|
The Open Toolkit library
1.0
|
Represents a 3x3 matrix containing 3D rotation and scale with double-precision components. More...
Inherits IEquatable< Matrix3d >.
Public Member Functions | |
| Matrix3d (Vector3d row0, Vector3d row1, Vector3d row2) | |
| Constructs a new instance. More... | |
| Matrix3d (double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22) | |
| Constructs a new instance. More... | |
| Matrix3d (Matrix4d matrix) | |
| Constructs a new instance. More... | |
| void | Invert () |
| Converts this instance into its inverse. More... | |
| void | Transpose () |
| Converts this instance into its transpose. More... | |
| Matrix3d | Normalized () |
| Returns a normalised copy of this instance. More... | |
| void | Normalize () |
| Divides each element in the Matrix by the Determinant. More... | |
| Matrix3d | Inverted () |
| Returns an inverted copy of this instance. More... | |
| Matrix3d | ClearScale () |
| Returns a copy of this Matrix3 without scale. More... | |
| Matrix3d | ClearRotation () |
| Returns a copy of this Matrix3 without rotation. More... | |
| Vector3d | ExtractScale () |
| Returns the scale component of this instance. More... | |
| Quaterniond | ExtractRotation (bool row_normalise=true) |
| Returns the rotation component of this instance. Quite slow. More... | |
| override string | ToString () |
| Returns a System.String that represents the current Matrix3d. More... | |
| override int | GetHashCode () |
| Returns the hashcode for this instance. More... | |
| override bool | Equals (object obj) |
| Indicates whether this instance and a specified object are equal. More... | |
| bool | Equals (Matrix3d other) |
| Indicates whether the current matrix is equal to another matrix. More... | |
Static Public Member Functions | |
| static void | CreateFromAxisAngle (Vector3d axis, double angle, out Matrix3d result) |
| Build a rotation matrix from the specified axis/angle rotation. More... | |
| static Matrix3d | CreateFromAxisAngle (Vector3d axis, double angle) |
| Build a rotation matrix from the specified axis/angle rotation. More... | |
| static void | CreateFromQuaternion (ref Quaterniond q, out Matrix3d result) |
| Build a rotation matrix from the specified quaternion. More... | |
| static Matrix3d | CreateFromQuaternion (Quaterniond q) |
| Build a rotation matrix from the specified quaternion. More... | |
| static void | CreateRotationX (double angle, out Matrix3d result) |
| Builds a rotation matrix for a rotation around the x-axis. More... | |
| static Matrix3d | CreateRotationX (double angle) |
| Builds a rotation matrix for a rotation around the x-axis. More... | |
| static void | CreateRotationY (double angle, out Matrix3d result) |
| Builds a rotation matrix for a rotation around the y-axis. More... | |
| static Matrix3d | CreateRotationY (double angle) |
| Builds a rotation matrix for a rotation around the y-axis. More... | |
| static void | CreateRotationZ (double angle, out Matrix3d result) |
| Builds a rotation matrix for a rotation around the z-axis. More... | |
| static Matrix3d | CreateRotationZ (double angle) |
| Builds a rotation matrix for a rotation around the z-axis. More... | |
| static Matrix3d | CreateScale (double scale) |
| Creates a scale matrix. More... | |
| static Matrix3d | CreateScale (Vector3d scale) |
| Creates a scale matrix. More... | |
| static Matrix3d | CreateScale (double x, double y, double z) |
| Creates a scale matrix. More... | |
| static void | CreateScale (double scale, out Matrix3d result) |
| Creates a scale matrix. More... | |
| static void | CreateScale (ref Vector3d scale, out Matrix3d result) |
| Creates a scale matrix. More... | |
| static void | CreateScale (double x, double y, double z, out Matrix3d result) |
| Creates a scale matrix. More... | |
| static Matrix3d | Mult (Matrix3d left, Matrix3d right) |
| Multiplies two instances. More... | |
| static void | Mult (ref Matrix3d left, ref Matrix3d right, out Matrix3d result) |
| Multiplies two instances. More... | |
| static void | Invert (ref Matrix3d mat, out Matrix3d result) |
| Calculate the inverse of the given matrix More... | |
| static Matrix3d | Invert (Matrix3d mat) |
| Calculate the inverse of the given matrix More... | |
| static Matrix3d | Transpose (Matrix3d mat) |
| Calculate the transpose of the given matrix More... | |
| static void | Transpose (ref Matrix3d mat, out Matrix3d result) |
| Calculate the transpose of the given matrix More... | |
| static Matrix3d | operator* (Matrix3d left, Matrix3d right) |
| Matrix multiplication More... | |
| static bool | operator== (Matrix3d left, Matrix3d right) |
| Compares two instances for equality. More... | |
| static bool | operator!= (Matrix3d left, Matrix3d right) |
| Compares two instances for inequality. More... | |
Public Attributes | |
| Vector3d | Row0 |
| First row of the matrix. More... | |
| Vector3d | Row1 |
| Second row of the matrix. More... | |
| Vector3d | Row2 |
| Third row of the matrix. More... | |
Static Public Attributes | |
| static Matrix3d | Identity = new Matrix3d(Vector3d.UnitX, Vector3d.UnitY, Vector3d.UnitZ) |
| The identity matrix. More... | |
Properties | |
| double | Determinant [get] |
| Gets the determinant of this matrix. More... | |
| Vector3d | Column0 [get] |
| Gets the first column of this matrix. More... | |
| Vector3d | Column1 [get] |
| Gets the second column of this matrix. More... | |
| Vector3d | Column2 [get] |
| Gets the third column of this matrix. More... | |
| double | M11 [get, set] |
| Gets or sets the value at row 1, column 1 of this instance. More... | |
| double | M12 [get, set] |
| Gets or sets the value at row 1, column 2 of this instance. More... | |
| double | M13 [get, set] |
| Gets or sets the value at row 1, column 3 of this instance. More... | |
| double | M21 [get, set] |
| Gets or sets the value at row 2, column 1 of this instance. More... | |
| double | M22 [get, set] |
| Gets or sets the value at row 2, column 2 of this instance. More... | |
| double | M23 [get, set] |
| Gets or sets the value at row 2, column 3 of this instance. More... | |
| double | M31 [get, set] |
| Gets or sets the value at row 3, column 1 of this instance. More... | |
| double | M32 [get, set] |
| Gets or sets the value at row 3, column 2 of this instance. More... | |
| double | M33 [get, set] |
| Gets or sets the value at row 3, column 3 of this instance. More... | |
| Vector3d | Diagonal [get, set] |
| Gets or sets the values along the main diagonal of the matrix. More... | |
| double | Trace [get] |
| Gets the trace of the matrix, the sum of the values along the diagonal. More... | |
| double | this[int rowIndex, int columnIndex] [get, set] |
| Gets or sets the value at a specified row and column. More... | |
Represents a 3x3 matrix containing 3D rotation and scale with double-precision components.
Constructs a new instance.
| row0 | Top row of the matrix |
| row1 | Second row of the matrix |
| row2 | Bottom row of the matrix |
| OpenTK.Matrix3d.Matrix3d | ( | double | m00, |
| double | m01, | ||
| double | m02, | ||
| double | m10, | ||
| double | m11, | ||
| double | m12, | ||
| double | m20, | ||
| double | m21, | ||
| double | m22 | ||
| ) |
Constructs a new instance.
| m00 | First item of the first row of the matrix. |
| m01 | Second item of the first row of the matrix. |
| m02 | Third item of the first row of the matrix. |
| m10 | First item of the second row of the matrix. |
| m11 | Second item of the second row of the matrix. |
| m12 | Third item of the second row of the matrix. |
| m20 | First item of the third row of the matrix. |
| m21 | Second item of the third row of the matrix. |
| m22 | Third item of the third row of the matrix. |
| OpenTK.Matrix3d.Matrix3d | ( | Matrix4d | matrix | ) |
Constructs a new instance.
| matrix | A Matrix4d to take the upper-left 3x3 from. |
|
static |
Build a rotation matrix from the specified axis/angle rotation.
| axis | The axis to rotate about. |
| angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
| result | A matrix instance. |
Build a rotation matrix from the specified axis/angle rotation.
| axis | The axis to rotate about. |
| angle | Angle in radians to rotate counter-clockwise (looking in the direction of the given axis). |
|
static |
Build a rotation matrix from the specified quaternion.
| q | Quaternion to translate. |
| result | Matrix result. |
|
static |
Build a rotation matrix from the specified quaternion.
| q | Quaternion to translate. |
|
static |
Builds a rotation matrix for a rotation around the x-axis.
| angle | The counter-clockwise angle in radians. |
| result | The resulting Matrix3d instance. |
|
static |
Builds a rotation matrix for a rotation around the x-axis.
| angle | The counter-clockwise angle in radians. |
|
static |
Builds a rotation matrix for a rotation around the y-axis.
| angle | The counter-clockwise angle in radians. |
| result | The resulting Matrix3d instance. |
|
static |
Builds a rotation matrix for a rotation around the y-axis.
| angle | The counter-clockwise angle in radians. |
|
static |
Builds a rotation matrix for a rotation around the z-axis.
| angle | The counter-clockwise angle in radians. |
| result | The resulting Matrix3d instance. |
|
static |
Builds a rotation matrix for a rotation around the z-axis.
| angle | The counter-clockwise angle in radians. |
|
static |
Creates a scale matrix.
| scale | Single scale factor for the x, y, and z axes. |
Creates a scale matrix.
| scale | Scale factors for the x, y, and z axes. |
|
static |
Creates a scale matrix.
| x | Scale factor for the x axis. |
| y | Scale factor for the y axis. |
| z | Scale factor for the z axis. |
|
static |
Creates a scale matrix.
| scale | Single scale factor for the x, y, and z axes. |
| result | A scale matrix. |
Creates a scale matrix.
| scale | Scale factors for the x, y, and z axes. |
| result | A scale matrix. |
|
static |
Creates a scale matrix.
| x | Scale factor for the x axis. |
| y | Scale factor for the y axis. |
| z | Scale factor for the z axis. |
| result | A scale matrix. |
| override bool OpenTK.Matrix3d.Equals | ( | object | obj | ) |
Indicates whether this instance and a specified object are equal.
| obj | The object to compare to. |
| bool OpenTK.Matrix3d.Equals | ( | Matrix3d | other | ) |
Indicates whether the current matrix is equal to another matrix.
| other | A matrix to compare with this matrix. |
| Quaterniond OpenTK.Matrix3d.ExtractRotation | ( | bool | row_normalise = true | ) |
Returns the rotation component of this instance. Quite slow.
| row_normalise | Whether the method should row-normalise (i.e. remove scale from) the Matrix. Pass false if you know it's already normalised. |
| Vector3d OpenTK.Matrix3d.ExtractScale | ( | ) |
Returns the scale component of this instance.
| override int OpenTK.Matrix3d.GetHashCode | ( | ) |
Returns the hashcode for this instance.
| void OpenTK.Matrix3d.Invert | ( | ) |
Converts this instance into its inverse.
Calculate the inverse of the given matrix
| mat | The matrix to invert |
| result | The inverse of the given matrix if it has one, or the input if it is singular |
| InvalidOperationException | Thrown if the Matrix3d is singular. |
Calculate the inverse of the given matrix
| mat | The matrix to invert |
| InvalidOperationException | Thrown if the Matrix4 is singular. |
| Matrix3d OpenTK.Matrix3d.Inverted | ( | ) |
Returns an inverted copy of this instance.
Multiplies two instances.
| left | The left operand of the multiplication. |
| right | The right operand of the multiplication. |
|
static |
Multiplies two instances.
| left | The left operand of the multiplication. |
| right | The right operand of the multiplication. |
| result | A new instance that is the result of the multiplication |
| void OpenTK.Matrix3d.Normalize | ( | ) |
Divides each element in the Matrix by the Determinant.
| Matrix3d OpenTK.Matrix3d.Normalized | ( | ) |
Returns a normalised copy of this instance.
Compares two instances for inequality.
| left | The first instance. |
| right | The second instance. |
Matrix multiplication
| left | left-hand operand |
| right | right-hand operand |
Compares two instances for equality.
| left | The first instance. |
| right | The second instance. |
| override string OpenTK.Matrix3d.ToString | ( | ) |
Returns a System.String that represents the current Matrix3d.
| void OpenTK.Matrix3d.Transpose | ( | ) |
Converts this instance into its transpose.
Calculate the transpose of the given matrix
| mat | The matrix to transpose |
Calculate the transpose of the given matrix
| mat | The matrix to transpose |
| result | The result of the calculation |
|
static |
The identity matrix.
| Vector3d OpenTK.Matrix3d.Row0 |
First row of the matrix.
| Vector3d OpenTK.Matrix3d.Row1 |
Second row of the matrix.
| Vector3d OpenTK.Matrix3d.Row2 |
Third row of the matrix.
|
get |
Gets the first column of this matrix.
|
get |
Gets the second column of this matrix.
|
get |
Gets the third column of this matrix.
|
get |
Gets the determinant of this matrix.
|
getset |
Gets or sets the values along the main diagonal of the matrix.
|
getset |
Gets or sets the value at row 1, column 1 of this instance.
|
getset |
Gets or sets the value at row 1, column 2 of this instance.
|
getset |
Gets or sets the value at row 1, column 3 of this instance.
|
getset |
Gets or sets the value at row 2, column 1 of this instance.
|
getset |
Gets or sets the value at row 2, column 2 of this instance.
|
getset |
Gets or sets the value at row 2, column 3 of this instance.
|
getset |
Gets or sets the value at row 3, column 1 of this instance.
|
getset |
Gets or sets the value at row 3, column 2 of this instance.
|
getset |
Gets or sets the value at row 3, column 3 of this instance.
|
getset |
Gets or sets the value at a specified row and column.
|
get |
Gets the trace of the matrix, the sum of the values along the diagonal.