Here is a list of all documented class members with links to the class documentation for each member:
- u -
- Uniform1()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- Uniform2()
: OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
- Uniform3()
: OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- Uniform4()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- UniformBlockBinding()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix2()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- UniformMatrix2x3()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix2x4()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix3()
: OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- UniformMatrix3x2()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix3x4()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix4()
: OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- UniformMatrix4x2()
: OpenTK.Graphics.OpenGL.GL
- UniformMatrix4x3()
: OpenTK.Graphics.OpenGL.GL
- UniformSubroutines()
: OpenTK.Graphics.OpenGL.GL
- UnitW
: OpenTK.Vector4
, OpenTK.Vector4d
- UnitX
: OpenTK.Vector2d
, OpenTK.Vector4d
, OpenTK.Vector2
, OpenTK.Vector4
, OpenTK.Vector3
, OpenTK.Vector3d
- UnitY
: OpenTK.Vector4
, OpenTK.Vector4d
, OpenTK.Vector2d
, OpenTK.Vector2
, OpenTK.Vector3d
, OpenTK.Vector3
- UnitZ
: OpenTK.Vector4d
, OpenTK.Vector3d
, OpenTK.Vector4
, OpenTK.Vector3
- Unload
: OpenTK.Platform.IGameWindow
, OpenTK.GameWindow
- UnmapBuffer()
: OpenTK.Graphics.OpenGL.GL
- Update()
: OpenTK.Graphics.IGraphicsContext
, OpenTK.Graphics.GraphicsContext
- UpdateFrame
: OpenTK.GameWindow
, OpenTK.Platform.IGameWindow
- UpdateFrequency
: OpenTK.GameWindow
- UpdatePeriod
: OpenTK.GameWindow
- UpdateTime
: OpenTK.GameWindow
- UseDriverDefault
: OpenTK.Audio.AudioContext
- UseProgram()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- UseProgramStages()
: OpenTK.Graphics.OpenGL.GL