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The Open Toolkit library
1.0
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Represents a Quaternion. More...
Inherits IEquatable< Quaternion >.
Public Member Functions | |
| Quaternion (Vector3 v, float w) | |
| Construct a new Quaternion from vector and w components More... | |
| Quaternion (float x, float y, float z, float w) | |
| Construct a new Quaternion More... | |
| void | ToAxisAngle (out Vector3 axis, out float angle) |
| Convert the current quaternion to axis angle representation More... | |
| Vector4 | ToAxisAngle () |
| Convert this instance to an axis-angle representation. More... | |
| Quaternion | Normalized () |
| Returns a copy of the Quaternion scaled to unit length. More... | |
| void | Invert () |
| Reverses the rotation angle of this Quaterniond. More... | |
| Quaternion | Inverted () |
| Returns a copy of this Quaterniond with its rotation angle reversed. More... | |
| void | Normalize () |
| Scales the Quaternion to unit length. More... | |
| void | Conjugate () |
| Inverts the Vector3 component of this Quaternion. More... | |
| override string | ToString () |
| Returns a System.String that represents the current Quaternion. More... | |
| override bool | Equals (object other) |
| Compares this object instance to another object for equality. More... | |
| override int | GetHashCode () |
| Provides the hash code for this object. More... | |
| bool | Equals (Quaternion other) |
| Compares this Quaternion instance to another Quaternion for equality. More... | |
Static Public Member Functions | |
| static Quaternion | Add (Quaternion left, Quaternion right) |
| Add two quaternions More... | |
| static void | Add (ref Quaternion left, ref Quaternion right, out Quaternion result) |
| Add two quaternions More... | |
| static Quaternion | Sub (Quaternion left, Quaternion right) |
| Subtracts two instances. More... | |
| static void | Sub (ref Quaternion left, ref Quaternion right, out Quaternion result) |
| Subtracts two instances. More... | |
| static Quaternion | Mult (Quaternion left, Quaternion right) |
| Multiplies two instances. More... | |
| static void | Mult (ref Quaternion left, ref Quaternion right, out Quaternion result) |
| Multiplies two instances. More... | |
| static Quaternion | Multiply (Quaternion left, Quaternion right) |
| Multiplies two instances. More... | |
| static void | Multiply (ref Quaternion left, ref Quaternion right, out Quaternion result) |
| Multiplies two instances. More... | |
| static void | Multiply (ref Quaternion quaternion, float scale, out Quaternion result) |
| Multiplies an instance by a scalar. More... | |
| static Quaternion | Multiply (Quaternion quaternion, float scale) |
| Multiplies an instance by a scalar. More... | |
| static Quaternion | Conjugate (Quaternion q) |
| Get the conjugate of the given quaternion More... | |
| static void | Conjugate (ref Quaternion q, out Quaternion result) |
| Get the conjugate of the given quaternion More... | |
| static Quaternion | Invert (Quaternion q) |
| Get the inverse of the given quaternion More... | |
| static void | Invert (ref Quaternion q, out Quaternion result) |
| Get the inverse of the given quaternion More... | |
| static Quaternion | Normalize (Quaternion q) |
| Scale the given quaternion to unit length More... | |
| static void | Normalize (ref Quaternion q, out Quaternion result) |
| Scale the given quaternion to unit length More... | |
| static Quaternion | FromAxisAngle (Vector3 axis, float angle) |
| Build a quaternion from the given axis and angle More... | |
| static Quaternion | FromMatrix (Matrix3 matrix) |
| Builds a quaternion from the given rotation matrix More... | |
| static void | FromMatrix (ref Matrix3 matrix, out Quaternion result) |
| Builds a quaternion from the given rotation matrix More... | |
| static Quaternion | Slerp (Quaternion q1, Quaternion q2, float blend) |
| Do Spherical linear interpolation between two quaternions More... | |
| static Quaternion | operator+ (Quaternion left, Quaternion right) |
| Adds two instances. More... | |
| static Quaternion | operator- (Quaternion left, Quaternion right) |
| Subtracts two instances. More... | |
| static Quaternion | operator* (Quaternion left, Quaternion right) |
| Multiplies two instances. More... | |
| static Quaternion | operator* (Quaternion quaternion, float scale) |
| Multiplies an instance by a scalar. More... | |
| static Quaternion | operator* (float scale, Quaternion quaternion) |
| Multiplies an instance by a scalar. More... | |
| static bool | operator== (Quaternion left, Quaternion right) |
| Compares two instances for equality. More... | |
| static bool | operator!= (Quaternion left, Quaternion right) |
| Compares two instances for inequality. More... | |
Public Attributes | |
| Vector3 | xyz |
| float | w |
Static Public Attributes | |
| static readonly Quaternion | Identity = new Quaternion(0, 0, 0, 1) |
| Defines the identity quaternion. More... | |
Properties | |
| Vector3 | XYZ [get, set] |
| Gets or sets an OpenTK.Vector3 with the X, Y and Z components of this instance. More... | |
| Vector3 | Xyz [get, set] |
| Gets or sets an OpenTK.Vector3 with the X, Y and Z components of this instance. More... | |
| float | X [get, set] |
| Gets or sets the X component of this instance. More... | |
| float | Y [get, set] |
| Gets or sets the Y component of this instance. More... | |
| float | Z [get, set] |
| Gets or sets the Z component of this instance. More... | |
| float | W [get, set] |
| Gets or sets the W component of this instance. More... | |
| float | Length [get] |
| Gets the length (magnitude) of the quaternion. More... | |
| float | LengthSquared [get] |
| Gets the square of the quaternion length (magnitude). More... | |
Represents a Quaternion.
| OpenTK.Quaternion.Quaternion | ( | Vector3 | v, |
| float | w | ||
| ) |
Construct a new Quaternion from vector and w components
| v | The vector part |
| w | The w part |
| OpenTK.Quaternion.Quaternion | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) |
Construct a new Quaternion
| x | The x component |
| y | The y component |
| z | The z component |
| w | The w component |
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Add two quaternions
| left | The first operand |
| right | The second operand |
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static |
Add two quaternions
| left | The first operand |
| right | The second operand |
| result | The result of the addition |
| void OpenTK.Quaternion.Conjugate | ( | ) |
Inverts the Vector3 component of this Quaternion.
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Get the conjugate of the given quaternion
| q | The quaternion |
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Get the conjugate of the given quaternion
| q | The quaternion |
| result | The conjugate of the given quaternion |
| override bool OpenTK.Quaternion.Equals | ( | object | other | ) |
Compares this object instance to another object for equality.
| other | The other object to be used in the comparison. |
| bool OpenTK.Quaternion.Equals | ( | Quaternion | other | ) |
Compares this Quaternion instance to another Quaternion for equality.
| other | The other Quaternion to be used in the comparison. |
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Build a quaternion from the given axis and angle
| axis | The axis to rotate about |
| angle | The rotation angle in radians |
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Builds a quaternion from the given rotation matrix
| matrix | A rotation matrix |
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Builds a quaternion from the given rotation matrix
| matrix | A rotation matrix |
| result | The equivalent quaternion |
| override int OpenTK.Quaternion.GetHashCode | ( | ) |
Provides the hash code for this object.
| void OpenTK.Quaternion.Invert | ( | ) |
Reverses the rotation angle of this Quaterniond.
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Get the inverse of the given quaternion
| q | The quaternion to invert |
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static |
Get the inverse of the given quaternion
| q | The quaternion to invert |
| result | The inverse of the given quaternion |
| Quaternion OpenTK.Quaternion.Inverted | ( | ) |
Returns a copy of this Quaterniond with its rotation angle reversed.
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static |
Multiplies two instances.
| left | The first instance. |
| right | The second instance. |
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static |
Multiplies two instances.
| left | The first instance. |
| right | The second instance. |
| result | A new instance containing the result of the calculation. |
|
static |
Multiplies two instances.
| left | The first instance. |
| right | The second instance. |
|
static |
Multiplies two instances.
| left | The first instance. |
| right | The second instance. |
| result | A new instance containing the result of the calculation. |
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static |
Multiplies an instance by a scalar.
| quaternion | The instance. |
| scale | The scalar. |
| result | A new instance containing the result of the calculation. |
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static |
Multiplies an instance by a scalar.
| quaternion | The instance. |
| scale | The scalar. |
| void OpenTK.Quaternion.Normalize | ( | ) |
Scales the Quaternion to unit length.
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static |
Scale the given quaternion to unit length
| q | The quaternion to normalize |
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Scale the given quaternion to unit length
| q | The quaternion to normalize |
| result | The normalized quaternion |
| Quaternion OpenTK.Quaternion.Normalized | ( | ) |
Returns a copy of the Quaternion scaled to unit length.
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Compares two instances for inequality.
| left | The first instance. |
| right | The second instance. |
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Multiplies two instances.
| left | The first instance. |
| right | The second instance. |
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static |
Multiplies an instance by a scalar.
| quaternion | The instance. |
| scale | The scalar. |
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static |
Multiplies an instance by a scalar.
| quaternion | The instance. |
| scale | The scalar. |
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Adds two instances.
| left | The first instance. |
| right | The second instance. |
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Subtracts two instances.
| left | The first instance. |
| right | The second instance. |
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static |
Compares two instances for equality.
| left | The first instance. |
| right | The second instance. |
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static |
Do Spherical linear interpolation between two quaternions
| q1 | The first quaternion |
| q2 | The second quaternion |
| blend | The blend factor |
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Subtracts two instances.
| left | The left instance. |
| right | The right instance. |
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Subtracts two instances.
| left | The left instance. |
| right | The right instance. |
| result | The result of the operation. |
| void OpenTK.Quaternion.ToAxisAngle | ( | out Vector3 | axis, |
| out float | angle | ||
| ) |
Convert the current quaternion to axis angle representation
| axis | The resultant axis |
| angle | The resultant angle |
| Vector4 OpenTK.Quaternion.ToAxisAngle | ( | ) |
Convert this instance to an axis-angle representation.
| override string OpenTK.Quaternion.ToString | ( | ) |
Returns a System.String that represents the current Quaternion.
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static |
Defines the identity quaternion.
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get |
Gets the length (magnitude) of the quaternion.
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get |
Gets the square of the quaternion length (magnitude).
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getset |
Gets or sets the W component of this instance.
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getset |
Gets or sets the X component of this instance.
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getset |
Gets or sets an OpenTK.Vector3 with the X, Y and Z components of this instance.
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getset |
Gets or sets an OpenTK.Vector3 with the X, Y and Z components of this instance.
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getset |
Gets or sets the Y component of this instance.
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getset |
Gets or sets the Z component of this instance.