|
IntImageBufferExt |
Original was GL_INT_IMAGE_BUFFER_EXT = 0x905C
|
IntImage1DArrayExt |
Original was GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D
|
IntImage2DArrayExt |
Original was GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E
|
IntImageCubeMapArrayExt |
Original was GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
|
IntImage2DMultisampleExt |
Original was GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060
|
IntImage2DMultisampleArrayExt |
Original was GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061
|
UnsignedIntImage1DExt |
Original was GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062
|
UnsignedIntImage2DExt |
Original was GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063
|
UnsignedIntImage3DExt |
Original was GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064
|
UnsignedIntImage2DRectExt |
Original was GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065
|
UnsignedIntImageCubeExt |
Original was GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066
|
UnsignedIntImageBufferExt |
Original was GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
|
UnsignedIntImage1DArrayExt |
Original was GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068
|
UnsignedIntImage2DArrayExt |
Original was GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069
|
UnsignedIntImageCubeMapArrayExt |
Original was GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
|
UnsignedIntImage2DMultisampleExt |
Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B
|
UnsignedIntImage2DMultisampleArrayExt |
Original was GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C
|
MaxImageSamplesExt |
Original was GL_MAX_IMAGE_SAMPLES_EXT = 0x906D
|
ImageBindingFormatExt |
Original was GL_IMAGE_BINDING_FORMAT_EXT = 0x906E
|
Rgb10A2ui |
Original was GL_RGB10_A2UI = 0x906F
|
ScaledResolveFastestExt |
Original was GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA
|
ScaledResolveNicestExt |
Original was GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB
|
SyncX11FenceExt |
Original was GL_SYNC_X11_FENCE_EXT = 0x90E1
|
Texture2DMultisample |
Original was GL_TEXTURE_2D_MULTISAMPLE = 0x9100
|
ProxyTexture2DMultisample |
Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
|
Texture2DMultisampleArray |
Original was GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
|
ProxyTexture2DMultisampleArray |
Original was GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
|
TextureBinding2DMultisample |
Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
|
TextureBinding2DMultisampleArray |
Original was GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
|
TextureSamples |
Original was GL_TEXTURE_SAMPLES = 0x9106
|
TextureFixedSampleLocations |
Original was GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
|
Sampler2DMultisample |
Original was GL_SAMPLER_2D_MULTISAMPLE = 0x9108
|
IntSampler2DMultisample |
Original was GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
|
UnsignedIntSampler2DMultisample |
Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
|
Sampler2DMultisampleArray |
Original was GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
|
IntSampler2DMultisampleArray |
Original was GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
|
UnsignedIntSampler2DMultisampleArray |
Original was GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
|
MaxColorTextureSamples |
Original was GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
|
MaxDepthTextureSamples |
Original was GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
|
MaxIntegerSamples |
Original was GL_MAX_INTEGER_SAMPLES = 0x9110
|
MaxServerWaitTimeout |
Original was GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111
|
ObjectType |
Original was GL_OBJECT_TYPE = 0x9112
|
SyncCondition |
Original was GL_SYNC_CONDITION = 0x9113
|
SyncStatus |
Original was GL_SYNC_STATUS = 0x9114
|
SyncFlags |
Original was GL_SYNC_FLAGS = 0x9115
|
SyncFence |
Original was GL_SYNC_FENCE = 0x9116
|
SyncGpuCommandsComplete |
Original was GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
|
Unsignaled |
Original was GL_UNSIGNALED = 0x9118
|
Signaled |
Original was GL_SIGNALED = 0x9119
|
AlreadySignaled |
Original was GL_ALREADY_SIGNALED = 0x911A
|
TimeoutExpired |
Original was GL_TIMEOUT_EXPIRED = 0x911B
|
ConditionSatisfied |
Original was GL_CONDITION_SATISFIED = 0x911C
|
WaitFailed |
Original was GL_WAIT_FAILED = 0x911D
|
BufferAccessFlags |
Original was GL_BUFFER_ACCESS_FLAGS = 0x911F
|
BufferMapLength |
Original was GL_BUFFER_MAP_LENGTH = 0x9120
|
BufferMapOffset |
Original was GL_BUFFER_MAP_OFFSET = 0x9121
|
MaxVertexOutputComponents |
Original was GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
|
MaxGeometryInputComponents |
Original was GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
|
MaxGeometryOutputComponents |
Original was GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
|
MaxFragmentInputComponents |
Original was GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
|
ContextProfileMask |
Original was GL_CONTEXT_PROFILE_MASK = 0x9126
|
SgxProgramBinaryImg |
Original was GL_SGX_PROGRAM_BINARY_IMG = 0x9130
|
RenderbufferSamplesImg |
Original was GL_RENDERBUFFER_SAMPLES_IMG = 0x9133
|
FramebufferIncompleteMultisampleImg |
Original was GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
|
MaxSamplesImg |
Original was GL_MAX_SAMPLES_IMG = 0x9135
|
TextureSamplesImg |
Original was GL_TEXTURE_SAMPLES_IMG = 0x9136
|
MaxDebugMessageLengthArb |
Original was GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
|
MaxDebugLoggedMessagesAmd |
Original was GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144
|
MaxDebugLoggedMessagesArb |
Original was GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
|
DebugLoggedMessagesAmd |
Original was GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145
|
DebugLoggedMessagesArb |
Original was GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
|
DebugSeverityHighAmd |
Original was GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146
|
DebugSeverityHighArb |
Original was GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146
|
DebugSeverityMediumAmd |
Original was GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147
|
DebugSeverityMediumArb |
Original was GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
|
DebugSeverityLowAmd |
Original was GL_DEBUG_SEVERITY_LOW_AMD = 0x9148
|
DebugSeverityLowArb |
Original was GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
|
DebugCategoryApiErrorAmd |
Original was GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149
|
DebugCategoryWindowSystemAmd |
Original was GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A
|
DebugCategoryDeprecationAmd |
Original was GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B
|
DebugCategoryUndefinedBehaviorAmd |
Original was GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C
|
DebugCategoryPerformanceAmd |
Original was GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D
|
DebugCategoryShaderCompilerAmd |
Original was GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E
|
DebugCategoryApplicationAmd |
Original was GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F
|
DebugCategoryOtherAmd |
Original was GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150
|
DataBufferAmd |
Original was GL_DATA_BUFFER_AMD = 0x9151
|
PerformanceMonitorAmd |
Original was GL_PERFORMANCE_MONITOR_AMD = 0x9152
|
QueryObjectAmd |
Original was GL_QUERY_OBJECT_AMD = 0x9153
|
VertexArrayObjectAmd |
Original was GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154
|
SamplerObjectAmd |
Original was GL_SAMPLER_OBJECT_AMD = 0x9155
|
ShaderBinaryDmp |
Original was GL_SHADER_BINARY_DMP = 0x9250
|
TraceAllBitsMesa |
Original was GL_TRACE_ALL_BITS_MESA = 0xFFFF
|
AllAttribBits |
Original was GL_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
AllBarrierBitsExt |
Original was GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
|
AllShaderBits |
Original was GL_ALL_SHADER_BITS = 0xFFFFFFFF
|
ClientAllAttribBits |
Original was GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
InvalidIndex |
Original was GL_INVALID_INDEX = 0xFFFFFFFF
|
TimeoutIgnored |
Original was GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
|
One |
Original was GL_ONE = 1
|
True |
Original was GL_TRUE = 1
|
CullVertexIbm |
Original was GL_CULL_VERTEX_IBM = 103050
|
VertexArrayListIbm |
Original was GL_VERTEX_ARRAY_LIST_IBM = 103070
|
NormalArrayListIbm |
Original was GL_NORMAL_ARRAY_LIST_IBM = 103071
|
ColorArrayListIbm |
Original was GL_COLOR_ARRAY_LIST_IBM = 103072
|
IndexArrayListIbm |
Original was GL_INDEX_ARRAY_LIST_IBM = 103073
|
TextureCoordArrayListIbm |
Original was GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074
|
EdgeFlagArrayListIbm |
Original was GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075
|
FogCoordinateArrayListIbm |
Original was GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076
|
SecondaryColorArrayListIbm |
Original was GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
|
VertexArrayListStrideIbm |
Original was GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
|
NormalArrayListStrideIbm |
Original was GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
|
ColorArrayListStrideIbm |
Original was GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082
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IndexArrayListStrideIbm |
Original was GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083
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TextureCoordArrayListStrideIbm |
Original was GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
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EdgeFlagArrayListStrideIbm |
Original was GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
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FogCoordinateArrayListStrideIbm |
Original was GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
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SecondaryColorArrayListStrideIbm |
Original was GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
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NextBufferNv |
Original was GL_NEXT_BUFFER_NV = 2
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Two |
Original was GL_TWO = 2
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SkipComponents4Nv |
Original was GL_SKIP_COMPONENTS4_NV = 3
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Three |
Original was GL_THREE = 3
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Four |
Original was GL_FOUR = 4
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SkipComponents3Nv |
Original was GL_SKIP_COMPONENTS3_NV = 4
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SkipComponents2Nv |
Original was GL_SKIP_COMPONENTS2_NV = 5
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SkipComponents1Nv |
Original was GL_SKIP_COMPONENTS1_NV = 6
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